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* | Commander | Cost | Commander Effect |
---|---|---|---|
Desann | 39 | Non-Unique allies with a Force rating start the skirmish with +1 Force (+2 Force if their name contains Reborn). | |
Grodin Tierce's Clone | 26 | Non-Unique followers get + 2 Attack and +2 Defense. | |
Crimson Nova Guild Leader | 30 | Non-Unique followers within 6 squares with Bounty Hunter gain Jedi Hunter. | |
Chiss Captain | 16 | Non-Unique Fringe followers gain Backlash and Deceptive. | |
Keyan Farlander, Jedi General | 17 | Non-Unique Galactic Alliance allies gain Pilot. Galactic Alliance and Pilot allies are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. | |
Captain Sarkli | 26 | Non-Unique Imperial allies with Stealth gain Recon | |
Governor Arihnda Pryce | 27 |
Non-Unique Imperial Pilot and Trooper allies gain Rebel Hunter. |
|
Natasi Daala, Chief of State | 30 |
Non-Unique Mandalorian followers may be in your squad regardless of faction and gain Galactic Alliance for the rest of the skirmish. Galatic Alliance allies within 6 squares gain +4 Attack and +10 Damage. Allies may move up to 2 extra squares as part of their move. |
|
Taron Malicos | 40 |
Non-Unique Nightbrother allies and large based non-Unique allies with Order 66 gain Double Attack and Greater Mobile Attack. |
|
Resistance Officer | 17 | Non-Unique Resistance followers within 6 squares gain Double Attack. | |
Elite Sith Acolyte | 30 | Non-Unique Separatist or Sith allies whose names contain Acolyte and without Twin Attack gain Triple Attack and Reckless Assault. | |
Sith Academy Headmaster | 31 | Non-Unique Sith allies with a lower cost, Melee Attack, and a lightsaber gain Brotherhood of Darkness and Greater Mobile Attack for the rest of the skirmish. | |
Lord Vitiate, Sith Emperor | 61 | Non-Unique Sith followers gain Opportunist while within 6 squares of a Unique Sith ally with a lightsaber. | |
Taidu Sefla | 25 | Non-Unique SpecForce and Rogue One allies gain Accurate Shot. | |
Rebel Officer with Atgar P-Tower | 16 | Non-Unique trooper and non-Unique Rebel allies within 6 squares gain Long-Range Vision. | |
Old Republic Captain | 19 | Old Republic followers within 6 squares get +3 Defense and gain Squad Assault. | |
Crusader General | 24 | Old Republic allies with a Force rating, a lightsaber, and a printed Attack rating of 10 or less get +4 Attack. | |
Valenthyne Farfalla | 45 | Old Republic characters added to your squad via Reinforcements or Reserves get 1 Force point and gain Army of Light for the rest of the skirmish. | |
Aric Jorgan | 28 | Old Republic soldiers and troopers within 6 squares gain Squad Firepower. | |
Covenant Consular | 17 | Once per round, after initiative is determined, 1 Covenant follower within 6 squares can immediately move up to its Speed before any other character activates. | |
Darth Vader, Legend of the Dark Side | 152 | Once per round, after initiative is determined, you may remove one Unique allied commander to grant all other non-Unique allies +10 Damage for the rest of the round. | |
Jakan, Most High Priest | 27 | Once per round, when an allied Yuuzhan Vong character is defeated, 1 ally may immediately move up to its Speed. (This does not count as an activation.) | |
Darth Vader, Champion of the Sith | 50 | Once per turn, each follower within 6 squares may reroll 1 attack at +4 Attack and +10 Damage. If the result of the rerolled attack is a miss, the attacking character is defeated. | |
Venku Skirata | 32 |
Once per round at the end of an enemy's turn, if all allies are activated, 1 Unique Mandalorian character in your squad (including Venku Skirata) may make an immediate attack against an adjacent enemy at +4 Attack and +10 Damage. |
|
Governor Sio Bibble | 12 | Once per round, after initiative is determined, 1 ally whose name contains Amidala within line of sight and up to 2 non-Unique Republic allies within line of sight may immediately move up to 3 squares. | |
Leia Skywalker, Mal'ary'ush | 42 |
Once per round, when this character takes damage, a Noghri ally may immediately move up to its speed and make an attack, if it can. Noghri followers get +4 Attack and +10 Damage against living enemies. Noghri allies gain Bodyguard while adjacent to this character or an ally whose name contains Solo or Skywalker. |
|
Meetra Surik, Republic General | 44 |
Once per turn, at the start or end of this character's turn, you may place 1 ally within this character's line of sight in a square adjacent to this character. |
|
Dooku | 100 | Once per turn, each follower within 6 squares may reroll a missed attack at +4 Attack and +10 Damage. If the result is still a miss, that character is defeated. | |
Captain Needa | 11 | Once per turn, each non-Unique Imperial follower may reroll a missed attack at +4 Attack. If the result is still a miss, this character is defeated. | |
The Inquisitor, Jedi Hunter | 56 | Once per turn, each non-Unique Imperial follower within 6 squares may reroll an attack at +4 Attack and +10 Damage. If the result is a miss, remove the attacker or an Imperial ally of equal or higher cost from play; that character is defeated. | |
Colonel Dyer | 22 | Once per turn, if 2 or more allies combine fire on the same attack and the attack hits, the target is considered activated this round; save 11. | |
Twi'lek Jedi General | 30 |
Once per turn, on this character's turn, if it has an ally within 6 squares, you may place that ally in a square adjacent to this character. Allies with a lightsaber and without Double, Triple, or Quadruple Attack gain Valiant. |
|
The Jedi Exile, Hero of Onderon | 39 | Once per turn, this character and allies within 6 squares may use their Lightsaber Defense Force power at no cost. This still counts towards the number of times they may use Force powers in a turn and a character may not use this power if they have no Force points remaining to spend. | |
Yuuzhan Vong Consul | 18 | Once per turn, whenever a Unique Yuuzhan Vong ally defeats an enemy with a melee attack, 1 Unique allied Yuuzhan Vong commander may immediately move up to its speed. | |
Saw Gerrera, Rebel Extremist | 35 |
Partisan allies gain Exclusive Loyalty. Unique Partisan allies gain Heroic and Ruthless. |
|
Jyn Erso, Partisan Soldier | 26 | Partisan characters in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. | |
Fenn Rau | 31 |
Pilot allies gain Evade and Speed 8. An ally whose name contains Sabine gains Wrist Cable. |
|
Kyp Durron, Jedi Master | 48 | Pilot allies get +3 Attack and -3 Defense. | |
Kell Tainer, Wraith Squadron Ace | 24 | Pilot followers get +2 to saves. | |
General Lando Calrissian | 28 | Pilots in your squad (including this character) get +4 Defense against adjacent enemies. | |
Commander Pyre | 22 |
Pirate allies gain First Order. Unique Pirate allies gain Double Agent. |
|
The Crimson Corsair (Sidon Ithano) | 26 |
Pirate allies within 6 squares get +2 Attack and +10 Damage. While this character has an allied Unique Pirate commander, Pirate characters in your squad (including this character) gain Evade and Double Attack and lose Twin Attack. |
|
Captain Zothip | 25 |
Pirate allies within 6 squares get +4 Attack and +10 Damage and gain Ruthless. Usable while this character has at least two Pirate allies within 6 squares: At the end of this character's turn, choose an ally that costs 4 or less; 10 damage to that character. If there are no allies that cost 4 or less, your opponent instead must choose a character in their squad that costs 4 or less; 10 damage to that character; save 16. |
|
Lom Pyke | 28 |
Pyke Syndicate allies within 6 squares gain Double Attack. Shadow Collective allies gain Stealth. |
|
Yuuzhan Vong Seer | 14 | Ranges on Yuuzhan Vong allies' special abilities are extended by 2 squares. | |
Hoth Trooper Officer | 17 | Rebel trooper followers within 6 squares gain Deadeye. | |
Rebel Captain | 21 | Rebel trooper followers within 6 squares gain Twin Attack. | |
Luthen Rael, Rebel Spy | 22 | Rebel allies whose names contain Spy or Operative gain Coordinated Movement. | |
Han Solo, Rebel General | 38 | Rebel characters in your squad (including this character) are not slowed by difficult terrain or low objects while moving. | |
Sergeant Melshi | 18 | Rebel followers whose names contain Marine within 6 squares gain Hero's Bodyguard. |