Special Abilities
-
Unique
-
Ghost Crew
-
Melee Attack
(Can attack only adjacent enemies)
-
Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
-
Artifact Defender
(When an enemy replaces its attacks to remove 2 Force points from an ally whose name contains Holocron, it removes only 1 Force point instead)
-
Fixed Odds
(This character is not subject to Special Abilities that modify saves)
-
Shien Style
(When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes 10 damage; save 11)
Force Powers
-
Force 2
-
Force Renewal 1
(This character gets 1 Force point each time he activates)
-
Force Dominate
(Force 2, replace attacks: sight; Target living character takes an immediate turn under your control, which does not count as an activation for the round; save 11. The target character cannot move this turn.)
-
Leaping Assault
(Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn.)
"When did Kanan teach you that?" __ "He didn't." -- Ezra, responding to Sabine's question about his use of Force Dominate.