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Legacy of the Force

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60 Characters
Showing 1 - 60 of 60 Characters
# * Name Rarity Cost HitPoints Defense Atk Dmg Special Abilities Force Powers CE Rating
LotF 1 Old Republic Nomi Sunrider VR 41 100 19 12 20 Unique, Melee Attack, Double Attack, Mettle Force 2, Force Renewal 1, Battle Meditation, Lightsaber Block, Lightsaber Deflect, Sever Force Has CE 8.22 (130)
LotF 2 Old Republic Old Republic Recruit C 5 10 13 5 10 2.76 (86)
LotF 3 Old Republic Old Republic Scout C 10 10 12 4 10 Flanking Support, Stealth 5.07 (71)
LotF 4 Sith Darth Caedus VR 60 110 20 13 20 Unique, Melee Attack, Double Attack, Virulent Poison Dart Force 2, Force Renewal 1, Aing-Tii Flow-Walking, Illusion, Lightsaber Assault, Sith Rage 8.20 (162)
LotF 5 Sith Darth Krayt VR 76 130 21 14 20 Unique, Pilot, Deadly Attack, Melee Attack, Triple Attack, Vonduun Crab Armor 6 Force 2, Force Renewal 1, Force Lightning 2, Lightsaber Sweep Has CE 8.26 (172)
LotF 6 Sith Darth Nihl VR 42 120 20 12 20 Unique, Flurry Attack, Melee Reach 2, Melee Attack, Double Attack Force 4, Force Lightning 1, Lightsaber Deflect Has CE 7.33 (95)
LotF 7 Sith Darth Talon VR 56 110 20 11 20 Unique, Loner, Melee Attack, Mobile Attack, Stealth, Twin Attack, Twi'lek Force 1, Force Renewal 1, Force Bubble (1), Force Lightning 1 8.34 (160)
LotF 8 Sith Lumiya, the Dark Lady R 53 140 20 12 20 Unique, Pilot, Cyborg, Evade, Melee Attack, Double Attack, Melee Reach 3, Regeneration 10, Self-Destruct 40, Stealth Force 4, Force Push 2 7.74 (134)
LotF 9 Republic Republic Commando Training Sergeant UC 30 30 15 10 20 Order 66, Delta Fire Support, Delta Shield Support Has CE 8.07 (114)
LotF 10 Separatists Darth Tyranus, Legacy of the Dark Side R 49 120 21 15 20 Unique, Lightsaber Duelist, Melee Attack, Double Attack Force 2, Force Renewal 1, Force Lightning 4, Lightsaber Block, Lightsaber Riposte, Master of the Force 2 8.53 (196)
LotF 11 Rebel Bothan Noble UC 17 30 15 5 10 Heal 10 Has CE 7.69 (99)
LotF 12 Rebel Deena Shan R 12 30 18 5 10 Unique, Disruptive, Stealth 6.21 (70)
LotF 13 Rebel Elite Rebel Commando UC 16 50 16 7 10 Grenades 10, Ion Gun +20, Override, Stealth, Twin Attack 8.67 (130)
LotF 14 Rebel New Republic General Dodonna R 9 30 13 3 10 Unique, Affinity (New Republic) Has CE 8.73 (237)
LotF 15 Rebel Luke Skywalker, Legacy of the Light Side R 39 70 19 9 20 Unique, Accurate Shot, Careful Shot +4, Double Attack, Greater Mobile Attack, Stealth Force 2, Force Renewal 1, Jedi Mind Trick, Lightsaber Deflect 7.50 (111)
LotF 16 Rebel Rebel Honor Guard C 10 20 14 6 10 Bodyguard, Melee Attack, Melee Reach 2, Mighty Swing 4.71 (66)
LotF 17 Rebel Twi'lek Scout C 7 20 16 5 10 Rangefinder, Stealth, Twi'lek 6.74 (65)
LotF 18 Imperial Antares Draco R 33 100 20 10 20 Unique, Imperial Knight, Pilot, Cortosis Gauntlet 18, Melee Attack, Double Attack, Synergy (+4 Atk, Imperial Knight) Force 4, Force Push 2, Lightsaber Block 7.85 (88)
LotF 19 Imperial Emperor Roan Fel VR 57 100 20 12 20 Unique, Imperial Knight, Cortosis Gauntlet 17, It's a Trap!, Melee Attack, Triple Attack, Opportunist, Synergy (+4 Atk, Imperial Knight) Force 4, Lightsaber Block Has CE 8.02 (118)
LotF 20 Imperial Imperial Knight UC 22 70 18 9 20 Cortosis Gauntlet 19, Melee Attack, Double Attack, Synergy (+4 Atk, Imperial Knight), Imperial Knight Force 2, Lightsaber Block 7.78 (102)
LotF 21 Imperial Imperial Knight UC 22 70 18 9 20 Cortosis Gauntlet 19, Melee Attack, Double Attack, Synergy (+4 Atk, Imperial Knight), Imperial Knight Force 2, Lightsaber Block --
LotF 22 Imperial Imperial Pilot C 8 10 14 3 10 Pilot, Gunner, Industrial Repair 10 5.57 (54)
LotF 23 Imperial Imperial Security Officer UC 20 50 18 8 20 Cunning Attack, Deadly Attack, It's a Trap! 6.97 (63)
LotF 24 Imperial New Republic Jagged Fel R 10 60 17 8 10 Unique, Pilot, Affinity (New Republic), Gregarious Has CE 8.21 (112)
LotF 25 Imperial Marasiah Fel R 22 70 16 7 20 Unique, Melee Attack, Double Attack Force 2, Force Renewal 1, Force Alter, Force Leap, Jedi Mind Trick, Lightsaber Block 6.82 (71)
LotF 26 Imperial Moff Morlish Veed VR 11 50 14 4 10 Unique Has CE 2.80 (85)
LotF 27 Imperial Moff Nyna Calixte R 18 40 14 5 10 Unique, Recon, Stealth Has CE 8.67 (141)
LotF 28 Imperial Noghri Commando UC 23 60 17 8 20 Cunning Attack, Double Attack, Melee Attack, Poison +10, Stealth, Noghri 7.75 (81)
LotF 29 Imperial Shadow Stormtrooper UC 13 20 16 8 20 Careful Shot +4, Stealth 7.34 (76)
LotF 30 New Republic Corellian Security Officer UC 22 40 16 6 10 Evade, It's a Trap!, Opportunist, Stealth Has CE 7.44 (91)
LotF 31 New Republic Galactic Alliance Scout C 13 10 13 5 10 Door Gimmick, Flanking Support, Spotter +20, Stealth 7.00 (70)
LotF 32 New Republic Galactic Alliance Trooper C 11 10 17 7 10 Double Attack, Penetration 10 6.31 (71)
LotF 33 New Republic Han Solo, Galactic Hero R 50 90 19 10 20 Unique, Accurate Shot, Cunning Attack, Disruptive, Double Attack, Evade, Greater Mobile Attack, Never Tell Me the Odds 8.74 (234)
LotF 34 New Republic Kyle Katarn, Jedi Battlemaster VR 54 140 20 14 20 Unique, Disruptive, Grenades 40, Lightsaber Duelist, Melee Attack, Triple Attack Force 4, Force Grip 1, Force Lightning 1, Lightsaber Assault, Lightsaber Riposte 8.84 (257)
LotF 35 New Republic Leia Organa Solo, Jedi Knight VR 40 100 19 10 20 Unique, Melee Attack, Double Attack Force 2, Force Renewal 1, Battle Meditation, Jedi Mind Trick, Lightsaber Deflect 5.38 (85)
LotF 36 New Republic Luke Skywalker, Force Spirit VR 10 -- -- -- -- Unique, Light Spirit, Speed 4 8.37 (122)
LotF 37 New Republic Mara Jade Skywalker VR 49 120 20 13 20 Unique, Cunning Attack, Melee Attack, Double Attack, Mettle, Stealth Force 1, Force Renewal 1, Lightsaber Deflect, Force Push 2 6.75 (96)
LotF 38 New Republic Shado Vao R 48 100 22 13 20 Unique, Melee Attack, Double Attack, Greater Mobile Attack, Twi'lek Force 2, Force Renewal 1, Lightsaber Block, Lightsaber Deflect, Lightsaber Precision, Lightsaber Riposte, Master of the Force 2 8.20 (124)
LotF 39 New Republic Wolf Sazen VR 39 100 21 10 20 Unique, Melee Attack, Double Attack, Opportunist Force 4, Force Push 2, Surprise Move 7.38 (91)
LotF 40 Fringe Cade Skywalker, Bounty Hunter VR 61 110 20 12 20 Unique, Bounty Hunter +4, Double Attack, Splash 10, Twin Attack Force 5, Force Heal 40, Force Push 3 8.63 (224)
LotF 41 Fringe Deliah Blue R 33 60 17 7 20 Unique, Accurate Shot, Bounty Hunter +4, Cunning Attack, Gunner +10, Industrial Repair 30, Mobile Attack 7.94 (109)
LotF 42 Fringe Dug Fringer UC 11 30 15 5 10 Close-Quarters Fighting, Cunning Attack, Wall Climber 5.45 (53)
LotF 43 Fringe Duros Scoundrel C 12 10 14 6 10 Cunning Attack +20 5.02 (58)
LotF 44 Fringe Gotal Mercenary C 13 30 14 7 20 Evade, Intuition, Mercenary 7.25 (72)
LotF 45 Fringe Guard Droid C 30 80 17 7 20 Droid, Twin Attack 7.01 (68)
LotF 46 Fringe Human Bodyguard C 11 40 14 3 10 Bodyguard 7.23 (70)
LotF 47 Fringe Human Scoundrel C 12 10 13 5 10 Opportunist +20 5.53 (62)
LotF 48 Fringe Human Scout C 8 10 14 4 10 Flanking Support, Stable Footing 4.30 (57)
LotF 49 Fringe Jariah Syn R 24 60 16 6 20 Unique, Bounty Hunter +4, Cunning Attack, Jedi Hunter, Razorbug, Thud Bug 7.55 (86)
LotF 50 Fringe Kel Dor Bounty Hunter C 13 40 15 12 10 Bounty Hunter +4, Self-Destruct 40, Stealth 8.39 (182)
LotF 51 Fringe Rodian Blaster-for-Hire UC 13 10 15 5 20 Deadeye 3.13 (61)
LotF 52 Fringe Trandoshan Mercenary C 9 20 15 4 20 Double Claw Attack, Mercenary, Regeneration 10, Rend +10 --
LotF 53 Mandalorians Boba Fett, Mercenary Commander VR 57 120 20 13 20 Unique, Flight, Accurate Shot, Cunning Attack, Double Attack, Greater Mobile Attack, Missiles 30, Penetration 10 Has CE 8.76 (275)
LotF 54 Mandalorians Canderous Ordo R 48 120 17 10 30 Unique, Regeneration 10, Triple Attack, Neo-Crusader 8.32 (133)
LotF 55 Mandalorians Mandalorian Gunslinger UC 17 50 17 9 10 Cunning Attack, Deadly Attack, Double Attack, Evade 8.30 (122)
LotF 56 Mandalorians Mandalorian Trooper UC 14 40 16 8 10 Cunning Attack, Deadeye, Stealth 6.64 (80)
LotF 57 Yuuzhan Vong Yuuzhan Vong Elite Warrior UC 14 50 15 7 10 Force Immunity, Melee Attack, Thud Bug, Twin Attack, Vonduun Crab Armor 11 6.56 (64)
LotF 58 Yuuzhan Vong Yuuzhan Vong Jedi Hunter UC 20 70 16 9 10 Force Immunity, Jedi Hunter, Melee Attack, Thud Bug, Twin Attack, Vonduun Crab Armor 6 8.14 (146)
LotF 59 Yuuzhan Vong Yuuzhan Vong Shaper UC 21 50 15 5 20 Force Immunity, Melee Attack, Shaper +10 7.73 (84)
LotF 60 Yuuzhan Vong Yuuzhan Vong Warrior C 8 30 13 3 10 Force Immunity, Melee Attack, Thud Bug, Vonduun Crab Armor 16 --
Showing 1 - 60 of 60 Characters
84 Special Abilities (20 New)
Showing 1 - 84 of 84 Special Abilities
Name Text Chars Set
Accurate Shot Can attack an enemy with cover even if it's not the nearest enemy 4 RS
Affinity May be in a New Republic squad 2 LotF
Bodyguard If an adjacent ally would take damage from an attack, this character can take the damage instead 2 RS
Bounty Hunter +4 +4 Attack against Unique enemies 4 RS
Careful Shot +4 On this character's turn, if it doesn't move, it gets +4 Attack 2 RS
Close-Quarters Fighting +4 Attack against adjacent enemies 1 LotF
Cortosis Gauntlet 17 Whenever this character rolls 17 or better on a save when using Lightsaber Block against an enemy with a lightsaber, that enemy gets -20 Damage for the rest of the skirmish 1 LotF
Cortosis Gauntlet 18 Whenever this character rolls 18 or better on a save when using Lightsaber Block against an enemy with a lightsaber, that enemy gets -20 Damage for the rest of the skirmish 1 LotF
Cortosis Gauntlet 19 Whenever this character rolls 19 or better on a save when using Lightsaber Block against an enemy with a lightsaber, that enemy gets -20 Damage for the rest of the skirmish 2 LotF
Cunning Attack +4 Attack and +10 Damage against an enemy who has not activated this round 10 RS
Cunning Attack +20 +4 Attack and +20 Damage against an enemy who has not activated this round 1 LotF
Cyborg Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects 1 CS
Deadeye On this character's turn, if it doesn't move, it gets +10 Damage 2 CS
Deadly Attack Scores a critical hit on an attack roll of natural 19 or 20 3 CS
Delta Fire Support Each ally whose name contains Republic Commando gains Synchronized Fire 1 LotF
Delta Shield Support Each ally whose name contains Republic Commando gains Shields 2 1 LotF
Disruptive Suppresses enemy commander effects within 6 squares 3 BH
Door Gimmick At the end of its turn, this character can designate 1 door that it can see as open; it remains open until the end of this character's next turn, or until it is defeated 1 RotS
Double Attack On its turn, this character can make 1 extra attack instead of moving 20 RS
Double Claw Attack On its turn, this character can make 1 extra attack instead of moving; both attacks must be against adjacent enemies 1 RS
Droid Immune to critical hits; not subject to commander effects 1 RS
Evade When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11 5 CS
Flanking Support If this character combines fire against an enemy within 6 squares and the attack hits, that enemy has -4 Defense until the end of the round against allies that do not have Mounted Weapon. 3 LotF
Flight Ignores difficult terrain, enemy characters, low objects, and pits when moving 1 RS
Flurry Attack Whenever this character scores a critical hit, it can make 1 immediate extra attack 1 CS
Force Immunity Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities 4 UH
Greater Mobile Attack Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement. 4 LotF
Gregarious +4 Attack if an ally is within 6 squares 1 AE
Grenades 10 Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11 1 RS
Grenades 40 Replaces attacks: range 6; 40 damage to target and to each character adjacent to that target; save 11 1 BH
Gunner Can combine fire with adjacent allies who have Mounted Weapon 1 RotS
Gunner +10 Can combine fire with adjacent allies who have Mounted Weapon, granting +10 Damage 1 TFU
Heal 10 Replaces attacks: touch; remove 10 damage from a living character 1 RotS
Imperial Knight 4 LotF
Industrial Repair 10 Replaces attacks: touch; remove 10 damage from 1 character with Mounted Weapon 1 RotS
Industrial Repair 30 Replaces attacks: touch; remove 30 damage from 1 character with Mounted Weapon 1 LotF
Intuition Once per round, after initiative is determined, this character can immediately move up to its speed before any other character activates 1 BH
Ion Gun +20 +20 Damage against nonliving enemies 1 RS
It's a Trap! Enemies with Stealth within 6 squares lose Stealth 3 UH
Jedi Hunter +4 Attack and +10 Damage against enemies with Force ratings 2 CS
Light Spirit Ignores characters and terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target, the nearest enemy, or adjacent. Not subject to commander effects. Does not provide cover. At the start of the skirmish, choose a Unique allied character with a Force rating. That ally gains Force Renewal 1 and Mettle while within 4 squares of this character. This character is defeated if the chosen ally is defeated. An enemy within 6 squares can spend 1 Force point to defeat this character; save 11. This effect replaces that enemy's attacks. 1 AE
Lightsaber Duelist +4 Defense when attacked by an adjacent enemy with a Force rating 2 CS
Loner +4 Attack if no allies are within 6 squares 1 CS
Melee Attack Can attack only adjacent enemies 23 RS
Melee Reach 2 When attacking, this character treats enemies up to 2 squares away as adjacent 2 UH
Melee Reach 3 When attacking, this character treats enemies up to 3 squares away as adjacent 1 LotF
Mercenary This character can move only if it cannot make an attack from its starting space 2 CS
Mettle If this character spends 1 Force point to reroll, add +4 to the result 2 CotF
Mighty Swing On its turn, if this character doesn't move, it gets +10 Damage against adjacent enemies 1 RS
Missiles 30 Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11 1 AE
Mobile Attack Can move both before and after attacking 2 RS
Neo-Crusader 1 WaS
Never Tell Me the Odds Suppresses enemy special abilities that modify initiative 1 AE
Noghri 1 GF
Opportunist +4 Attack and +10 Damage against an enemy who has activated this round 3 UH
Opportunist +20 +4 Attack and +20 Damage against an enemy who has activated this round 1 LotF
Order 66 1 CS
Override At the end of its turn, this character can designate 1 door that it can see as open or closed; it remains open or closed until the end of this character's next turn, or until it is defeated 1 RS
Penetration 10 Enemies' Damage Reduction is reduced by 10 against this character's attacks 2 BH
Pilot 5 AE
Poison +10 +10 Damage to living enemy; save 11 1 UH
Rangefinder Replaces attacks: Adjacent allies who do not move get +4 Attack against nonadjacent enemies this round 1 LotF
Razorbug Replaces attacks: sight; 10 damage; save 11 1 UH
Recon Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy 1 RS
Regeneration 10 If this character doesn't move on its turn, remove 10 damage from it at the end of that turn 3 CS
Rend +10 If both of its attacks hit the same adjacent enemy, this character's second attack gets +10 Damage 1 RS
Self-Destruct 40 When this character is defeated, each adjacent character takes 40 damage 2 LotF
Shaper +10 Yuuzhan Vong allies within 6 squares get +10 Damage. This bonus damage is multiplied by critical hits. 1 LotF
Speed 4 Can move only 4 squares and attack, or 8 squares without attacking 1 UH
Splash 10 If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11. 1 CotF
Spotter +20 If this character combines fire against a target within 6 squares, the attacker gets +20 Damage against that target 1 CS
Stable Footing Not slowed by difficult terrain or low objects 1 LotF
Stealth If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets 15 RS
Synergy +4 Attack while an allied Imperial Knight is within 6 squares 4 LotF
Thud Bug Replaces attacks: range 6; 10 damage, living target is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect. 4 UH
Triple Attack On its turn, this character can make 2 extra attacks instead of moving 4 RS
Twi'lek 3 OtOR
Twin Attack Whenever this character attacks, it makes 1 extra attack against the same target 6 BH
Unique 28 RS
Virulent Poison Dart Replaces turn: range 6; 40 damage to target living enemy; save 16 1 LotF
Vonduun Crab Armor 11 When this character takes damage, it can reduce the damage dealt by 10 with a save of 11 1 UH
Vonduun Crab Armor 16 When this character takes damage, it can reduce the damage dealt by 10 with a save of 16 1 UH
Vonduun Crab Armor 6 When this character takes damage, it can reduce the damage dealt by 10 with a save of 6 2 UH
Wall Climber This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall 1 UH
Showing 1 - 84 of 84 Special Abilities
29 Force Powers (6 New)
Showing 1 - 29 of 29 Force Powers
Name Text Chars Set
Aing-Tii Flow-Walking Force 3: Once per round, after initiative is determined, this character can take an immediate turn. This does not count as activating the character this round. 1 LotF
Battle Meditation Force 2, replaces attacks: For the rest of the skirmish, this character gains the following commander effect: Allies who combine fire grant an additional +2 Attack, and enemy characters cannot combine fire 2 CotF
Force 1 2 RS
Force 2 10 RS
Force 4 6 RS
Force 5 1 RS
Force Alter Force 1: range 6; any 1 enemy rerolls its last attack 1 CotF
Force Bubble Force 1: When this character takes damage, reduce the damage dealt by 20 1 LotF
Force Grip 1 Force 1, replaces attacks: sight; 10 damage 1 RS
Force Heal 40 Force 2, replaces attacks: touch; remove 40 damage from a living character 1 LotF
Force Leap Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity 1 RS
Force Lightning 1 Force 1, replaces attacks: range 6; 20 damage 3 LotF
Force Lightning 2 Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target 1 RS
Force Lightning 4 Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16 1 TFU
Force Push 2 Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller 4 TFU
Force Push 3 Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller 1 TFU
Force Renewal 1 This character gets 1 Force point each time it activates 10 RS
Illusion Force 1: When hit by an attack, this character takes no damage unless the attacker makes a save of 11 1 LotF
Jedi Mind Trick Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11 3 CotF
Lightsaber Assault Force 1, replaces attacks: Make 2 attacks 2 RotS
Lightsaber Block Force 1: When hit by a melee attack, this character takes no damage with a save of 11 8 CS
Lightsaber Deflect Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11 6 CS
Lightsaber Precision Force 1: This character gets +10 Damage on its next attack 1 CS
Lightsaber Riposte Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker 3 CS
Lightsaber Sweep Force 1, replaces attacks: Can attack each adjacent enemy once 1 RS
Master of the Force 2 May spend Force points up to 2 times in a single turn 2 CotF
Sever Force Force 3: replaces turn; Target adjacent character cannot spend Force points for the rest of the skirmish 1 LotF
Sith Rage Force 1: +10 Damage on all attacks this turn 1 CS
Surprise Move Force 1; Once per round, after initiative is determined, this character can immediately move up to its Speed before any other character activates 1 CS
Showing 1 - 29 of 29 Force Powers


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