Advanced Shields 1
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When this character takes damage, it reduces the damage dealt by 10 with a save of 6
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1
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BoT
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Affinity
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May be in a Sith squad
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1
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RaR
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Ambush
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This character can move and then make all its attacks against 1 enemy who has not activated this round
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1
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UH
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Ataru Style
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+4 Attack if exactly 1 enemy is within 6 squares
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1
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KotOR
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Bravado
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+4 Attack and +20 Damage against an adjacent enemy with a higher point cost
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1
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DT
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Charging Fire
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Replaces turn: Can move up to double speed, then attack
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1
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CS
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Cunning Attack
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+4 Attack and +10 Damage against an enemy who has not activated this round
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1
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RS
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Damage Reduction 10
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Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.
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1
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UH
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Deceptive
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+10 Damage against an enemy who has activated this round
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1
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TFU
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Diplomat
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If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent
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1
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TFU
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Distraction
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Suppresses adjacent enemy commander effects
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2
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DotF
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Double Attack
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On its turn, this character can make 1 extra attack instead of moving
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3
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RS
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Droid
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Immune to critical hits; not subject to commander effects
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2
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RS
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Impulsive Overwhelming Force
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If a Unique allied character is defeated, for the remainder of the skirmish this character has Overwhelming Force
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1
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BoT
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Ion Shielding
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Can ignore special abilities that affect only nonliving targets.
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1
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GaW
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Jedi Hunter
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+4 Attack and +10 Damage against enemies with Force ratings
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1
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CS
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Jedi Reflexes
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This character can make an attack of opportunity against an enemy character that moves into or out of an adjacent square. Characters with special abilities that ignore characters while moving are subject to this ability.
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1
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DotF
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Loner
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+4 Attack if no allies are within 6 squares
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1
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CS
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Melee Attack
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Can attack only adjacent enemies
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2
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RS
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Mobile Attack
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Can move both before and after attacking
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1
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RS
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Padmé's Bodyguard
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If a character whose name contains Padmé or Amidala is an adjacent ally and would take damage from an attack, this character can take the damage instead
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1
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BoT
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Pilot
|
|
1
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AE
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Rapport
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Characters named Royal Handmaiden cost 1 less when in the same squad as this character
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1
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BoT
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Rapport
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A character whose name contains Nute Gunray costs 1 less when in the same squad as this character
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1
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BoT
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Rapport
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Non-Unique Republic Naboo followers cost 1 less when in the same squad as this character
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1
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BoT
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Royal Naboo Security Forces
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|
2
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BoT
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Separatist Reserves 20
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If you roll a 1 for initiative, you can add up to 20 points of Separatist characters to your squad immediately before your first activation of the round
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1
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RotS
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Speed 4
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Can move only 4 squares and attack, or 8 squares without attacking
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1
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UH
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Squad Cover
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+4 Defense while 3 allies with the same name as this character are within 6 squares
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1
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IE
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Synergy
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+4 Attack and +4 Defense while an allied character whose name contains Qui-Gon Jinn is within 6 squares
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1
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BoT
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Tactician -4
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Add -4 to the initiative roll except on a roll of 1
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1
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BoT
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Teräs Käsi Style
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Whenever this character takes damage from a melee attack, reduce the damage dealt by 10
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1
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MotF
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Twin Attack
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Whenever this character attacks, it makes 1 extra attack against the same target
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5
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BH
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Unique
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|
6
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RS
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Wall Climber
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This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall
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2
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UH
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Wheel Form
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This character can move up to 18 squares if it does not attack
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1
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CS
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