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thereisnotry wrote:
However, for as long as I can remember, I've heard from the "leaders" and designers that casual or non-competitive players are free to house-rule anything they don't like, and also to ban any piece for their own casual play. Nobody is forcing anyone to do anything. The only place at all where such house rules wouldn't apply would be in competitive events (Regionals, Championship, etc). This has been the constant and consistent message from the start of the V-Set development.
Therefore, since casual players don't play in competitive events, why was there such a problem? I've truly never been able to understand this. Honestly, I can't understand why people felt insulted or slighted or offended when they were told "it's designed for competitive play and not broken there, so if you don't like it then feel free to house rule it." If you're not a competitive-minded player, then why would you care if a piece is broken or not? Just don't use it, or else make changes to it. It's really not a big deal!
In an effort to get back on target, I think that a big reason why the game has been shrinking is because people have been taking a GAME far too seriously.
Sweet 8lb 10oz Baby Jesus, This is the best thing I have read yet!!
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shmi15 wrote:TheHutts wrote:shmi15 wrote:Every option you just gave are good, with the right precautions thought about for future pieces. FlyingArrow's list was of things that the balance team implemented last year and of Aves from set 10. Congratulations! Positive steps,I'm sure this Aves character is great! How many squads fielded him in regionals/GenCon this year? And I would hope Panaka of Theed was changed. He was poorly designed from the get go. As well as Poggle. So those two characters you get nothing more than a pat on the back for coming round and facing those facts. Aves I am interested in if anyone has any games competitively where he was a deciding factor having a great SA and a CE that completely contradict each other. I WOULD LOVE TO HEAR IT! At Frosty Con Regional. Jim ran Aves in his Fringe Squad and it absolutely Nerfed my SS ERC Squad which had Board wide CEs.
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TheHutts wrote:Darth_Reignir wrote:I would encourage you to read what was actually said, rather than resort to using the same talking point that have been used for years. I think you'd have a much better time about what is being said by those who are advocating an open-door policy with regards to casual players, rather than taking blind stabs at people who just want to be involved in the community. My understanding of what's being said in this thread is: i) You and Prestige_worldwide pushing for a game-wide ban on pieces that your playgroup finds problematic like Mace and Bane. ii) Shmi15 complaining about a whole bunch of stuff, a lot of which was addressed in recent design and balance team decisions. iii) kkj suggesting that we should go back to all WOTC and errata a bunch of their powerful pieces. You do realise that it's impossible to meet all these demands at once? EDIT - replying to a thread that has since been deleted. This Guy!!!
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Why bother asking why attendance is down when you have no real desire or interest in trying to address it in a way that brings in the largest group of players (casuals)? If I or anyone brings up points that we think may bring people back in, you simply disregard it. My group had five people go to a Wisconsin regionals, but we are casual players, we found the experience of Vset and the tournament scene to be so filled with NPE and toxicity in general that we never bothered coming back. Right there is five people who would be willing to come back if some things were addressed, that's practically half of your poor Gencon showing.
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Really this discussion needs to be split in 2.
Competitive and Casual.
Players who want to participate in competitive events should discuss what excites them.
Players who want to participate in casual events should do the same.
Some people like doing some of both, and that's great.
It does no good throwing in your 2 cents (or more) on something you'll never participate in.
And to be blunt, many people commenting here have never been to GenCon, and never will come to GenCon.
I'll be frank. If the only thing in the vast world of Gaming and other joyous nerdery is SWM - GenCon may not be worth the trip. GenCon is a Mecca of so many amazing things, there are so many reasons to go. Even if SWM is your main passion (it is mine), you should still go to GenCon for GENCON, not just for SWM.
So really this conversation is more about - for those planning on going to GenCon, what events would excite you?
Not - how do we change the game?
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Prestige Worldwide wrote:NPE and toxicity in general You mentioned the mouse dump. The mouse dump is a universally hated mechanism and has been addressed in the following ways: * Floor rules change so that Rapport can no longer make a piece's cost less than 3. This results in fewer Mouse Droids in a squad, but also makes the whole idea of bringing a ton of Mouse Droids less attractive. * Mouse Droids now have Diminutive: This character does not block movement or provide cover. * Queen Amanoa's commander effect: "At the end of this character's turn, you may select any 1 unactivated enemy. This round, after all characters in your squad are activated, at the end of that turn that enemy is considered activated; save 16. (This includes Droid and Savage characters.)" One reason the Mouse dump is used is to be able to go last with your big attacker. Amanoa makes that a very risky move - you probably will lose your big attacker's whole turn. That makes it less likely you'll see the Mouse dump at all. * Other pieces also partially mitigate the Mouse dump, but haven't seen much competitive play: Wuher (notable exception: Jim's GenCon winner last year), Chiss Fleet Officer, Odan-Urr, Son of Skywalker. What other NPEs did you have in mind?
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In fact, I will double down.
To all the "casual players" who have never been to GenCon (and this is sincere)
Get together and come up with an exact format you'd like to play. Ban figures, change rules, do whatever you like. Make 1 difinitive rules set for a single tournament.
We can literally run that tournament.
As a measure of goodwill, I will personally buy the ticket for that tournament for any first time GenCon attendee who participates in that discussion and comes to play the format they helped create.
Other casual players can join the tournament too. I won't play in the tournament (I think this would be a plus for some).
This can actually happen. It is up to you.
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TimmerB123 wrote:I'll be frank. If the only thing in the vast world of Gaming and other joyous nerdery is SWM - GenCon may not be worth the trip. GenCon is a Mecca of so many amazing things, there are so many reasons to go. Even if SWM is your main passion (it is mine), you should still go to GenCon for GENCON, not just for SWM. I go to GenCon for SWM. I look at the vendor hall and sometimes play other games, too, but if it weren't for SWM I wouldn't be there. fwiw.
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FlyingArrow wrote:TimmerB123 wrote:I'll be frank. If the only thing in the vast world of Gaming and other joyous nerdery is SWM - GenCon may not be worth the trip. GenCon is a Mecca of so many amazing things, there are so many reasons to go. Even if SWM is your main passion (it is mine), you should still go to GenCon for GENCON, not just for SWM. I go to GenCon for SWM. I look at the vendor hall and sometimes play other games, too, but if it weren't for SWM I wouldn't be there. fwiw. It started out that way for me too, but my interest has broadened. Still the cammaraderie is the #1 reason. You still kind of proved my point. You go to the dealers hall, you play other games. Nothing wrong with SWM being your main focus (it is mine too) but it shouldn't be the ONLY thing you do. Regardless, you are "hardcore competitive". My main point is that it would NOT be the same for a "casual" SWM player
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billiv15 wrote:Not to get too deep into this, but I wanted to point out some rather hilarious irony here.
The Set 1 designers included casual design. In fact all of the sets I was involved in have. And some rather hilariously ironic examples.
Poggle the Lesser - yep, that piece was designed day 1 as a casual piece to give some usage to the boxes of drones that we all had. No one thought he'd see much play in competitive play. I was the lead PT on that set and I recall my PTers telling me he sucked lol. He was designed as I recall by Dennis, who was specifically making him for fun.
Panaka of Theed. Ironically enough, this was another casual figure. It was from our first attempt at a bonus set, and it had one designer, and not enough PT. The designer was Engineer. It was a theme figure only.
Mace Windu. This was a dual designed figure. Built to be competitive. At a time when the primary complaint from the casual gamers was that melee weren't competitive. So we made one. And here's the irony on this one. The idea of the mega crits is a casual design element, not a competitive one. A competitive figure is one that you can generally count on the math to work most of the time. Windu is too random. Sure, Thereisnotry loves him and does the math well enough to know his odds. But it was never Windu that made it competitive, but GOWK with Windu. But a string of crits actually fits the theme of Vaapaad and Windu's abilities better than most things in the game. So that made it a casual design as well. And in fact primarily, he was designed with casual elements with competitive power. So you made 3 pieces that were terribly designed, and your excuse is, well we were thinking about the casual game? Sorry, that just doesn't make sense to me at all. Poggle is not casual, no one who plays casually wants to run around with 15 2 point bombs.... Panaka of Theed... Do you honestly think casual gamers want to sit down and battle against a squad that takes not only no skill to play (run and shoot, die and shoot, repeat) And Mace I understand was a combination of him and GOWK, but if memory serves me right, Soresu Mastery was fixed to read how it did on the card DURING THE SET MACE CAME OUT! I could be wrong, but I almost want to say I rememebr playtesting Mace, and then finding out that GOWK was being switched to read how it was on the card after playtesting was over. ( I'm sure all this will go unnoticed tho) The issue is you are completely disconnected form anyone who isn't at GenCon. The issue isn't that we want all these changes to be met, the issue is we want to be accounted for when things happen. The game is making 0 money... So money should not be a factor when deciding which play groups are more important than others. The only money I think that is passed back and forth, is from people hosting Regionals (I assume it still costs money to enter regionals) and when printing happens. If casual gamers don't contribute, then I will let go of my stance that they should be included. I know when we played we did contribute, monetarily, playtesting, hosting regionals, and traveling, and still our concerns were not heard then. So are you guys saying you don't want the casual players to contribute money to the game for printing? Are you saying you don't want casual players input when it comes to designing pieces? Because if not, stop wasting their time with PLAYTEST PLAYTEST PLAYTEST. Because it amounts to nothing more than them being upset that they do the work, but are not heard. If this is the route you guys would like to go, then by all means, make it public. Say the words, we don't want your help with anything in the game, because you don't play competitive. And while having playgroups create their own"house rules" is a good idea... It doesn't increase attendance in any GenCOn event, it only diversifies the SWM group even more! TN plays with no act control, NZ with out Daala, PA doesn't like the Vehicles, they are out, but then we get to GenCOn, the event in question, and now we are all playing a completely different game than we play at home. (Note:- I made up the TN,NZ, and PA scenarios as a visual, not to be misunderstood as facts) Creating diversity from play group to play group does absolutely nothing to increase activity in the game. And to TimmerB, how do you know I would not go to GenCOn if my opinions were listened to? I know its easy for you, because your actively involved in the decision process. But why would players go to an event ran by the community, when all the community does is shun them? (Note- I have met Tim once, in Tennessee, and have nothing against him. Don't take me calling his name and talking to him as a shot at him or anything, because its not)
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TimmerB123 wrote:In fact, I will double down.
To all the "casual players" who have never been to GenCon (and this is sincere)
Get together and come up with an exact format you'd like to play. Ban figures, change rules, do whatever you like. Make 1 difinitive rules set for a single tournament.
We can literally run that tournament.
As a measure of goodwill, I will personally buy the ticket for that tournament for any first time GenCon attendee who participates in that discussion and comes to play the format they helped create.
Other casual players can join the tournament too. I won't play in the tournament (I think this would be a plus for some).
This can actually happen. It is up to you.
I vote TimmerB as President. A man for the people. This is a fantastic idea as far as grooming to the casual gamers. And I think there should 100% be something specifically designed by the casual community, as an event for GenCOn ONLY IF THEY SHOW UP THO. If the idea of signing up by December is still happening, you would know then if its worth setting something up for them. Progress Progress Progress... slow slow slow :)
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If you guys get it set up (and assuming I make it to GenCon), I'd play in it.
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TimmerB123 wrote:In fact, I will double down.
To all the "casual players" who have never been to GenCon (and this is sincere)
Get together and come up with an exact format you'd like to play. Ban figures, change rules, do whatever you like. Make 1 difinitive rules set for a single tournament.
We can literally run that tournament.
As a measure of goodwill, I will personally buy the ticket for that tournament for any first time GenCon attendee who participates in that discussion and comes to play the format they helped create.
Other casual players can join the tournament too. I won't play in the tournament (I think this would be a plus for some).
This can actually happen. It is up to you.
+1
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@TheHutts i am not strictly against V-Sets, i just want the majority of all figures to be playable, at least in a casual context. Sure, 11 Stormtroopers will never beat GMY, but the game was designed this way SINCE DAY 1 in Rebel Storm. Uniques were always better than non-uniques. I think that is a integral part of the game, which cannot easily be changed (And i don't even want it to change). It was made this way so that people play the iconic heroes and villains. I can live with that. I just don't want a little percentage of figures to fall out of that pattern completely, like GOWK for example or Yobuck.
I like TimmerB123's suggestion very much. It's something that i REALLY would like to see happening. To be clear, MY interest in this is simply to solve those WOTC-only issues. Although most of them can be solved by usage of limited collection (mouse droids, etc) there are some (see my post on page 7) that i would really like to fix. I plan to create a own little website for battle reports and infos about the little game changes i plan to do and i would be glad if some other people here are also interested in participating in this project. I will create a new thread on this topic if there are some people interested in discussing this.
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shmi15 wrote:So you made 3 pieces that were terribly designed, and your excuse is, well we were thinking about the casual game? Sorry, that just doesn't make sense to me at all. Nope. I made no excuses. You missed. The point is that these were examples of pieces intended for casual purposes that ended up being a problem for competitive play. I remember a comment from some of the PTers on Poggle. I asked specifically about the potential of using mass bombs (the 12-15 you suggested). They believed it would never be worth it. So we went with what PT said. Guess what, PT was wrong. The idea of Poggle wasn't competitive. It was to have a small use for the drones, to combat Yoda on Kybuck and Lancer. I even recall pointing out that it could be used with Lancers at the time. But let me ask this. Tell me one example when you or any of your friends brought 12-15 drones to the table for a casual game? Name it, date, time, and opponent. I want confirmation that this actually happened. Because what you are doing is bitc.hing about a problem that came up from competitive abuse of Poggle, as if it had any affect on casual gamers. And I'm calling BS. As to the change to GOWK, the blame goes directly back to casual gamers wishes as well. They by a wide margin asked for it to be changed back. Dean Miller agreed and we ended up taking a vote on it. It passed. I preferred no change, but was willing to let the community wishes prevail. I was right. Casual gamers were wrong. Congrats on that one. As for Panaka. You are wrong yet again. It takes a ton of skill to play it. Maybe your inability to beat it had something to do with your own skill at the game. But hey, easier to blame Engineer. But I'll give you this. The Theed Palace mini expansion was an error from the start. Dean had given Engineer solo design privileges on it and he designed in isolation until very late in the time frame. It had little to no PT. I had to make drastic changes to the figures at the last minute to tone them way down. We did our best on it. And my goal in that was to make sure he hadn't broken the game (which the original designs would have before I intervened). That was the first V-set. We learned a lot from that, and did not repeat that set up for design again. It was never an intention to do it that way, just worked out so. But just as I asked with Poggle. Tell me date, time, location, and opponent who showed up with mass naboo troopers and beat you. I'm betting again, you didn't know jack crap about it until it was brought up online nearly 2 years later from competitive players who btw, were otherwise casual gamers, who loved the Naboo troopers because they could play a swarm competitively for the first time. I can name two people who started playing in Gencon because of Panaka for example. shmi15 wrote:The issue is you are completely disconnected form anyone who isn't at GenCon. Nope. You don't know me, where I've played, how I've played, or any of that sort. What you are upset about is 3 years ago you weren't listened to and didn't get your way. You are a classic narcissistic. And you personally have done more harm to the community than anyone else on this board with your constant need for attention. shmi15 wrote:Say the words, we don't want your help with anything in the game, because you don't play competitive. You haven't helped in years. And when you did, it was minuscule and totally self serving. In fact, based on what we know from some of the comments. What you all did was attempt to undermine the community from the outset. Competitive play is like 8 events a year. Please tell me how many you've organized, when and where. What the attendance was, and how much time and personal money you sunk into making it happen. Because its way, way, way past time for you to move on and leave people who've given tons of hours and money to keep this game alive the heck alone. You are a troll and nothing more.
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shmi15 wrote:TimmerB123 wrote:In fact, I will double down.
To all the "casual players" who have never been to GenCon (and this is sincere)
Get together and come up with an exact format you'd like to play. Ban figures, change rules, do whatever you like. Make 1 difinitive rules set for a single tournament.
We can literally run that tournament.
As a measure of goodwill, I will personally buy the ticket for that tournament for any first time GenCon attendee who participates in that discussion and comes to play the format they helped create.
Other casual players can join the tournament too. I won't play in the tournament (I think this would be a plus for some).
This can actually happen. It is up to you.
I vote TimmerB as President. A man for the people. This is a fantastic idea as far as grooming to the casual gamers. And I think there should 100% be something specifically designed by the casual community, as an event for GenCOn ONLY IF THEY SHOW UP THO. If the idea of signing up by December is still happening, you would know then if its worth setting something up for them. Progress Progress Progress... slow slow slow :) We sincerely want anyone who likes SWM to come play SWM at GenCon. My promise: If we get a DEFINITIVE format - complete in all details, from the combined thoughts of casual gamers that have never been to GenCon. And if we get at least TWELVE players to commit to attending GenCon and participating in the event (this may include players who have been to GenCon as well), all by the end of the year - I will PERSONALLY make sure the tournament happens. Start a new thread and get the ball rolling
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FlyingArrow wrote:If you guys get it set up (and assuming I make it to GenCon), I'd play in it. +1 I'll be there. But don't make it coincide with the Champs or I'll choose champs.
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Caedus wrote:FlyingArrow wrote:If you guys get it set up (and assuming I make it to GenCon), I'd play in it. +1 I'll be there. But don't make it coincide with the Champs or I'll choose champs. I don't think there's any danger of that. This year with ~9 actual SWM events there was no overlap. Next year there will probably be 5-7. Even if a casual event is added the SWM events will not need to overlap. (There is, of course, lots of overlap with the mass battles events and scenarios like Assassin and Rakghoul Hunting, but most of those are "SWM-inspired", using some SWM rules like move-6 and attack, but using custom rules.)
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TimmerB123 wrote:In fact, I will double down.
To all the "casual players" who have never been to GenCon (and this is sincere)
Get together and come up with an exact format you'd like to play. Ban figures, change rules, do whatever you like. Make 1 difinitive rules set for a single tournament.
We can literally run that tournament.
As a measure of goodwill, I will personally buy the ticket for that tournament for any first time GenCon attendee who participates in that discussion and comes to play the format they helped create.
Other casual players can join the tournament too. I won't play in the tournament (I think this would be a plus for some).
This can actually happen. It is up to you.
WOW! Tim, this is such a great idea I'm glad I was sitting down when I read it!
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kkj wrote:
I like TimmerB123's suggestion very much. It's something that i REALLY would like to see happening. To be clear, MY interest in this is simply to solve those WOTC-only issues. Although most of them can be solved by usage of limited collection (mouse droids, etc) there are some (see my post on page 7) that i would really like to fix. I plan to create a own little website for battle reports and infos about the little game changes i plan to do and i would be glad if some other people here are also interested in participating in this project. I will create a new thread on this topic if there are some people interested in discussing this.
Can you quote your list again?
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