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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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Aw, man, you know, I read NW Ohio as NE Ohio.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/20/2015 Posts: 1,243
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Deaths_Baine wrote:Caedus wrote: In my opinion, I think the game is progressing wonderfully, I see people complaining about things that they want changed in the game because that's the way "WE" want it, and now that "WE" are in charge of it, "WE" think things should change at the drop of the hat. I disagree, we have a balance team in place. Let them fix it. It's a game, play it. I love it. I am hoping to get more than the 4 players in NW Ohio that I play with involved. I WANT A REGIONAL IN OHIO NEXT YEAR!!!!!
well, welcome to bloomilk, and its great that you love the game, and are trying to expand/keep it going. To just sit back and let the balance team fix the game...hmmmm the balance team is a brand new thing so the jury is out on how it will do. (personally I think they will do pretty well.) But that being said the balance team still needs us to bring things to their attention and to give them a different perspective, it doesn't mean EVERYTHING that is brought up needs to be changed, but it at least gives them a starting point on where some of the community is, and may help guide where some of their attention should be placed. here's to wishing the balance team well!!! When WotC had control of the game, I never said anything to their balance team. I'm good with giving opinions and ideas if they want it, but I trust that they will take care of the game. I mean WotC abandoned the game, meaning it wasn't going to be around any longer. For people to volunteer to take on that challenge, I salute them. Better them than me. I'm a gamer, its what I do. I think the issue is people like to armchair quarterback and when something happens that they don't like they get a little snarky at times. I mean you have to offer solutions (and BAN IT or FIX IT or THIS PIECE IS BROKEN aren't viable solutions). I see a lot of rude comments and, in my opinion, ridiculous and unrealistic knee-jerk reactions. I would rather try and find a squad that can beat them rather than change the way the game is played. That being said, the MD should have Object attached so not to provide cover and Low caste so not to drop below 3 cost. But hey, I'm just a gamer, it's what I do.
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Rank: Moderator Groups: Member
, Moderator
Joined: 8/9/2009 Posts: 1,935
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Caedus wrote: and Low caste so not to drop below 3 cost. Now adding Low caste is an interesting idea...it would keep the cost at 3 and you couldn't do ANY kind of Mouse Droid Dump. If you need Mice you bring them into your squad when you build it.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
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AndyHatton wrote:Caedus wrote: and Low caste so not to drop below 3 cost. Now adding Low caste is an interesting idea...it would keep the cost at 3 and you couldn't do ANY kind of Mouse Droid Dump. If you need Mice you bring them into your squad when you build it. wow.....that is an ingenious idea Caedus! If people are ok with changing a piece WotC made to include Lowcaste, then this is probably the best fix to avoid people mouse droid dumps and 2 cost mice. +1
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/20/2015 Posts: 1,243
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AndyHatton wrote:Caedus wrote: and Low caste so not to drop below 3 cost. Now adding Low caste is an interesting idea...it would keep the cost at 3 and you couldn't do ANY kind of Mouse Droid Dump. If you need Mice you bring them into your squad when you build it. Correct! With that alone you Stabilize the Reinforcement Tech. Gha, Lobot, and Jabba are 3 that come to mind immediately
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/20/2015 Posts: 1,243
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Mando wrote:AndyHatton wrote:Caedus wrote: and Low caste so not to drop below 3 cost. Now adding Low caste is an interesting idea...it would keep the cost at 3 and you couldn't do ANY kind of Mouse Droid Dump. If you need Mice you bring them into your squad when you build it. wow.....that is an ingenious idea Caedus! If people are ok with changing a piece WotC made to include Lowcaste, then this is probably the best fix to avoid people mouse droid dumps and 2 cost mice. +1 There in lies the problem. It is a very slippery slope. Where do we stop on "altering" WotC pieces. It helps the game in this instance, but what are the future ramifications?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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If we are wanting to prevent an alteration to WOTC pieces then it would be simpler to adjust the floor rules to prevent the cost of a piece to drop below 3 points. IMO
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/12/2012 Posts: 456 Location: Kokomo, IN
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Yes but I don't think preventing them costing less than 3 goes quite far enough, the addition of low caste prevents them from costing less than 3 and being used as reinforcements/reserves which I think is brilliant as far as addressing the issue of the mouse drop goes. Yes it's a change to a WOTC piece, but its a simple change to a preexisting game mechanic that I feel truly addresses the NPE, kudos to caedus for thinking of this!! +10000!!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
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atmsalad wrote:If we are wanting to prevent an alteration to WOTC pieces then it would be simpler to adjust the floor rules to prevent the cost of a piece to drop below 3 points. IMO At the same time, we could always print out a new Mouse Droid card in a set with the Low Caste ability on it + any other changes people think may need to be on it. I think it'd be fine with just adding Low Caste. Most of the community would have access to the new card (granted people who haven't gotten the V-sets won't have it in v-set quality card form, but we could have it so that it is easily printed out). I'd be fine with a Floor rules change also. Either way, as long as 2pt mice are done away with, that would help a ton.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
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Mando wrote:atmsalad wrote:If we are wanting to prevent an alteration to WOTC pieces then it would be simpler to adjust the floor rules to prevent the cost of a piece to drop below 3 points. IMO At the same time, we could always print out a new Mouse Droid card in a set with the Low Caste ability on it + any other changes people think may need to be on it. I think it'd be fine with just adding Low Caste. Most of the community would have access to the new card (granted people who haven't gotten the V-sets won't have it in v-set quality card form, but we could have it so that it is easily printed out). I'd be fine with a Floor rules change also. Either way, as long as 2pt mice are done away with, that would help a ton. i still think they need a tag where they dont provide cover or block movement.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/2/2012 Posts: 746
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AndyHatton wrote:Caedus wrote: and Low caste so not to drop below 3 cost. Now adding Low caste is an interesting idea...it would keep the cost at 3 and you couldn't do ANY kind of Mouse Droid Dump. If you need Mice you bring them into your squad when you build it. Really cool idea, but, if this is decided upon, could the SA name be something other the "Low Caste"? It doesn't fit, flavor-wise.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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General_Grievous wrote:. I think some more positive posts are a great idea too I'm now POSITIVE, it's Rabbit Season!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/30/2014 Posts: 1,055
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SignerJ wrote:AndyHatton wrote:Caedus wrote: and Low caste so not to drop below 3 cost. Now adding Low caste is an interesting idea...it would keep the cost at 3 and you couldn't do ANY kind of Mouse Droid Dump. If you need Mice you bring them into your squad when you build it. Really cool idea, but, if this is decided upon, could the SA name be something other the "Low Caste"? It doesn't fit, flavor-wise. Well, on Bloo Milk here it's part of a 'Low Caste' called 'Easily Abusable Pieces.' Maybe, if we add the 'Tiny' SA or something like that, it could apply retroactively (is that the correct word) like Army of Light and Green Jedi do to Lord Hoth and Corran Horn, respectively. Of course, Tiny achieves different things than Low Caste, so there's that problem. @jak: you crack me up
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2011 Posts: 951
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Deaths_Baine wrote:i still think they need a tag where they dont provide cover or block movement. I would add or count as the closest target even when adjacent. If we are going to go to the lengths to change it then it may as well make sense. That is just my opinion, if playtesting decides it is better for them game to still count as the closest target then that is fine by me. Disclaimer: read this as if I am speaking casually, lol -I'm confused as to what giving them low caste actually solves. Spamming them from lobot? They will simply be replaced by rodian brutes, ewoks or ugnaughts. Using them to make walls? That can still be done by putting mice in the base squad. As Deri (fingersandteeth) has shown with his gencon squad. Could you explain how low caste helps?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/30/2014 Posts: 1,055
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atmsalad wrote:Deaths_Baine wrote:i still think they need a tag where they dont provide cover or block movement. I would add or count as the closest target even when adjacent. If we are going to go to the lengths to change it then it may as well make sense. That is just my opinion, if playtesting decides it is better for them game to still count as the closest target then that is fine by me. Disclaimer: read this as if I am speaking casually, lol -I'm confused as to what giving them low caste actually solves. Spamming them from lobot? They will simply be replaced by rodian brutes, ewoks or ugnaughts. Using them to make walls? That can still be done by putting mice in the base squad. As Deri (fingersandteeth) has shown with his gencon squad. Could you explain how low caste helps? Well, like with Double Swap, the mouse problem is a combination of several different issues. It's got everything: Even though it is no threat at all, it can force people to target it by moving adjacent; it's cheap activations, it can wall people in, it provides cover, and it's REALLY HARD TO HIT. Not that you don't know that already, and yes, Low Caste would not solve the high-act grunt dump. But Brutes, Ewoks, and Ugs are all significantly easier to hit; would realistically provide cover/force people to target it/be able to wall people in. Maybe just the fact that the next best fodder would be the Rodian Brute at 14 Defense would make the extra acts way easier to take out. Not to mention they can fight
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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CorellianComedian wrote:But Brutes, Ewoks, and Ugs are all significantly easier to hit; would realistically provide cover/force people to target it/be able to wall people in. And you can make them into Rakghouls!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/2/2011 Posts: 203 Location: Upper Hutt, Wellington, New Zealand
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TheHutts wrote:CorellianComedian wrote:But Brutes, Ewoks, and Ugs are all significantly easier to hit; would realistically provide cover/force people to target it/be able to wall people in. And you can make them into Rakghouls! This just made my day!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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juice man wrote:Aw, man, you know, I read NW Ohio as NE Ohio. dude's barely in Ohio at all, very close to the Indiana border.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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TheHutts wrote:CorellianComedian wrote:But Brutes, Ewoks, and Ugs are all significantly easier to hit; would realistically provide cover/force people to target it/be able to wall people in. And you can make them into Rakghouls! Wait wait wait, epiphany. Man this is so sick I can't believe I didn't think of this before. What about making a Bastilla style counter to the mouse droid specifically. Make it that Sith Lord who created the techno beasts. And have an ability called "Upgraded Virus" force 5: replaces turn, all droid characters with a damage value of 0 and less than 20 HP are immediately defeated, you can immediately add a character named Sith Technobeast to your squad for each character defeated in this way. The new characters set up in a square that the defeated enemy formerly occupied.) As well as for the Imperials: Brakiss Rigged Droids (Replaces turn, all non-unique droid characters with a damage value of 0 less than 20 HP are immediately defeated, save 16.) Rapport (characters named Gonk droid cost 6 less while in the same squad as this character) Commander Effect Enemy droid characters gain Self Destruct 10 while not adjacent to a character in your squad. That would be quite the dissuading option for bringing mouse droids (and buzz droids those little wretches)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/14/2008 Posts: 1,410 Location: Chokio, MN
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General_Grievous wrote:TheHutts wrote:CorellianComedian wrote:But Brutes, Ewoks, and Ugs are all significantly easier to hit; would realistically provide cover/force people to target it/be able to wall people in. And you can make them into Rakghouls! Wait wait wait, epiphany. Man this is so sick I can't believe I didn't think of this before. What about making a Bastilla style counter to the mouse droid specifically. Make it that Sith Lord who created the techno beasts. And have an ability called "Upgraded Virus" force 5: replaces turn, all droid characters with a damage value of 0 and less than 20 HP are immediately defeated, you can immediately add a character named Sith Technobeast to your squad for each character defeated in this way. The new characters set up in a square that the defeated enemy formerly occupied.) As well as for the Imperials: Brakiss Rigged Droids (Replaces turn, all non-unique droid characters with a damage value of 0 less than 20 HP are immediately defeated, save 16.) Rapport (characters named Gonk droid cost 6 less while in the same squad as this character) Commander Effect Enemy droid characters gain Self Destruct 10 while not adjacent to a character in your squad. That would be quite the dissuading option for bringing mouse droids (and buzz droids those little wretches) cool ideas!
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