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Vset 5: What you want to see Options
FlyingArrow
Posted: Wednesday, June 27, 2012 7:16:35 PM
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Cost 10 fodder sniper... excels at taking out fodder.

Bad stats but...

Cloaked
Double Attack
Accurate Shot
Sniper
On a Mission 5: May not attack characters with cost higher than 5 if there is an enemy of cost of 5 or less.
General_Grievous
Posted: Wednesday, June 27, 2012 9:18:21 PM
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Joined: 1/8/2010
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TheHutts wrote:
A cheap little non-unique Sith Diplomat/Ambassador/Envoy with diplomat, and something that negatively affects the opponent's pieces like Doctrine of Fear.


Sith Empire Ambassador
15, HP 30, def 14, ATk 4, dmg 10
SA
Diplomat
Force 2
force fear (force 1; until the end of the round, this character gains the following force ability; all living enemy characters within 6 squares have -2 attack and -2)




Or something like that? +1 either way


Also would love to see more coruscant knights characters:

I5YQ (RM Proxy)
27, hp 100, def 18, ATk 14, dmg 20
SA
Droid
Mobile Attack
Twin Attack
Advanced Door Gimmick
Protective (+20 damage when wounded Jax Pavan is within 6)
Jedi Bodyguard

Jax Pavan, Jedi Investigator
25, hp 80, def 17, ATk 9, 10
SA: unique
affinity rebel
lightsaber
Intuition
force 4
force sense
force withdrawal
force cloak

Laranth Tarak
30, hp 100, def 18, ATk 9, 10
SA: unique
affinity rebel
Twin Attack
lightsaber
Synergy (Jax Pavan)
force 2
Force Renewal 1
Knight Speed
Blaster Defense (force 1, usable when an enemy within line of sight to this character makes a non-melee attack, this character can intercept and negate the attack with a save of 11)
AndyHatton
Posted: Saturday, June 30, 2012 7:25:37 AM
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Joined: 8/9/2009
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I'd like to see some updated ARC Troopers. The Sniper is still one of my favorite generics and they got a huge boost thanks to Ordo, but the original ARC trooper could still use a boost. Heck Built in Mobile Attack and better grenades would really help.

In general I think the Republic has gotten away from clones, which is fine because I absolutely love the Jedi; but I would like to see a few more clone boosts.
Mando
Posted: Sunday, July 1, 2012 5:48:33 AM
Rank: Advanced Bloo Milk Member
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Joined: 10/14/2008
Posts: 1,410
Location: Chokio, MN
I'd like to suggest what we could do for future force powers called Levitation 2 and Levitation 3

Levitation 2 (Force 2, replaces attacks: Move 1 Small, Medium or Large ally within 6 squares to any unoccupied squares within 6 squares. This move does not provoke attacks of opportunity.)

Levitation 3 (Force 3, replaces attacks: Move 1 Large or Huge ally within 12 squares to any unoccupied squares within 12 squares. This move does not provoke attacks of opportunity.)
fett19
Posted: Sunday, July 1, 2012 10:02:52 AM
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Joined: 5/26/2012
Posts: 111
The son, Sith
cost ?
Hp 150
defence 22
attack 16
damage 20

Melee attack
gargoyle form- Replaces turn: for the rest of his turn this character gains flight and advanced charging assault(This character can move up to 12 squares and attack an adjacent character at +20 damage twice)
Jedi hunter
force wielder: When hit by an attack by a lightsaber this character takes no damage with a save of 11
evade
Dark temptation- Replaces attack: target adjacent character takes 40 damage, this character can avoid the damage with a save of 11, if the save fails the character joins this characters squad for the rest of the squirmish and gains sith rage.

Force 3
Force renewal 2
Sith lightening 2- Force 2, replaces attack range 6, 30 damage
sith lightening 6 - Force 7, replaces attack range 12, 60 damage, character considered activated, save 16
Force grip 4- replaces attack sight 40 damage
Force defence
General_Grievous
Posted: Monday, July 2, 2012 9:08:09 PM
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Just finished Crimson Empire 3 and would love to see:

Ennex Devian
27, HP 70, def 18, atk 12, Dmg 20
SA
Unique, Melee Attack, Double Attack
Rival Palleon, Kir Kanos
Overwhelming Power
Embrace of Pain
CE
Non-Unique Imperial characters gain gang +1

Mirith Sinn (RM Mara Jade)
17, hp 60, def 18, atk 11, Dmg 10
SA
Unique
Twin attack
Mobile Attack
Bodyguard
Affinity (may be in a squad with Kir Kanos)

As well as another Nom Anor, either Infiltrator or Yuusha
DonStamos
Posted: Monday, July 2, 2012 9:37:47 PM
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Joined: 4/2/2008
Posts: 205
Clone Palpatine
Voss Parck
Fringe Thrawn (obv weaker than Imp Thrawn)
Ysanne Isard
Gavin Darklighter
Borsk Fey'lya
Shamed One
Mezhan Kwaad
Joiner King Raynar Thul
Unseen Queen Lomi Plo
some Killiks
Aing-Tii Flow-Walker
Tyber Zann
Saba Sebatyne, Jedi Master
Alema Rar
some Ssi-Ruuvi
Jedi Master Kyp Durron
*edit*
another Nom Anor would be AWESOME.

I forget who's already in V-Sets so forgive any duplicates I may have posted
Bob Chizo
Posted: Thursday, July 5, 2012 7:50:26 PM
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Location: Keldabe, Mandalore
Some more Unique Rebel Commandos/SpecOps

-Able (a marooned clone that was rescued by Luke)
-Basso
-A New Deena Shan?
markedman247
Posted: Saturday, July 7, 2012 9:14:35 AM
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Although spoiled, I request Laranth Tarak, Grey Paladin.
AndyHatton
Posted: Monday, July 9, 2012 3:30:35 PM
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I'd like an Empress Marisah Fel who can bring Imperial Knights into the NR. Or someone to do that :)
Azavander
Posted: Thursday, July 12, 2012 5:56:16 AM
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Joined: 7/26/2009
Posts: 85
Location: Eugene, Oregon
Unique Creatures of the Galaxy Subset

Mantellian Savrip - Mawkran, leader of a tribe of savrips on Ord Mantell
Molator - Grimtaash , Protector of Alderaanian
Kintan Strider - Sludge Kintan (from TOR random, rare boss)
K'lor'slug - (while there are no unique ones, there are about 7 other versions)

So yes I know these are all some of the Dejarik pieces I have hanging out arounf the house. IT would be great to get another version, or a version that boost the other ones. MAwkran can give bonues to the other MS and A Brood Mother could help out the Slugs. I am sure there are plent of other large characters that could use a bonus and I would not mind seeing the mini set devoted to that.
Bob Chizo
Posted: Sunday, July 15, 2012 8:41:44 AM
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Location: Keldabe, Mandalore
-Luke Skywalker in Exile (Fate of the Jedi)
-Admiral/Chief of State Daala (Fate of the Jedi)
-Tahiri Veila as Jedi or as Sith Apprentice (or bothLaugh )
-Keep expanding the Pirate sub-faction
-Vestara Khai (Fate of the Jedi)
-Lost Tribe Sith (Fate of the Jedi)
-Yayax Squad (Republic Commandos)
-Corr (Omega Squad)
-Hanharr (KotOR II)
-GO-TO (KotOR II)
-Swoop gangs from Taris (KotoR)
FlyingArrow
Posted: Monday, July 16, 2012 10:25:08 AM
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Posts: 8,428
Hex Droids
Bob Chizo
Posted: Tuesday, July 17, 2012 7:32:13 AM
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Location: Keldabe, Mandalore
FlyingArrow wrote:
Hex Droids


Oh yeah!BigGrin

+1 ThumpUp
AndyHatton
Posted: Thursday, July 19, 2012 7:25:38 PM
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Anakin Solo, Jedi Knight

Hit Points: 110
Defense: 20
Attack: 11
Damage: 20

Unique
Melee Attack (Can attack only adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Pilot
Noble Sacrifice (When this character is defeated one Unique Ally with a Force Rating may make an immediate attack)
Synergy (+4 Attack for each ally whose name contains Solo within 6 squares)
Industrial Repair 30 (Replaces attacks: touch; remove 30 damage from 1 character with Mounted Weapon)
Vongsense (Ignores Force Immunity of Yuuzhan Vong enemies)


Force Powers
Force 3
Force Renewal 1 (This character gets 1 Force point each time he activates)
Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
Force Spirit 4 (If this character is defeated, immediately add 4 Force points to an ally with a Force rating; that ally can spend Force points 1 extra time per turn for the rest of the skirmish)
Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
Force Meditation (Force 1, replaces turn: For the rest of the round, this character gains the following Force ability: Allied characters get +4 Attack and enemy characters get -4 Attack)

Commander Effect:
Unique Followers with a Force Rating gain Avoid Defeat. Allies whose name contain Solo gain Avoid Defeat
TheHutts
Posted: Thursday, July 19, 2012 8:04:48 PM
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Did you see what was previewed on SHNN tonight? If not, that's crazy!!!
AndyHatton
Posted: Thursday, July 19, 2012 8:51:24 PM
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TheHutts wrote:
Did you see what was previewed on SHNN tonight? If not, that's crazy!!!


No I Hadn't seen that! Oh my gosh, that is nuts! wow. What are the odds? and I just randomly thought of making a new Anakin earlier tonight. Weird...
DonStamos
Posted: Friday, July 20, 2012 2:21:09 AM
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AndyHatton wrote:
I'd like an Empress Marisah Fel who can bring Imperial Knights into the NR. Or someone to do that :)


Another Marasiah Fel would be awesome. So would Gar Stazi.
Bob Chizo
Posted: Friday, July 20, 2012 11:03:36 AM
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Joined: 3/9/2009
Posts: 574
Location: Keldabe, Mandalore
New Republic Chewbacca (with Noble Sacrifice)
FlyingArrow
Posted: Monday, July 23, 2012 12:40:01 PM
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Posts: 8,428
On a new NR Luke Skywalker:

Master Meditation: Force 1, replaces turn; For the rest of the skirmish, force powers whose name contain Meditation cost 1 more force point to activate

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