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Set / Faction Set / Faction Character

Hit Points: 90
Defense: 16
Attack: 9
Damage: 20
Rarity: Uncommon
Base: Huge
Gender: It
Sith Meditation Sphere

Special Abilities

  • Double Attack (On its turn, this character can make 1 extra attack instead of moving)
  • Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
  • Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
  • Burning Attacks (Characters (including this character) damaged by this character are considered to be burning. Each time a burning character activates, it must attempt a save of 11. On a failure, that character takes 10 damage. On a success, that character is no longer burning.)
  • Meditation Sphere (At the start of the skirmish, choose 1 Unique Medium ally with a Force rating; that ally may spend this character's Force points as if they were its own. This character may transport 1 Medium ally that ends its move adjacent: Remove that ally from the battle grid; it is considered adjacent to and moves simultaneously with this character, but cannot be targeted or make attacks. A transported ally can return to the battle grid immediately before your first activation of the round. If this character is defeated, the transported ally is defeated; save 6.)
  • Shields 1 (When this character takes damage, it reduces the damage dealt by 10 with a save of 11)
  • Splash 10 (If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11.)

Force Powers

Average Rating: 6.86 (7)
Synergy Providers ()
Synergy Receivers ()


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