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# | * | Name | Rarity | Cost | HitPoints | Defense | Atk | Dmg | Special Abilities | Force Powers | CE | Rating |
---|---|---|---|---|---|---|---|---|---|---|---|---|
CS 1 | Aayla Secura | VR | 27 | 80 | 18 | 11 | 20 | Unique, Bodyguard, Melee Attack, Twi'lek | Force 3, Lightsaber Deflect | 5.39 (64) | ||
CS 2 | Aerial Clone Trooper Captain | R | 23 | 40 | 14 | 10 | 20 | Flight, Spotter +20, Order 66 | 6.80 (61) | |||
CS 3 | Anakin Skywalker | VR | 25 | 70 | 18 | 8 | 20 | Unique, Double Attack, Impulsive Sweep, Melee Attack | Force 4, Lightsaber Precision, Lightsaber Riposte | 5.57 (63) | ||
CS 4 | ARC Trooper | UC | 18 | 40 | 16 | 10 | 20 | Order 66, Grenades 10 | 6.85 (74) | |||
CS 5 | Captain Typho | R | 18 | 60 | 17 | 8 | 10 | Unique, Bodyguard | 5.20 (59) | |||
CS 6 | Clone Trooper | C | 9 | 10 | 13 | 6 | 20 | Order 66 | 6.23 (95) | |||
CS 7 | Clone Trooper | C | 9 | 10 | 13 | 6 | 20 | Order 66 | -- | |||
CS 8 | Clone Trooper Commander | UC | 13 | 30 | 14 | 10 | 10 | Order 66 | 5.47 (78) | |||
CS 9 | Clone Trooper Grenadier | C | 9 | 10 | 13 | 6 | 10 | Order 66, Grenades 10 | 4.36 (59) | |||
CS 10 | Clone Trooper Sergeant | C | 10 | 20 | 14 | 10 | 10 | Order 66 | 5.14 (71) | |||
CS 11 | Agen Kolar | R | 29 | 120 | 19 | 13 | 20 | Unique, Melee Attack | Force 4, Lightsaber Block, Lightsaber Deflect, Recovery 20 | 6.85 (66) | ||
CS 12 | General Kenobi | R | 36 | 100 | 19 | 14 | 20 | Unique, Double Attack, Melee Attack | Force 5, Force Heal 20, Lightsaber Deflect | 7.83 (82) | ||
CS 13 | Gungan Cavalry on Kaadu | R | 18 | 50 | 15 | 4 | 10 | Galloping Attack, Melee Attack | 3.98 (60) | |||
CS 14 | Gungan Infantry | C | 9 | 30 | 14 | 4 | 10 | Grenades 10, Melee Attack | 4.30 (54) | |||
CS 15 | Jedi Guardian | UC | 11 | 40 | 15 | 6 | 20 | Melee Attack | Force 2, Lightsaber Sweep | 5.40 (60) | ||
CS 16 | Ki-Adi-Mundi | R | 24 | 90 | 18 | 10 | 20 | Unique, Melee Attack | Force 3, Anticipation | 6.99 (69) | ||
CS 17 | Kit Fisto | R | 32 | 120 | 20 | 13 | 20 | Unique, Melee Attack | Force 4, Lightsaber Precision, Lightsaber Sweep | 7.05 (66) | ||
CS 18 | Luminara Unduli | R | 30 | 100 | 18 | 12 | 20 | Unique, Double Attack, Melee Attack | Force 3, Lightsaber Sweep, Master Speed | 7.03 (65) | ||
CS 19 | Mace Windu | VR | 63 | 150 | 22 | 16 | 20 | Unique, Melee Attack, Triple Attack, Vaapad-Style Fighting | Force 5, Lightsaber Block, Lightsaber Precision | 7.63 (84) | ||
CS 20 | Naboo Soldier | UC | 5 | 10 | 13 | 3 | 10 | Sniper | 5.79 (58) | |||
CS 21 | Padmé Amidala | VR | 15 | 60 | 17 | 9 | 10 | Unique, Double Attack | 5.95 (61) | |||
CS 22 | Plo Koon | R | 28 | 110 | 19 | 13 | 20 | Unique, Melee Attack | Force 4, Force Strike, Lightsaber Precision | 7.11 (73) | ||
CS 23 | Qui-Gon Jinn | VR | 40 | 110 | 20 | 15 | 20 | Unique, Melee Attack, Double Attack | Force 5, Force Absorb, Lightsaber Block, Surprise Move | 7.06 (101) | ||
CS 24 | Quinlan Vos | VR | 26 | 100 | 18 | 13 | 20 | Unique, Double Attack, Impulsive Savagery, Melee Attack | Force 3, Lightsaber Sweep | 4.48 (61) | ||
CS 25 | Saesee Tiin | R | 26 | 100 | 20 | 13 | 20 | Unique, Cunning Attack, Melee Attack, Stealth | Force 2, Lightsaber Block | 7.11 (70) | ||
CS 26 | Yoda | VR | 55 | 140 | 22 | 15 | 20 | Unique, Double Attack, Flurry Attack, Melee Attack | Force 3, Force Defense, Force Renewal 1, Lightsaber Reflect (10 damage), Master of the Force 3 | 8.12 (150) | ||
CS 27 | Asajj Ventress | R | 34 | 100 | 20 | 12 | 20 | Unique, Double Attack, Loner, Melee Attack | Force 2, Lightsaber Riposte | 6.75 (84) | ||
CS 28 | Battle Droid | C | 4 | 10 | 9 | 0 | 10 | Droid | 6.95 (115) | |||
CS 29 | Battle Droid | C | 4 | 10 | 9 | 0 | 10 | Droid | -- | |||
CS 30 | Battle Droid | C | 4 | 10 | 9 | 0 | 10 | Droid | -- | |||
CS 31 | Battle Droid Officer | UC | 9 | 20 | 13 | 0 | 10 | Droid, Fire Control | 9.01 (169) | |||
CS 32 | Battle Droid on STAP | R | 16 | 10 | 10 | 1 | 30 | Droid, Flight, Strafe Attack | 5.03 (73) | |||
CS 33 | Count Dooku | VR | 52 | 130 | 21 | 16 | 20 | Unique, Double Attack, Lightsaber Duelist, Melee Attack | Force 5, Lightsaber Block, Lightsaber Precision, Sith Lightning 30 | 6.36 (66) | ||
CS 34 | Dark Side Acolyte | UC | 16 | 50 | 17 | 5 | 20 | Double Attack, Melee Attack | Force 2 | 5.33 (60) | ||
CS 35 | Darth Maul | VR | 55 | 140 | 21 | 14 | 20 | Unique, Deadly Attack, Melee Attack, Rolling Cleave, Triple Attack | Force 3, Sith Rage | 7.79 (95) | ||
CS 36 | Darth Sidious | VR | 36 | 130 | 19 | 0 | 0 | Unique, Dark Master | Force 2, Force Renewal 1, Pawn of the Dark Side, Sith Lightning 30 | 8.64 (118) | ||
CS 37 | Destroyer Droid | R | 30 | 40 | 16 | 8 | 20 | Droid, Double Attack, Shields 2, Wheel Form | 7.06 (88) | |||
CS 38 | Durge | R | 39 | 100 | 19 | 10 | 20 | Unique, Flight, Bounty Hunter +4, Double Attack, Regeneration 10 | 7.25 (72) | |||
CS 39 | Dwarf Spider Droid | R | 15 | 30 | 13 | 6 | 30 | Droid | 6.71 (84) | |||
CS 40 | General Grievous | VR | 44 | 100 | 20 | 12 | 20 | Unique, Cyborg, Double Attack | Force 1 | 5.35 (68) | ||
CS 41 | Geonosian Drone | C | 3 | 10 | 12 | 1 | 10 | Melee Attack | 5.42 (77) | |||
CS 42 | Geonosian Overseer | UC | 16 | 20 | 16 | 4 | 10 | Flight, Melee Attack, Droid Master | 7.08 (72) | |||
CS 43 | Geonosian Picador on Orray | R | 13 | 50 | 16 | 5 | 10 | Melee Attack, Vicious Attack | 4.52 (56) | |||
CS 44 | Geonosian Soldier | UC | 9 | 20 | 15 | 2 | 20 | Flight, Sonic Attack | 5.44 (57) | |||
CS 45 | Jango Fett | R | 47 | 120 | 19 | 13 | 20 | Unique, Flight, Bounty Hunter +4, Double Attack | 6.71 (95) | |||
CS 46 | Security Battle Droid | C | 8 | 20 | 13 | 3 | 10 | Droid, Cunning Attack | 7.04 (79) | |||
CS 47 | Super Battle Droid | UC | 10 | 20 | 12 | 2 | 20 | Droid, Charging Fire, Synchronized Fire (Droids) | 6.60 (82) | |||
CS 48 | Super Battle Droid | UC | 10 | 20 | 12 | 2 | 20 | Droid, Charging Fire, Synchronized Fire (Droids) | -- | |||
CS 49 | Aqualish Spy | C | 11 | 40 | 16 | 6 | 10 | Spotter +10 | 4.69 (58) | |||
CS 50 | Aurra Sing | VR | 37 | 130 | 21 | 11 | 20 | Unique, Accurate Shot, Careful Shot +4, Jedi Hunter | Force 2, Lightsaber Sweep | 8.66 (166) | ||
CS 51 | Devaronian Bounty Hunter | C | 12 | 30 | 15 | 5 | 10 | Bounty Hunter +4, Double Attack | 4.38 (55) | |||
CS 52 | Gran Raider | C | 4 | 10 | 13 | 2 | 10 | Melee Attack, Mobile Attack, Stealth | 7.76 (82) | |||
CS 53 | Ishi Tib Scout | UC | 14 | 30 | 15 | 6 | 10 | Double Attack, Evade | 6.33 (55) | |||
CS 54 | Klatooinian Enforcer | C | 7 | 20 | 13 | 1 | 10 | Advantageous Attack | 2.10 (105) | |||
CS 55 | Nikto Soldier | C | 5 | 10 | 14 | 2 | 10 | Sniper | 4.09 (69) | |||
CS 56 | Quarren Raider | UC | 13 | 40 | 15 | 4 | 10 | Charging Fire, Deadeye, Stealth | 5.05 (57) | |||
CS 57 | Rodian Mercenary | UC | 9 | 20 | 16 | 4 | 10 | Double Attack, Mercenary | 3.84 (58) | |||
CS 58 | Weequay Mercenary | C | 5 | 10 | 13 | 5 | 10 | Double Attack, Melee Attack, Mercenary | 3.93 (74) | |||
CS 59 | Wookiee Commando | UC | 9 | 40 | 14 | 6 | 10 | Melee Attack, Momentum, Quick Reactions | 7.23 (70) | |||
CS 60 | Zam Wesell | R | 45 | 90 | 19 | 12 | 20 | Unique, Bounty Hunter +4, Kouhun Infestation, Loner, Stealth | 7.05 (83) |
Name | Text | Chars | Set |
---|---|---|---|
Accurate Shot | Can attack an enemy with cover even if it's not the nearest enemy | 1 | RS |
Advantageous Attack | +10 Damage against an enemy who has not activated this round | 1 | CS |
Bodyguard | If an adjacent ally would take damage from an attack, this character can take the damage instead | 2 | RS |
Bounty Hunter +4 | +4 Attack against Unique enemies | 4 | RS |
Careful Shot +4 | On this character's turn, if it doesn't move, it gets +4 Attack | 1 | RS |
Charging Fire | Replaces turn: Can move up to double speed, then attack | 3 | CS |
Cunning Attack | +4 Attack and +10 Damage against an enemy who has not activated this round | 2 | RS |
Cyborg | Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects | 1 | CS |
Dark Master | At the start of the skirmish, choose a Unique allied character. That character may spend this character's Force points as if they were its own. | 1 | CS |
Deadeye | On this character's turn, if it doesn't move, it gets +10 Damage | 1 | CS |
Deadly Attack | Scores a critical hit on an attack roll of natural 19 or 20 | 1 | CS |
Double Attack | On its turn, this character can make 1 extra attack instead of moving | 18 | RS |
Droid | Immune to critical hits; not subject to commander effects | 10 | RS |
Droid Master | Non-Unique Droid characters within 6 squares gain Double Attack | 1 | CS |
Evade | When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11 | 1 | CS |
Fire Control | Non-Unique Droid allies get +4 Attack | 1 | CS |
Flight | Ignores difficult terrain, enemy characters, low objects, and pits when moving | 6 | RS |
Flurry Attack | Whenever this character scores a critical hit, it can make 1 immediate extra attack | 1 | CS |
Galloping Attack | As this character moves, it can attack each adjacent enemy, +4 Attack; this turn, this character cannot attack any enemy twice and cannot move directly back into a space it has just left. This ability is usable only on this character's turn. | 1 | CS |
Grenades 10 | Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11 | 3 | RS |
Impulsive Savagery | If a Unique allied character is defeated, for the remainder of the skirmish this character has Savage | 1 | CS |
Impulsive Sweep | If a Unique allied character is defeated, this character can immediately attack each adjacent enemy once | 1 | CS |
Jedi Hunter | +4 Attack and +10 Damage against enemies with Force ratings | 1 | CS |
Kouhun Infestation | Replaces turn: 60 damage to 1 living enemy within 12 squares regardless of line of sight; save 11 | 1 | CS |
Lightsaber Duelist | +4 Defense when attacked by an adjacent enemy with a Force rating | 1 | CS |
Loner | +4 Attack if no allies are within 6 squares | 2 | CS |
Melee Attack | Can attack only adjacent enemies | 26 | RS |
Mercenary | This character can move only if it cannot make an attack from its starting space | 2 | CS |
Mobile Attack | Can move both before and after attacking | 1 | RS |
Momentum | If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies | 1 | RS |
Order 66 | 7 | CS | |
Quick Reactions | +6 Attack when making attacks of opportunity | 1 | CS |
Regeneration 10 | If this character doesn't move on its turn, remove 10 damage from it at the end of that turn | 1 | CS |
Rolling Cleave | Once per turn, if this character defeats an adjacent enemy by making an attack, it can immediately move 1 square and then make 1 attack against another adjacent enemy without provoking an attack of opportunity | 1 | CS |
Shields 2 | When this character takes damage, make 2 saves, each needing 11; each success reduces the damage dealt by 10 | 1 | CS |
Sniper | Other characters do not provide cover against this character's attack | 2 | CS |
Sonic Attack | An enemy attacked by this character cannot use Force powers for the rest of that turn | 1 | CS |
Spotter +10 | If this character combines fire against a target within 6 squares, the attacker gets +10 Damage against that target | 1 | CS |
Spotter +20 | If this character combines fire against a target within 6 squares, the attacker gets +20 Damage against that target | 1 | CS |
Stealth | If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets | 4 | RS |
Strafe Attack | As this character moves, it can attack each enemy whose space it enters; this turn, this character cannot attack any enemy twice and cannot move directly back into a space it has just left. This ability is usable only on this character's turn. | 1 | RS |
Synchronized Fire | Droid characters who combine fire with this character grant +6 Attack instead of +4 | 2 | CS |
Triple Attack | On its turn, this character can make 2 extra attacks instead of moving | 2 | RS |
Twi'lek | 1 | OtOR | |
Unique | 24 | RS | |
Vaapad-Style Fighting | Scores a critical hit on an attack roll of natural 18, 19, or 20 | 1 | CS |
Vicious Attack | Triple damage instead of double on a critical hit | 1 | CS |
Wheel Form | This character can move up to 18 squares if it does not attack | 1 | CS |
Name | Text | Chars | Set |
---|---|---|---|
Anticipation | Force 1: Reroll initiative once per round | 1 | CS |
Force 1 | 1 | RS | |
Force 2 | 6 | RS | |
Force 3 | 6 | RS | |
Force 4 | 4 | RS | |
Force 5 | 4 | RS | |
Force Absorb | Force 2: Cancel a Force power used by an adjacent character | 1 | CS |
Force Defense | Force 3: Cancel a Force power used by a character within 6 squares | 1 | CS |
Force Heal 20 | Force 2, replaces attacks: touch; remove 20 damage from a living character | 1 | RS |
Force Renewal 1 | This character gets 1 Force point each time it activates | 2 | RS |
Force Strike | Force 1, replaces attacks: range 6, 30 damage to 1 enemy Droid | 1 | CS |
Lightsaber Block | Force 1: When hit by a melee attack, this character takes no damage with a save of 11 | 5 | CS |
Lightsaber Deflect | Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11 | 3 | CS |
Lightsaber Precision | Force 1: This character gets +10 Damage on its next attack | 5 | CS |
Lightsaber Reflect | Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes 10 damage, save 11 | 1 | CS |
Lightsaber Riposte | Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker | 2 | CS |
Lightsaber Sweep | Force 1, replaces attacks: Can attack each adjacent enemy once | 5 | RS |
Master of the Force 3 | May spend Force points up to 3 times in a single turn | 1 | CS |
Master Speed | Force 1: This character can move 6 extra squares on its turn as part of its move | 1 | CS |
Pawn of the Dark Side | Force 1, replaces attacks: sight; 1 non-Unique ally takes an immediate turn, which does not count as one of your 2 activations this phase; at the end of that turn, it takes 10 damage | 1 | CS |
Recovery 20 | Force 1, replaces turn: Remove 20 damage from this character | 1 | CS |
Sith Lightning 30 | Force 2, replaces attacks: range 6; 30 damage | 2 | CS |
Sith Rage | Force 1: +10 Damage on all attacks this turn | 1 | CS |
Surprise Move | Force 1; Once per round, after initiative is determined, this character can immediately move up to its Speed before any other character activates | 1 | CS |