Holy piss shmi15.
you are literally still this ignorant. Remember all those fights I had? this is it... right here...
shmi15 wrote:* side note*
The only way to create flavorful pieces without having to worry abut what they can go with in the faction.. Is to just restrict squad building. The SA Rogue One could say ( This character must be in a squad with 3 other characters with Rogue One) or ( Only Rogue One Commanders should may be in a squad with this person)
true, it is easy to design with restriction, but it is not always necessary. Take Baze for instance, wouldn't giving him base 20 damage solve the problem of him getting twin? and thus solving the need for giving him Single Shot Blaster? This literally solves 2 flavor issues with the piece.
shmi15 wrote:And I agree Flavor for pieces should be thought about, but I am also completely against creating a brand new ability for no reason other than flavor. Now, to contradict myself, I like the differences in Beskar/ Mando Armor/ Force Attuned etc. etc.... Because it flavorful
yep, the walking contradiction.
shmi15 wrote:
Its a very tricky business. And I agree sacrificing a bit of flavor to fit a function is ok. By no means does EVERY Bobba Fett represent Bobba Fett. I would like to have seen this dedication with the Obi Wan on Boga piece! Thats some fine function over flavor.
everyone knows that some sacrifice is necessary, but it should be the least sacrifice possible.
shmi15 wrote:
This Baze is nice, but he is restricted by a faction that has been flooded with great synergies. I would rather have this toned down version of a fun and flavorful/functional piece, than a complete flavorful piece that is completely OP. Because a completely flavorful Baze may be OP.
Even in Rebels, without restricting, there is a way to create a non OP Baze that is flavorful. Laziness should not be accepted.
shmi15 wrote:
So far, the only thing I see anyone has problems with is Furious Assault and Single Shot Blaster? And his Attack. Almost forgot it.
base 10 damage
shmi15 wrote:
But Single shot blaster, well I agree, he should not have access to twin attack.
well he could have access if you take a different route with the design.
so he should not get twin attack, lets say we agree. From a function stand point he does not need twin attack. Let's make sure that happens. Ok first step, do not give him twin, ok check.
second step make sure he can't get twin. Single Shot Blaster... ok it does not quite fit. so lets keep it around as a last resort.
He is a rebel, how does he have access to twin? Czerka and the Spec guy both with Blaster Upgrade. Well Blaster Upgrade has a specific trigger for base 10 damage. He is not going to have base 10 damage. There is no way he can get twin, that problem is no longer an issue.
shmi15 wrote:
This particular version of Baze is perfectly fine with that ability. Flavorful? Debatable.
not at all.
shmi15 wrote:
Like they said, he never shot ANYONE twice.
yes he did he showed twin attack at its absolute finest. The first trooper he kills in this video
https://www.youtube.com/watch?v=wK1rMj_sWS8He did, also, shoot 7 people in a second. He could have 100% shot anyone he wanted to however many times (up to 7) he wanted to in the same amount of time.
shmi15 wrote:
So like you say, show me why he SHOULDN'T have it.
Not that I think he should, but he could. He has a rifle that shoots 7 times almost instantly... very very fast shooting, that is why. the ability to pull a trigger that fast that many times clearly gives him the capability of having twin attack. The question is "Does he have a Single Shot Blaster"? that answer is NO. there is no getting around that.
shmi15 wrote:
Because his gun is able to shoot rapidly? Ok, I agree it CAN shoot rapidly. But he didn't.... He did more of a "Spray" that nailed everyone... ONCE. So I don't really understand that at all. I get the name of it is weird. But lets say that 1 for negative flavor, but a 1 for function. We can agree there, whether we like it or not.
Yes because his gun can shoot rapidly, don't be dense. he didn't what??? he didn't shoot rapidly?? my goodness man.
a gun being fired Shmi15 is an inanimate object. He could do whatever he wants with that gun. If he wanted to shoot one guy 7 times there is no reason why he can't. He HAS without a doubt proven that the potential for that is there.
shmi15 wrote:
Second. Furious Assault. I agree. This is a HUGE stretch. While he did do it,
he furious assaulted? when?
shmi15 wrote:
he was definitely standing still.
yep when he shot everyone he was standing still.
shmi15 wrote:
Except at the end of the movie, when he moves to save Chirrut, he "slowly" advances while blasting everyone.
you do know that he was walking very very slowly right? you do know that in the realm of SWM that would have taken up at least 2 rounds right? think about it. he shot, got shot, shot, fell down, shot, the guy was going to throw a grenade shot him, falls again, grenade blows up... This is not a one turn situation. This is 2 turns with enemies having turns in between.. So he did not, by any means, do that in one turn, this the enemy has 3 characters and you have 1 and he wins initiative the second round...
shmi15 wrote:
But lets go back to what the squares actually represent. I believe (fact check) Every square is 5/10 feet? Source being the SW RP books that this game was designed for in the first place. So now, if you want real flavor, do you think Baze ran 60 feet from the entrance of the building, to where Chirrut was?
Who was Baze shooting while running to Imwe?
shmi15 wrote:
I would argue he absolutely did... So if he ran 60 feet in the movie while shooting, then how is it a misrepresentation in the game, if 12 squares equals 60 feet? DId he run? Nope..
ARE YOU AN IDIOT?!
you would argue that he ran 60 feet while shooting people and than you ask the question was he running and answer it with a NO?
what kind of an idiot does that?
he did not run. So essentially what you are saying is that this Baze should fit two activations into one? If that is the case than just give him an ability
Fantasy (this character can do 2 full activations in the same turn)
shmi15 wrote:
So if it means more to you...... move him one square at a time, so you can feel his slow advance. But I still agree, its a huge stretch of an ability, but its already there, and it functions fine for this characters purpose. ( Destroying non uniques) Which, oddly, is the only thing he shot in the movies. Troopers from the First Order. But, I will still say this is a minus for flavor, and a plus for only function.
You cannot stretch it that far, it snapped a long time ago.
shmi15 wrote:
Lastly. His attack. Yes, it should be higher than an 8..
thats it, boom. nothing more matters, literally. everything else has to be worked through. All the crappy bonuses we have in Rebels (and we keep getting more) have to be thought about and a way to work it has to be found while maintaining the FACT that his attack should be higher than an 8.
shmi15 wrote:
But again, hindered by a beast of a faction, that is to easy to hype up someones attack. Ackbar can give him unpreventable damage, R2 a straight up +2. And GMA from Lando. Without an ability to keep him from getting these bonus's, the designers are almost forced to make him a bit *weaker*.
there are ways around this. As I have said before. GMA is it an issue? he has a replaces turn ability.
shmi15 wrote:
But then again... He did only shoot Troopers... in the open. They weren't in cover.. Yes, standing in front of Chirrut, but thats not real cover
my goodness I do not miss this level of thought at all. I am getting a K'kruhk migraine all over again.
shmi15 wrote:
when they both are Force Sensitive (my personal belief) He only showed *true markmanship*, when his friend died, and then he just Furiously Assaulted everyone... See what I did there ;)
he did not furious assault anyone in that scene. he walked and twin shotted a guy, and than kept walking..... furious assault he has to STOP and shoot everyone. not this guy. this guy did a Strafe attack more than anything else...
shmi15 wrote:
But with only Cassian and Chirrut, he instantly goes to a 14 attack for 20 damage...
which begs the friggin question why is CASSIAN HELPING BAZE??? why does he have to have synergy with IMWE?? 2 people with one of the coolest connections in the verse and instead of something cool (check out donnyrides Imwe Loyalty) they get Synergy!?! in a FACTION WITH ATTACK BONUSES EVERYWHERE?!!!
you are saying it is a problem, while making more problems...
shmi15 wrote:
Thats not terrible. Its not what Baze is capable of.. Or is it? Where is a scene that you saw where he just destroyed a Unique character? What scene did he shoot a commander and not miss?
once again, he hit everything he shot at. literally everything. There is no reason to think he would, all the sudden, miss a commander.. The lack of opportunity does not give him the feat, but his other feats have shown that he can and would replicate the same feat. What commander is so powerful that cannot be shot?? Erso's friggin wife shot Krennic in the shoulder for crying out loud.
shmi15 wrote:
And yes, I understand Stormtroopers can have a crazy high defense in SWM.... But I believe that is with a Commander Effect? So I don't understand that argument at all. Still tho, this is a minus for flavor... and oonly a plus for function.
HUGE minus for flavor and not really a plus for function since there are better ways to make the function fit.
shmi15 wrote:
Abilities we all like? Double Attack. Flavorful and functional
i would go triple
shmi15 wrote:
FAA- Flavorful and functional
agreed
shmi15 wrote:
16 def- flavorful b/c he needs Imwe to get to 18..... SO now its functional
agreed on first but synergy is not needed and his defense sucked, he got shot by troopers, relied on armor.
shmi15 wrote:
100 HP- Flavorful/Functional
agreed
shmi15 wrote:
Rogue ONe- Flavorful/Functional
agreed
shmi15 wrote:
Synergy with Chirrut- Flavorful and functional
not functional at all considering other problems in Rebels with atk rating and because it adds to his problem of having a base 8 atk (it could have been a 10), so its not flavorful either.
shmi15 wrote:
So 2 abilities are not as flavorful as you would like... But do have a sound defense for being on there, and are functional.
I just tore your weak attempt apart, there is no defense for those abilities at all
shmi15 wrote:
7 abilities that are flavorful and functional.
once again not true either.
shmi15 wrote:
I'm just weighing the pros and cons here... and it appears there are more pros than Cons for this design. Do I think this represents Baze to the fullest? Absolutely not, but neither do hundreds of other SWM. Do I think we need another Baze? Absolutely, because I want a Bad Ass version of him to his fullest. Will I sob and cry over this one piece... Naw, mainly because I don't see it as game changing. It seems like a fun piece that serves a purpose, and looks like fun to play with other Rogue One Pieces.
All I see here is politics and sacrificing representation for function. function that I do not see as needed.
shmi15 wrote:
So let by gones be by gones, reveal that last blasteded ability so we can all be happy!
by gones cannot be by gones when people try to defend the undefendable.