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jlbm347 wrote:I do not deny that you do listen to us but the loudest voices do have a place in representing the community. Minorities are generally overlooked and if they are not loud they could be forgotten. As well, I do not see a negative aspect to these threads. Obviously people get heated and will always hold to their ideas but that is healthy from my point of view. If we don't feel strongly about the game then the game dies.
Agreed! Quote:So how do we proceed? I don't think that Design Team should disregard the concerns brought up but I do not think that they should make any radical decisions. People do not like the strength that Bastilla gives to the Old Republic. Is it just exasperated by the fact they were very weak before and very strong after her? She makes them competitive yes but the concerns of future design is valid. That is my greatest concern. I'll assure you that the design team is not disregarding the concerns. If you note some of my earlier posts in this thread, I'm one who voiced some of the concerns, and hey, I'm part of the design team! (Although technically I'm not an active designer at the moment, I am project manager for set 4 and I've been working closely with the rest of the design team to work out what set 5 is going to look like) I really just think that the sentence "People do not like the strength that Bastilla gives to the Old Republic" isn't entirely accurate. SOME people don't like that; some people love it! Personally, even though Bastila is really the #1 piece from the v-sets that I specifically dislike, it's not because I don't like that she made OR strong. I actually love that part of her! So saying that "people" don't like that strength isn't true. Some people don't. As a design team, we can't just listen to some people. We have to listen to all the people. Quote:Will future fringe pieces be weaker than they would have been because of Bastilla? Will Old Republic pieces be weaker? Will there be less affinity pieces to the Old Republic? Bastila will be consider for future designs, yes. So will Master Kavar and Master Thon. So will IG Lancer Droids, Whorm Loathsome, General Rieekan, Emperor Palpatatine on Throne, Thrawn, Ganner Rhysode, etc. Here's an example: In designing for set 4 (the current set being worked on right now), there was a fringe piece with Double Attack and Furious Assault. So he could stand still and shoot twice or move double speed and shoot everybody once. That's pretty strong, but he was costed appropriate. Then he had to be looked at in specific combos. He was alright with Rieekan, alright with Thrawn, alright with Bastila, but way too good with Whorm Loathsome. Being able to stand still and shoot FOUR times or move and shoot everybody TWICE was just too good. So he had to get changed (off the top of my head, I don't recall how he got changed). That's how the design process works and how it will always work. Whorm Loathsome makes it really hard to make Fringe pieces with Double/Triple Attack, because they benefit greatly from him. Thrawn makes it really hard to make Fringe pieces with Cunning Attack, because they benefit greatly from him. Rieekan makes it really hard to make Fringe pieces that are strong but have no ranged defenses, because he just gives them Evade and makes them powerhouses. Bastila has no greater or lesser effect on future design than any of those other commanders or high-synergy pieces. Quote:Will future v-sets rare and very rare slots be filled with pieces that will be directly designed to help against Bastilla? Directly? Probably not. There might be slots filled with pieces that negate Force Abilities or Force Powers in general (like a new Ysalamiri piece), but those certainly aren't aimed specifically at Bastila. Ysalamiri hurts Mace Windu and Lord Vader squads at least as much if not more than Bastila squads. Quote:I cannot remember but when the first V-Set came out at the time of designed did the team think it was going to be the ONLY V-Set? When she was designed was there plans for reigning her in?
I'd like to know because I think that would help me decide on her. If she was designed with no V-sets planned for the future, I think she was a mistake. If nothing else came along she would be too strong. If the design team KNEW they were going to design more pieces and pieces to help against her I think that she is fine. I don't think anyone expected DotF to be the only V-set. It was something that was considered a possibility, but not really expected (and obviously not desired). I wasn't actually on the design team at the time (just a playtester then), so I didn't see all the behind-the-scenes discussions about it, but she wasn't designed with no V-sets in the future.
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Rank: Advanced Bloo Milk Member Groups: Member
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Mod Edit: This line of the conversation ends.
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Rank: Moderator Groups: Member
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Is the "counting discussion" being moved to another thread? It didn't violate the code of conduct, wasn't heated, and served to gauge the pulse of the thread. Additionally, a number of comments not directly tied to the counting discussion were also removed.
For example, the fact that I basically completely agree with Echo24.
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Rank: Moderator Groups: Member
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No. For the most part, it was arguing over who was on who's side, which has nothing to do with the thread, and was another source of bickering which this thread does not need. And if I edited some unrelated stuff, I apologize, it happens when I'm trying to edit 15 posts. Any other issues with what I edited, you are free to PM me.
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Rank: Advanced Bloo Milk Member Groups: Member
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after reading most of this( the long posts bore me, and should make their point sooner), I find find the timing of this thread odd. As soon as it was calculated how long ABM could last in a game I predicted OR would win GenCon. 1 year later, ABM isn't as potent with SSM reinterpreted.GOWK or Zannah should be able to limit Bastila's ABM before they kill her. In place of errata, we will have more new figures coming to topple Queen Bastila's reign. that's all I gotta say 'bout that
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I just spent my lunch break going through all the Regional winners and GenCon top 8 for 2011. This is what I got:
Old Republic - 3 Virginia: Old Republic, Battlemasters Missouri: Old Republic, Revanchist Gencon Top 8: Old Republic, Battlemasters
Republic - 4 Oregon: Republic, Echanis Gencon Top 8: Republic, Skybuck Gencon Top 8: Republic, Skybuck Gencon Top 8: Republic, Skybuck
Seperatists - 6 Kokomo: Seperatist, Pawned Lancer with Whorm and Nute Gunray Atlanta: Seperatist, Pawned Lancer with Whorm California: Seperatist, Pawned Lancer with Whorm and Nute Gunray Wisconsin: Seperatist, Double Pawned Lancer with Whorm Tennessee: Seperatist, Pawned Lancer with Whorm and Poggle Gencon Top 8: Seperatist, GGDAC + Lancer
Rebel - 1 Gencon Top 8: Rebel, Han Cannon
Imperial - 4 Illinois: Imperial, Stealth and Blue Ontario, Imperial, Lord Vader swap Kentucky: Imperial, Vader Scourge and Arica swap squad Michigan: Imperial, Echanis
New Republic - 4 Maryland: New Republic, Solo Charge Charlotte: New Republic, Solo Charge Gencon Top 8: New Republic, Solo Charge Gencon Top 8: New Republic, Solo Charge
The conclusions I'd draw from that are that Bastila is a top tier piece, who does the same for her faction as Thrawn does for the Imperials, the Lancer does for the Separatists, and Ganner and Mara do for the New Republic. But 3 Old Republic squads out of 22 isn't broken - it's about what you'd expect if all nine factions were equally powered!
It's also worth noting that a lot of these squads didn't include any Destiny of the Force pieces. There are a couple of Atris squads, Poggle was in one of the Seperatist squads, and obviously three Bastilla squads, but they just shook up the meta a reasonable amount, rather than dominating it.
I haven't looked at 2010 as a comparison, but I imagine the big difference is the lack of Rebels in 2011, and Bastila is responsible for that. But that's a good thing - she's broadening the meta, by stopping the Rebel mass-CE, mass-activation squads from dominating. I like how there's a spoiler faction out there - it makes things interesting.
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Excellent post theHutts! That tells you quite a lot right there. One minor correction for the Wisconsin Regional winner. Tim used pawned double Lancer w/o Nute at that one (I recall losing to that squad vividly).
Interestingly the only person I recall running Bastila at that same Regional was Johnnyb (who is a very good player) and he didn't make the final 4.
I could be mistaken but if memory serves all of the Bastila hate didn't really start until after Ian won Gencon with her and that was approx 8 months after she had been out. And while I expect to see her pop up at more Regionals and probably win a higher percentage than in 2011 I seriously doubt it will be a dramatic difference. Heck w/ SSM the way it is now her win percentage could even drop!
She pops up from time to time locally. I went on a kick with her. Another one of our better players has used her a fair amount but she certainly hasn't affected things in a negative way like some suggest. I'm not trying to call any one individual out but it just seems to me no matter what topic you are discussing in this world not everyone will ever agree and there will always be people ready to complain and raise a stink about things.
Kez put things the best with his hilarious post. Seriously people, if she causes issues for your casual play don't use her. And don't worry about trying to convert or convince people that don't like the v-sets. The V-sets have been outstanding even if you don't like certain pieces. Overall they have been a major asset to the future of the game. If other people can't see that and wish things would go back to how things were in the Rebel Storm or Clone Strike days then that person is the one with the issue and they can choose how they want to play. All I know is that the game has continued to get better since I have been playing.
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Galactic Funk wrote:Excellent post theHutts! That tells you quite a lot right there. One minor correction for the Wisconsin Regional winner. Tim used pawned double Lancer w/o Nute at that one (I recall losing to that squad vividly).
Interestingly the only person I recall running Bastila at that same Regional was Johnnyb (who is a very good player) and he didn't make the final 4.
I could be mistaken but if memory serves all of the Bastila hate didn't really start until after Ian won Gencon with her and that was approx 8 months after she had been out. And while I expect to see her pop up at more Regionals and probably win a higher percentage than in 2011 I seriously doubt it will be a dramatic difference. Heck w/ SSM the way it is now her win percentage could even drop!
Thanks. I've updated my post above. I think, arguably, she's also getting more play because the Old Republic's options have got more interesting since Destiny of the Force. Old Republic Senators, The Revanchist, and Jedi Seers were all really good additions, but aren't that glamorous. Since then they've gained some good in-faction shooters and more interesting big Unique Jedi like Vandar, Kavar, and Master Thon, and it makes them more interesting to play.
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TheHutts wrote: Thanks. I've updated my post above.
I think, arguably, she's also getting more play because the Old Republic's options have got more interesting since Destiny of the Force. Old Republic Senators, The Revanchist, and Jedi Seers were all really good additions, but aren't that glamorous. Since then they've gained some good in-faction shooters and more interesting big Unique Jedi like Vandar, Kavar, and Master Thon, and it makes them more interesting to play.
There's no question. And maybe that's why people didn't see a huge issue w/ her until the likes of Jaq Rand came along. I still see it as a positive for the faction though.
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Excellent post from "TheHutts".
I think it's way to soon to draw any conclusions on Bastilla. Let's see how regionals and gencon turn out this year.
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I've been thinking: What kind of counter could we see in the future that would dampen Bastilla/Disruptive a bit but not be an outright nullification?
Off the top of my head I thought up:
Rebel Comm Specialist Faction: Rebel Cost: 13 HP: 30 Def: 15 Attk: +5 Damage: 10
Abilities: Advantageous Cover Comm Relay (Replaces attacks, for the rest of this round or until this character is defeated, Commander Effects within 6 squares are no longer suppressed. Commanders within 6 squares with a Commander effect that has no range instead have a range of 6 squares and cannot be extended. This ability does not affect Commander Effects that change activations.)
Basically the guy can throw up an anti Disruptive/Battle Meditation Bubble, but since it costs an action, you'd have to use up an early activation for it to be effective, and also because of the range reduction on boardwide CEs, you'd have to keep the commanders on the frontlines rather than locked away in a closet.
He probably wouldn't hold up in playtesting, but he's just a rough draft idea.
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EmporerDragon wrote:Basically the guy can throw up an anti Disruptive/Battle Meditation Bubble, but since it costs an action, you'd have to use up an early activation for it to be effective, and also because of the range reduction on boardwide CEs, you'd have to keep the commanders on the frontlines rather than locked away in a closet. You wouldn't necessarily need the range restriction - I think that part sounds overly complicated. The CE has to be in effect for both the commander and the beneficiary of the CE. The comm specialist would have to have both within 6 squares for the CE to be in effect, so there's kind of a range restriction built in anyway. Unless you add a 2nd comm specialist, which is risking a bunch of points when you might not even face Bastila.
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Galactic Funk wrote:TheHutts wrote: Thanks. I've updated my post above.
I think, arguably, she's also getting more play because the Old Republic's options have got more interesting since Destiny of the Force. Old Republic Senators, The Revanchist, and Jedi Seers were all really good additions, but aren't that glamorous. Since then they've gained some good in-faction shooters and more interesting big Unique Jedi like Vandar, Kavar, and Master Thon, and it makes them more interesting to play.
There's no question. And maybe that's why people didn't see a huge issue w/ her until the likes of Jaq Rand came along. I still see it as a positive for the faction though. How did the introduction of Rand to the game make a difference? Just his damage output with her?
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adamb0nd wrote:Galactic Funk wrote:TheHutts wrote: Thanks. I've updated my post above.
I think, arguably, she's also getting more play because the Old Republic's options have got more interesting since Destiny of the Force. Old Republic Senators, The Revanchist, and Jedi Seers were all really good additions, but aren't that glamorous. Since then they've gained some good in-faction shooters and more interesting big Unique Jedi like Vandar, Kavar, and Master Thon, and it makes them more interesting to play.
There's no question. And maybe that's why people didn't see a huge issue w/ her until the likes of Jaq Rand came along. I still see it as a positive for the faction though. How did the introduction of Rand to the game make a difference? Just his damage output with her? I think it is just the fleshing out of the Old Republic. Sure, I think Bastilla + Fringe would still be able to do okay. But Jaq is very strong, with great damage output and support with Override. The more variety that the OR gets, the more likely one squad will be able to rise to the top.
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adamb0nd wrote:Galactic Funk wrote: There's no question. And maybe that's why people didn't see a huge issue w/ her until the likes of Jaq Rand came along. I still see it as a positive for the faction though.
How did the introduction of Rand to the game make a difference? Just his damage output with her? I didn't mean to imply just Jaq Rand, he just happens to be the best of all the new shooter options added to the OR (imho anyway). I believe Ian's Gencon squad was all melee but I would expect to see more of a blend with those newer options available. I was primarily commenting on when the furer over Bastila started and wondering out loud if those additions had something to do with some of the negativity and grumbling.
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Thrawn Lord Vader Boba Fett, Bounty Hunter Mas Ameda Exar Kun xxxx, unleashed General Obi-Wan Kenobi Mouse Droid Yammosk Bastila Shan Revan Darth Zannah
Have I missed any out? There are always and hopefully always will be game changers/disapointments. The fruit of creative thinking, using the outside of the box. If you dont like a piece dont use it, thats what I do, or try and figure away to beat it. But then yr just building a counter squad, and then you get torn apart by mandos or vong, or stopped by mice, so you blame that hated mini again! One thing is for definate though, that hated mini will change.
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At the WI jason was running her too with mira/boba BH and he made top 4. Matt should of ran here but ran exile because he thought Atris and her didnt stack.
There was a three way tie and I never played jason. Jason played bill and Tim but never played Matt which was the only top 4 other than Tim at the time. I had beat Matt but lost to Tim and Bill. Bill had beat Me but lost to Jason and Tim I believe. SInce I lost to Bill but jason beat bill.
So Jason made it to the top for but lost to Tim in the first round. Bill got fifth and I got sixth.
It was a big mess and now there are tie breakers for it. Really Bill,Matt,Jason and I played tier 2 squads not knowing Jake and Tim where coming. Thats what made it fun though. Bill,Matt and Jason all made top 8 at gencon later in the year with different squads.
So I would not take that regional as a GREAT example for what she can do just a good one.
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So here is an example where the second part of here CE hurts you.
I was thinking about playing Bastila and Draay thinking he can one shot the lancer but since she shuts off CE's. The lancer can only get off one attack meaning he can only do 30 damage if CE's are off and 40 if they are on(if both attacks hit.
The sith squad,OR,NR,Seps,and Republic squad I would play at regional doesnt really use CE's. The vong squad I would play would not be hurt by her that much.
Even the mando squad I would play has the scientistx2 over the captain. It only uses one other CE. If I ran Jaina over the other guy it would still only have one CE.
So that takes use to Imp where I would not play either of the counters the imps have and just play lord vader/Arica. If I played Commanders with the Imp since they have some good ones then I might play one of the counters.
So really the sith and Rebels I believe take the biggest hit. Even the Rebels have a few squads that are tier 1.5 that dont use CE that much.
There are ways the sith dont have to use revan and there CE. Like with Kun,Exar FS, so on. They use a lot of beef and not many CE's
So really in the end I believe only one faction takes a hit and thats the rebels. I think at some time soon they will rebound so over all she is fine.
After looking overall the cards finally I WAS WRONG she is fine for local play too if there is a time limit.
I still think she should be banned and get an errata but thats because she won a big event. I believe every piece that wins the championship should get an errata or be banned.
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Everyone knows the rebels got the worst end of the deal when Bastilla hit the table. I don't think that's necessarily bad though. Pre-Bastilla, every rebel squad had General Rieekan and Dodona (People make claims that Bastilla is broken, and use the defense that she nerfed a 14 point piece that can survive a lancer sweep, and provides one of the most powerful CE's, boardwide). What she has done is changed meta. Rebels have to take a seat back for a year of gencon... but with talk of a new spin on the faction, I think it will be refreshing when they come back into competitive play, and aren't just the same handful of commanders in every squad.
The V-sets bring change to a game that has been very static for a very long time. I think this is their strength. It just seems harmful because a change can take multiple sets, and people like what they're familiar with (even if familiarity isn't a good thing, may people cling to it). we're in a transitional phase here for the rebels, but other factions are now shining brighter then ever before. I'm sure as time goes on, certain builds are bound to see the same fate of the Rieekan-Dodona build now, but something better, new, and different is on the way... and for me at least, thats a lot more exciting and fun.
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I stand by what I said before, I don't much care for the uber gatekeeper pieces. I was fine with her when she firs came out but it's made the faction weaker as a whole because most teams are built around her for the OR and are generally weak on their own legs. Side note we did ban the lancer from play in our area. It was a stupid idea and made the game less fun. Bastilla is not at that level, she is more Thrawn+Katarn+Awesome darkside sauce. But she's beatable. I just don't like how these new CEs come out to boost old useless pieces (geonosians, dark troopers, storm commandos, battle droids [don't even get me started on wuher, why is everyone hating on my droid reserves teams? Jus when they were about to get good haha], savages, death watch, pilots, huges, etc...) and they potentially get nerfed right off the bat. Super lame. Anyhow she, and of course wuher, may he burn in the depths of mustafar, is probably the only piece that was not really balanced in the new vsets. Since it's too late to change her and we can't right well ban her, well I say we kill her... Yes a hate piece like Vevictus with phantoms to take her out. Right now a Bastilla player is pretty much sure he is going to get ABM every turn, make a piece like him and people become more reluctant to bring a piece all the time in case it just gets taken out each turn. And for the players that do bring her against this new piece they will need to rely on activations and other aspects to play. No more free rides for Bastila and then balance is restored.
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