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TimmerB123 wrote:Caedus wrote:I guess I would no longer consider myself a casual player, then. The Only reason I have not been to GenCon is when it usually falls in August.
I would love to play in an Event or Tournament with these rules, but it isn't a rule set I would like to play weekly or even monthly. It was always meant to be to get players that have never been to GenCon to come. That includes you! The only reason I haven't been to GenCon since I got back into the game, is that it is held at a totally inconvenient time for me. I will be at GenCon 2017 though as it is mid-month!! That is the only reason I need to get to GenCon. I love the game where it is and everything the designers/balance committee has done overall.
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TimmerB123 wrote:
Most casual players don't want to play me and Jason and Trevor and TJ.
I played against Trevor before and had a grat time getting beat. I tried out a jaina triple twin mando squad and he beat me with gowk, mace, tow cable, and the ol doctor. He set up a massive force push 3 i was not expected and I learned how to use that darn r2-d2. Maybe you have mistaken casual for not competitive. The most competitive games I have played in are the most fun games I have played in. It just so happens that with a few changes to the rules balance is more easily found in the squads. My squad that I will take is going to be a great squad and I want to win. However, it will be a fun squad. Legends events that I have been a part of have been very competitive, just casual in the sense that armies are not abused and if they are they were taken care of pretty quickly.
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jen'ari wrote: Maybe you have mistaken casual for not competitive.
Casual and competitive are antonyms.
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jen'ari wrote: The most competitive games I have played in are the most fun games I have played in.
All minis formats are meant to be fun. Different events are fun for some and not for others. It's clear that we've split into 2 separate conversations. That's totally cool. So as I said before - if all you want are different rules, then jump on that other thread and we'll all contribute to come up with an alternate rules format. This was meant for the more casual PLAYERS, with rules made by them. Nothing saying we can't do both. Heck I love alternate rules formats. (TILE WARS anyone?)
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TimmerB123 wrote:jen'ari wrote: Maybe you have mistaken casual for not competitive.
Casual and competitive are antonyms. Casual is a term used to identify people who like to play the game without worrying about the rules being abused and NPE's. You can play casual and still play competitive. The rules that are allowed or disallowed mean that you can play without worrying about competition being abused by using certain strategies that you give you an unfair advantage or force you to come up with counters. I have never played anyone from Legends or in any other format (skirmishes, vassal regional, etc.) that are playing a different format that did not play to win.
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In this instance I think Casual can be more defined as "non-abused"
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jen'ari wrote:In this instance I think Casual can be more defined as "non-abused" Yes, that is definitely in the vein of alternate rules format. All for it, it's just a different conversation. The original intent here was based on the casual (specifically non competitive) players, and letting them choose their own rules. Fully encourage you to continue exploring the alternate rules format.
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Casual and competitive are not directly related terms, and nearly everyone on this site who identify themselves as "casual" aren't really using the term correctly. A casual player/gamer is someone who cares more about having fun gameplay than deep gameplay, and don't want to spend a whole bunch of time learning the ins and outs of the game. They can be just as competitive when they are playing a game as hardcore players, and hardcore players (those who DO invest a lot of time in a game and prefer deep, complex gameplay) can be just as happy losing as winning.
Casual/hardcore is a spectrum where one side wants a simple, easy, light game while the other side wants a deep, complex, heavy game (and obviously the entire spectrum wants a FUN game). Dixit and Bejeweled are examples of "casual" games, while Twilight Struggle and Civ V are "hardcore" games.
Non-competitive/competitive is a different spectrum where on one side just enjoying the game is more important, while on the other side winning is more important (or where winning is a major or primary source of enjoyment).
You can be a competitive Bejeweled player or a non-competitive Twilight Struggle player.
Collectible games like SWM can often be either casual or hardcore depending on the actual piece design, squads/decks being played, and any special rules for the game (like Gambit).
If you make a bunch of rule changes/additions to a game, it definitely doesn't make it more casual friendly (since it's actually adding complexity, not taking it away), so I wouldn't necessarily call a new format or tournament that is just a bunch of new rules tacked onto the standard gameplay "casual". I don't really know what I would call it. "Casual" would be something like Minis Madness, where you are specifically playing with light and easy to use squads. I don't think "non-competitive" is the right word either, because as has been stated, the people playing will want to win as much as anybody else.
It's all just semantics and isn't really important in this context, I don't think. But that's probably where the confusion between "casual"/"competitive" is coming from. They aren't really talking about the same thing. I think the attempt of this format/tournament is to make it more casual, i.e. "lighter", but that isn't necessarily more or less competitive. Just simpler.
Of course, another apparent goal is to just cut out things that some people dislike. Shooters getting a negative modifier to attack actually makes the game LESS casual and more hardcore, but it weakens shooters, which is something people seem to like. Same with letting Force Users open doors and changing Override to Manual Override. If you want the game to be about Jedi/Sith and uniques instead of bounty hunters and Stormtroopers, that's totally cool, but isn't really a concern on the casual/hardcore spectrum. It's just wanting a different type of game. Lots of casual players love playing swarms of non-uniques, and are drawn to the game so they can see armies of Rebel Troopers fight Stormtroopers, or Battle Droids fight Gungans.
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I think Tim's point in this and the Alternative Rules thread is that his vision for this tournament would be a time for non-competitive players to play with other non-competitive players. This could coincidentally lead it to being more casual, but not necessarily. You can be non-competitive and still play double Lancer, which is a pretty hardcore squad. But removing the competitive players does lower the likelihood of that. Since we are "kicking out" the competitive players for this tournament, it's also open for the non-competitive to make some rules changes if they'd like.
I have absolutely no idea if that is what other peoples vision of what this tournament is. Seems like some people have a different vision (would rather have it be totally competitive but with different rules to make the game lighter/more casual). Others seem to just want a tournament with rules they like that are different from the standard rules, which is fine as long as enough people agree on the rules.
Might be helpful to back up a bit and get a better idea of the intent/design of this specific tournament.
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Echo24 wrote:I think Tim's point in this and the Alternative Rules thread is that his vision for this tournament would be a time for non-competitive players to play with other non-competitive players.
Might be helpful to back up a bit and get a better idea of the intent/design of this specific tournament. I understand Tim's idea (now), but eliminating all tournament players would drastically reduce the pool of possible participants. Maybe when the vocal casual players eliminate the NPEs, they can decide if this will be an "Alternative Rules" event or not. PS Also if we have "us vs. them" playing together it could smooth future tensions. Meeting somebody helps people understand that the "other guy" is not the major tool you thought he was. (right Jack?)
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I dont think one can define something as a tournament and than say it is not competitive and just casual.
That is where the problem lies in my opinion.
How can one go to something with a winner being declared and not take it competitive?
If casual is just to get together and play (and sometimes it is) than there will be no need for a tournament setting, we just set up some tables and a time and play.
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juice man wrote:PS Also if we have "us vs. them" playing together it could smooth future tensions. Meeting somebody helps people understand that the "other guy" is not the major tool you thought he was. (right Jack?) I do agree with this. I remember the first year I met Jack, he complained about the salad options at Hooters because they were all made with iceberg lettuce and he went on about how few nutrients are in iceberg. Totally changed how I saw him.
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The original intent was to get new players who haven't been to GenCon (or competed in any minis tournaments at GenCon) to come play minis.
I have heard from some that one thing that keeps them away are the juggernauts that dominate everything.
Having a tournament geared toward those players only might encourage some more to come. (And hopefully enter into some other events, like scenarios, Royal rumble, etc.)
In my experience, nobody enjoys being absolutely throttled.
My thought was that we'd have a few people who regularly attend GenCon but don't compete in Minis tournaments (anymore) that are part of the SWM community, standing by to fill up spots if need be.
We could even have squads available to hand to players. Easy to run, straightforward squads. They wouldn't even need to bring anything if they didn't want.
I have a few friends who don't play minis regularly, but they said an event like this would interest them.
I recognize that my intent was not clearly spelled out, and it has caused confusion.
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TimmerB123 wrote:The original intent was to get new players who haven't been to GenCon (or competed in any minis tournaments at GenCon) to come play minis.
I have heard from some that one thing that keeps them away are the juggernauts that dominate everything.
Having a tournament geared toward those players only might encourage some more to come. (And hopefully enter into some other events, like scenarios, Royal rumble, etc.)
In my experience, nobody enjoys being absolutely throttled.
My thought was that we'd have a few people who regularly attend GenCon but don't compete in Minis tournaments (anymore) that are part of the SWM community, standing by to fill up spots if need be.
We could even have squads available to hand to players. Easy to run, straightforward squads. They wouldn't even need to bring anything if they didn't want.
I have a few friends who don't play minis regularly, but they said an event like this would interest them.
I recognize that my intent was not clearly spelled out, and it has caused confusion. oh ok, I gotcha, well than I think that is awesome. and I am down for something like that. I also think that the big wig players can easily throw together a fun squad that they can play with knowing it is not supposed to be geared to winning.
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jen'ari wrote:TimmerB123 wrote:The original intent was to get new players who haven't been to GenCon (or competed in any minis tournaments at GenCon) to come play minis.
I have heard from some that one thing that keeps them away are the juggernauts that dominate everything.
Having a tournament geared toward those players only might encourage some more to come. (And hopefully enter into some other events, like scenarios, Royal rumble, etc.)
In my experience, nobody enjoys being absolutely throttled.
My thought was that we'd have a few people who regularly attend GenCon but don't compete in Minis tournaments (anymore) that are part of the SWM community, standing by to fill up spots if need be.
We could even have squads available to hand to players. Easy to run, straightforward squads. They wouldn't even need to bring anything if they didn't want.
I have a few friends who don't play minis regularly, but they said an event like this would interest them.
I recognize that my intent was not clearly spelled out, and it has caused confusion. oh ok, I gotcha, well than I think that is awesome. and I am down for something like that. I also think that the big wig players can easily throw together a fun squad that they can play with knowing it is not supposed to be geared to winning. Actually - maybe there's something to that. If you've competed in a GenCon tournament before, you get a randomly selected premade "fun" squad, and others may build what they want or take a fun squad too. This makes the people who don't want to build a squad happy, giving the regular GenCon tournament players a "handicap", and allows players who haven't been before an opportunity to compete without fearing juggernauts playing broken squads.
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Echo24 wrote:juice man wrote:PS Also if we have "us vs. them" playing together it could smooth future tensions. Meeting somebody helps people understand that the "other guy" is not the major tool you thought he was. (right Jack?) I do agree with this. I remember the first year I met Jack, he complained about the salad options at Hooters because they were all made with iceberg lettuce and he went on about how few nutrients are in iceberg. Totally changed how I saw him. Anyone that expects good salad options at Hooters should be looked down upon for that expectation. Lol
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Daniel does bring up a good point that changing the rules can actually add complexity to the game.
Perhaps if we do follow the idea that players who are new to Gen Con minis tournaments get premade squads, those quads will innately not have abusable NPE tactics ( spoiler - none of those quads will have regular override or booming voice or board wide CEs). Innately that will eliminate most of what people are complaining about without actually having to change the rules.
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TimmerB123 wrote:Echo24 wrote:juice man wrote:PS Also if we have "us vs. them" playing together it could smooth future tensions. Meeting somebody helps people understand that the "other guy" is not the major tool you thought he was. (right Jack?) I do agree with this. I remember the first year I met Jack, he complained about the salad options at Hooters because they were all made with iceberg lettuce and he went on about how few nutrients are in iceberg. Totally changed how I saw him. Anyone that expects good salad options at Hooters should be looked down upon for that expectation. Lol Jack thought the salad options at The Tilted Kilt were terrible also. (I think he wasn't really paying attention to the salads )
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TimmerB123 wrote:Echo24 wrote:juice man wrote:PS Also if we have "us vs. them" playing together it could smooth future tensions. Meeting somebody helps people understand that the "other guy" is not the major tool you thought he was. (right Jack?) I do agree with this. I remember the first year I met Jack, he complained about the salad options at Hooters because they were all made with iceberg lettuce and he went on about how few nutrients are in iceberg. Totally changed how I saw him. Anyone that expects good salad options at Hooters should be looked down upon for that expectation. Lol In my experience, anyone who's not a guy who expects ANYTHING at Hooters is barking up the wrong tree.
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UrbanShmi wrote:TimmerB123 wrote:Echo24 wrote:juice man wrote:PS Also if we have "us vs. them" playing together it could smooth future tensions. Meeting somebody helps people understand that the "other guy" is not the major tool you thought he was. (right Jack?) I do agree with this. I remember the first year I met Jack, he complained about the salad options at Hooters because they were all made with iceberg lettuce and he went on about how few nutrients are in iceberg. Totally changed how I saw him. Anyone that expects good salad options at Hooters should be looked down upon for that expectation. Lol In my experience, anyone who's not a guy who expects ANYTHING at Hooters is barking up the wrong tree. I'm a guy and the only thing I expect from Hooters in Dysentery and Hepatitis.
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