Special Abilities
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Unique
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Inquisitor
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On her turn, this character can make 1 extra attack instead of moving)
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Intimidation
(Living non-Unique enemies within 6 squares get -2 Attack and -2 Defense. Living allies within 6 squares get +2 Attack and +2 Defense.)
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Jedi Hunter
(+4 Attack and +10 Damage against enemies with Force ratings)
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Parry
(When hit by a melee attack, this character takes no damage with a save of 11)
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Rapport
(A character named The Inquisitor, Jedi Hunter costs 15 less in a squad with this character)
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time she activates)
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Force Dash
(Force 2, replaces attacks: Move this character up to its Speed. After moving, this character may make 2 attacks)
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Lightsaber Reflect
(Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes 10 damage, save 11)
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Lightsaber Throw
(Force 1, replaces attacks: Attack 1 enemy within 6 squares)
Commander Effect
Inquisitor characters in your squad (including this character) get +2 Attack and +2 Defense while within 6 squares of an allied Inquisitor.
I am what Cere made me.