Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Twin Attack
(Whenever this character attacks, he makes 1 extra attack against the same target)
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Savage
(This character must end his move next to an enemy if he can and does not benefit from commander effects)
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Force-Attuned Armor
(Whenever this character takes damage, he reduces the damage by 10 with a save of 11)
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Splash 10
(If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11.)
Force Powers
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Force 3
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Force Dominate
(Force 2, replace attacks: sight; Target living character takes an immediate turn under your control, which does not count as an activation for the round; save 11. The target character cannot move this turn.)
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Force Grip 3
(Force 3, replaces attacks: sight; 30 Damage)
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Sith Rage
(Force 1: +10 Damage on all attacks this turn)
:He's had almost all humanity burned out of his brain. He's just a predator whose only goal is to dominate." -- Baljos Arnjak