RegisterDonate Login

Mind what you have learned. Save you it can.

Commander Effects

Filter
or Clear
Showing 651 - 700 of 705 Commander EffectsPrevious1...1112131415Next
* Commander Cost Commander Effect
New Republic Voort "Piggy" saBinring, Wraith Squadron Ace 18 Details Unique Wraith Squadron pilot allies within 6 squares gain Crack Shot and Spotter +10.
Yuuzhan Vong Supreme Overlord Yo'gand 47 Details Unique Yuuzhan Vong allies without Twin Attack gain Quick Strike.

Unique Yuuzhan Vong allies with a higher cost gain Disciplined Warrior.
Fringe Aves, Communications Officer 34 Details Usable when your squad contains only Fringe characters: If this character is unactivated at the start of an opponent's phase, you may force that player to activate 2 characters that phase (including the first phase of the round), suppressing enemy commander effects that alter the number of activations per phase.
Fringe Mace Towani 16 Details When a character in your squad whose name contains Towani (including this character) takes damage from an enemy, an Ewok follower may immediately move up to 6 squares.
Republic Clone Gunner Hawk on LAAT 42 Details When an ally named Clone Trooper Gunner combines fire with this character, enemies get -4 to saves to prevent damage from the attack.
Fringe Owen and Beru Lars 10 Details When this character is defeated, 1 ally whose name contains Luke gains Force Renewal 1 for the rest of the skirmish.
Mandalorians Fenn Shysa 27 Details Whenever damage is redirected to a character in your squad (including this character) from an enemy's attack, that character may make 1 immediate attack against the attacker as long as the attacker counts as a legal target.
Separatists Poggle the Lesser 16 Details Whenever a Geonosian ally would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points. Geonosian allies gain Self Destruct 20.
Republic Qui-Gon Jinn, Force Spirit 16 Details Whenever a Unique follower with a Force rating is defeated by an enemy, a Unique follower with a Force rating within 6 squares get the defeated character's remaining Force points.
Yuuzhan Vong Supreme Overlord Shimrra 72 Details Whenever a Yuuzhan Vong ally misses an attack, it may reroll once. If the result is still a miss, the character is defeated and each other Yuuzhan Vong ally gets +1 Attack. (This bonus stacks.)
New Republic Yuzzem Jedi Master 26 Details Whenever a character in your squad (including this character) uses Lightsaber Deflect, they may spend Force an additional time this turn, and they get +4 to the Lightsaber Deflect save.
Old Republic Corellian Jedi Lord 36 Details Whenever a Green Jedi ally without cover takes damage from a nonadjacent attack, it reduces the damage dealt by half (rounded down). Resolve this effect after all Bodyguard decisions have been made.
Imperial General Pryde 40 Details Whenever a trooper ally within line of sight is defeated, after removing it from play you may place 1 adjacent First Order trooper or Sith trooper ally in the square the defeated ally formerly occupied.

First Order trooper and Sith trooper allies gain Defense Beacon.
Rebel New Republic Chief of State Mon Mothma 44 Details Whenever a Unique enemy is defeated, New Republic and Rebel followers get +1 Attack and +1 Defense. (These bonuses stack.)
Yuuzhan Vong Voxyn Handler 20 Details Whenever a Voxyn ally would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points.

Voxyn allies gain Stable Footing.
Imperial Major General Veers 21 Details Whenever an allied trooper combines fire against a target within 6 squares of it, the attack cannot be prevented or redirected.
Republic Pong Krell 61 Details Whenever an ally with Order 66 would be defeated, it returns to its squad's setup area with full Hit Points instead; save 16. On a failure, that ally is defeated and all other allies with Order 66 get +1 Attack. (This bonus is cumulative.)
Sith Lady Olaris Rhea 29 Details Whenever this character or a Lost Tribe ally within 6 squares defeats an enemy, it may immediately move 4 squares. This move does not provoke attacks of opportunity or prevent the use of extra attacks.
New Republic Chief of State Borsk Fey'lya 16 Details Whenever this character or a follower within 6 squares defeats an enemy, it may immediately move 2 squares. This move does not provoke attacks of opportunity or prevent the use of extra attacks.
New Republic Han Solo with Bowcaster 33 Details While adjacent to each other, this character and an ally whose name contains Chewbacca gain Resistance Bodyguard.
Fringe Sy Snootles 17 Details While this character has line of sight to a Unique ally whose name contains Hutt or Jabba, Hutt Cartel and Black Sun commanders and allies who count as Xizor gain Disciplined Leader.

Allied Musicians within 6 squares gain Bravado.
Yuuzhan Vong Shimrra Jamaane 51 Details While this character has line of sight to an ally whose name contains Onimi, Yuuzhan Vong characters in your squad (including this character) gain Greater Mobile Attack.
Republic Shaak Ti, Republic Hero 46 Details While this character has line of sight to an enemy, followers with Order 66 can move 2 extra squares toward this character at the end of their turn.
New Republic General Leia Organa 35 Details While your squad contains only Resistance characters, lower-cost Resistance allies get +4 Attack and +10 Damage.

While your squad contains only Resistance characters: At the end of this character's turn, you may choose an ally within 6 squares and place it adjacent to an ally in its line of sight (including this character).
Mandalorians Death Watch Strike Leader 20 Details While your squad contains only Death Watch characters, allies gain Twin Attack.
Imperial Supreme Leader Snoke 42 Details While your squad contains only First Order characters: Allies within 6 squares get +4 Attack and +10 Damage.
Fringe Talon Karrde, Information Broker 32 Details While your squad contains only Fringe characters, allies get +4 Attack and +10 Damage.

Once per round, after initiative is determined, 1 Fringe follower can immediately move up to its Speed before any other character activates.
Republic Clone Commander Wolffe 26 Details Wolfpack trooper allies gain Jedi Bodyguard.
New Republic Bhindi Drayson,Wraith Squadron Counter-Tech Expert 33 Details Wraith Squadron allies within 6 squares gain Counter Tech.

Usable once per round on an enemy's turn: When an enemy fails a save, one Wraith Squadron ally with line of sight to this character may make an immediate attack or use a special ability that replaces attacks against that enemy.
Imperial Admiral Ozzel 11 Details You activate only 1 character each phase. (This includes Droid and Savage characters.)
Separatists San Hill 10 Details You activate only 1 character each phase. (This includes Droid and Savage characters.)
Sith Lord Krayt 114 Details You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.)
Rebel New Republic General Dodonna 9 Details You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.)
Imperial Darth Sidious, Sith Mastermind 100 Details You decide who goes first each round regardless of initiative check, unless you roll a 1. Characters in your squad can spend Force points from this character. (A character still can't spend Force points more than once per turn and can't combine this character's Force points with their own.)
Imperial Emperor Palpatine, Sith Lord 62 Details Your squad may include characters with Order 66.
Republic Merumeru 38 Details Your squad may include Wookiee characters of any faction. Allied Wookiee characters gain Close-Quarters Fighting, Demolish, and Mighty Swing.
Sith Ulic Qel-Droma 61 Details Your squad may include Mandalorian characters. Mandalorian allies with 6 squares gain Bodyguard.
Mandalorians New Republic Boba Fett, Mandalore 136 Details Your squad may include Mandalorian characters. Mandalorian allies gain Twin Attack.
Imperial Sith Grand Admiral Rulf Yage 16 Details Your squad may include non-Unique Imperial or Sith pilots and troopers. Allied pilots and troopers gain Cunning Attack.
Republic Clone Commander Gree 18 Details Your squad may include non-Unique Wookiees of any faction. Each Soldier or Trooper follower can move 2 extra squares at the end of its turn. Characters in your squad with Order 66 and Mobile Attack (including this character) do not provoke attacks of opportunity.
Mandalorians Isabet Reau 17 Details Your squad may contain characters named Spaarti Clone Trooper Demolitionist.

Spaarti Clone Trooper Demolitionists gain Death Watch for the rest of the skirmish.
Fringe Revan, Returned 100 Details Your squad may contain non-Unique characters with a Force rating whose names contain Jedi or Sith (of any faction).
Rebel Mandalorians Sabine Wren, Rebel Freedom Fighter 34 Details Your squad may include a character whose name contains Ezra Bridger of any faction.

Mandalorian followers gain Flight.
Republic Senator Orn Free Taa 12 Details Your squad may include non-Unique Twi'lek characters regardless of faction.

Twi'lek allies gain Evade.
Yuuzhan Vong Warmaster Tsavong Lah 63 Details Yuuzhan Vong allies who end their move within 6 squares gain Momentum.
Yuuzhan Vong Advance Agent, Officer 11 Details Yuuzhan Vong allies within 6 squares gain Cunning Attack.
Yuuzhan Vong Yomin Carr 19 Details Yuuzhan Vong allies within 6 squares gain Poison +10 and Spit Poison 20.
Yuuzhan Vong Tsavong Lah, Son of Czulkang 136 Details Yuuzhan Vong allies whose names contain Warmaster gain Assassin.
Followers gain Jedi Hunter.
Yuuzhan Vong Warrior Caste Subcommander 23 Details Yuuzhan Vong allies whose names contain Warrior gain Blast Bug, Razorbug and Mobile Attack.
Yuuzhan Vong New Republic Nei Rin 28 Details Yuuzhan Vong allies within 6 squares who fail a Vonduun Crab Armor save may immediately move 2 squares.
Showing 651 - 700 of 705 Commander EffectsPrevious1...1112131415Next


Please Wait...