Special Abilities
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Unique
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Imperial Knight
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Cortosis Gauntlet 17
(Whenever this character rolls 17 or better on a save when using Lightsaber Block against an enemy with a lightsaber, that enemy gets -20 Damage for the rest of the skirmish)
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It's a Trap!
(Enemies with Stealth within 6 squares lose Stealth)
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Melee Attack
(Can attack only adjacent enemies)
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Triple Attack
(On his turn, this character can make 2 extra attacks instead of moving)
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Opportunist
(+4 Attack and +10 Damage against an enemy who has activated this round)
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Synergy
(+4 Attack while an allied Imperial Knight is within 6 squares)
Force Powers
Commander Effect
Adjacent followers gain Bodyguard.