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V-set 10 hints, veiled references, and other anticipation builders Options
TimmerB123
Posted: Saturday, June 6, 2015 7:04:41 AM
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CorellianComedian wrote:
Agent Kallus and "Zeb" Orellios.


Nailed.

Now a little more vague with the next hint. . .

Bo-Rifle has a few aspects to it. Any guesses as to what some of them may be?
CorellianComedian
Posted: Saturday, June 6, 2015 7:17:29 AM
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Bonuses to attack/damage against adjacent enemies? DEFENSE bonus against adjacent enemies? Some version of Parry (save 16 maybe)? Chance of stunning adjacent enemies?
UrbanShmi
Posted: Saturday, June 6, 2015 7:31:17 AM
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CorellianComedian wrote:
Bonuses to attack/damage against adjacent enemies? DEFENSE bonus against adjacent enemies? Some version of Parry (save 16 maybe)? Chance of stunning adjacent enemies?


One of those is in the ballpark.
TimmerB123
Posted: Sunday, June 7, 2015 9:16:54 AM
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I'll say this - nothing in the ability effects base stats in any way (Attack, Damage, Defense or Hit Points)
CorellianComedian
Posted: Sunday, June 7, 2015 11:02:11 AM
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"An adjacent enemy hit by this character's attack is considered activated and cannot make attacks of opportunity for the rest of the round, save 11."
TimmerB123
Posted: Sunday, June 7, 2015 12:21:55 PM
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CorellianComedian wrote:
"An adjacent enemy hit by this character's attack is considered activated and cannot make attacks of opportunity for the rest of the round, save 11."
TimmerB123
Posted: Monday, June 8, 2015 9:44:46 PM
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Cleaned this up a bit. Put in correct punctuation, bolded correct words, and provided blanks for every other word.

CorellianComedian wrote:

Bo-rifle [(Blank) (blank): (Blank) (blank) (blank) (blank) (blank) (blank) adjacent enemy;
(blank) (blank) (blank) (blank) (blank).
(Blank) (blank) hit, (blank) (blank) is considered activated (blank) round; save (blank).]

CorellianComedian
Posted: Wednesday, June 10, 2015 9:59:58 AM
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TimmerB123 wrote:
Cleaned this up a bit. Put in correct punctuation, bolded correct words, and provided blanks for every other word.

CorellianComedian wrote:

Bo-rifle [(Blank) (blank): (Blank) (blank) (blank) (blank) (blank) (blank) adjacent enemy;
(blank) (blank) (blank) (blank) (blank).
(Blank) (blank) hit, (blank) (blank) is considered activated (blank) round; save (blank).]



Bo-rifle [Replaces attacks: Make an immediate attack against an adjacent enemy;
this attack cannot be redirected.
On a hit, target enemy is considered activated this round; save 16.]
TimmerB123
Posted: Friday, June 12, 2015 5:14:52 AM
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CorellianComedian wrote:

Bo-rifle [Replaces attacks: Make an immediate attack against an adjacent enemy;
this attack cannot be redirected.
On a hit, target enemy is considered activated this round; save 16.]




TimmerB123
Posted: Tuesday, June 16, 2015 9:21:44 AM
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You all were getting close - I know you can get this


Bo-rifle [Replaces attacks: Make (blank) (blank) (blank) (blank) (blank) adjacent enemy;
(blank) (blank) (blank) (blank) (blank).
On a hit, target (blank) (blank) is considered activated this round; save (blank).]


TimmerB123
Posted: Friday, June 19, 2015 8:57:39 AM
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TimmerB123 wrote:
You all were getting close - I know you can get this


Bo-rifle [Replaces attacks: Make (blank) (blank) (blank) (blank) (blank) adjacent enemy;
(blank) (blank) (blank) (blank) (blank).
On a hit, target (blank) (blank) is considered activated this round; save (blank).]




Come on ya'll

Throw out some words - I'll pop them in the right slots
Deaths_Baine
Posted: Friday, June 19, 2015 9:26:03 AM
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Bo-rifle [Replaces attacks: Make (blank) (blank) (blank) (blank) (blank) adjacent enemy;
(blank) (blank) (blank) (blank) (blank).
On a hit, target (blank) (blank) is considered activated this round; save (blank).]

words:


2 attacks against an

this counts as a melee attack.
Deaths_Baine
Posted: Friday, June 19, 2015 9:26:49 AM
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maybe:


+? Attack for 20 Damage against
TimmerB123
Posted: Saturday, June 20, 2015 7:32:05 AM
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TimmerB123 wrote:

Bo-rifle [Replaces attacks: Make 2 attacks against (blank) (blank) adjacent enemy; (blank) count as melee (blank) .
On a hit, (blank) target is considered activated this round; save (blank).]


Getting very close now.

(I am being picky at this point, if a word is close it not exact, it doesn't get inserted)
TimmerB123
Posted: Monday, June 22, 2015 9:18:20 AM
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5 little words left and a number.

And the number should be super easy to guess at this point.


Don't quit now people
Deaths_Baine
Posted: Monday, June 22, 2015 9:30:11 AM
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save 11.
Deaths_Baine
Posted: Monday, June 22, 2015 9:32:15 AM
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maybe first two blanks are "the same"... kind of like lightsaber throw 2 wording in glossary
atmsalad
Posted: Monday, June 22, 2015 9:53:13 AM
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TimmerB123 wrote:

Bo-rifle [Replaces attacks: Make 2 attacks against (blank) (blank) adjacent enemy; (blank) count as melee (blank) .
On a hit, (blank) target is considered activated this round; save (blank).]

:The Same
:That
:Attack
:The or that
:If not save 11 then save 6?
TimmerB123
Posted: Monday, June 22, 2015 10:29:22 AM
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Deaths_Baine wrote:
maybe first two blanks are "the same"... kind of like lightsaber throw 2 wording in glossary


atmsalad wrote:

:The Same
:That
:Attack
:The or that
:If not save 11 then save 6?


TimmerB123 wrote:

Bo-rifle [Replaces attacks: Make 2 attacks against the same adjacent enemy; (blank) count as melee (blank). On a hit, (blank) target is considered activated this round; save 6.]


Down to 3 words (and 2 were close)
atmsalad
Posted: Monday, June 22, 2015 10:33:42 AM
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TimmerB123 wrote:
Deaths_Baine wrote:
maybe first two blanks are "the same"... kind of like lightsaber throw 2 wording in glossary


atmsalad wrote:

:The Same
:That
:Attack
:The or that
:If not save 11 then save 6?


TimmerB123 wrote:

Bo-rifle [Replaces attacks: Make 2 attacks against the same adjacent enemy; (blank) count as melee (blank). On a hit, (blank) target is considered activated this round; save 6.]


Down to 3 words (and 2 were close)

:They
:Attacks
:One?
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