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# | * | Name | Rarity | Cost | HitPoints | Defense | Atk | Dmg | Special Abilities | Force Powers | CE | Rating |
---|---|---|---|---|---|---|---|---|---|---|---|---|
CW 1 | Darth Sidious Hologram | VR | 11 | 20 | 20 | -- | -- | Unique | 8.76 (196) | |||
CW 2 | Ahsoka Tano | VR | 20 | 60 | 20 | 7 | 20 | Unique, Melee Attack, Double Attack, Flurry Attack, Impulsive Sweep, Synergy (+4 Atk, Anakin) | Force 3, Lightsaber Deflect | 7.22 (91) | ||
CW 3 | Anakin Skywalker, Champion of Nelvaan | R | 49 | 120 | 19 | 12 | 20 | Unique, Melee Attack, Djem So Style, Twin Attack | Force 2, Force Renewal 1, Force Grip 1, Lightsaber Block | 7.83 (127) | ||
CW 4 | Anakin Skywalker on STAP | VR | 35 | 80 | 17 | 7 | 20 | Unique, Pilot, Flight, Strafe Attack (Twin), Twin Attack | Force 4, Lightsaber Deflect | 7.20 (107) | ||
CW 5 | ARC Trooper Sniper | UC | 16 | 30 | 17 | 10 | 20 | Order 66, Accurate Shot, Deadeye, Sniper | 7.83 (86) | |||
CW 6 | Barriss Offee, Jedi Knight | R | 30 | 80 | 19 | 9 | 20 | Unique, Melee Attack, Double Attack, Synergy (+4 Atk, +4 Def, Luminara Unduli) | Force 2, Force Renewal 1, Force Heal 20, Lightsaber Deflect | 7.28 (88) | ||
CW 7 | Captain Rex | VR | 33 | 70 | 16 | 12 | 20 | Unique, Order 66, Double Attack, Greater Mobile Attack, Penetration 10, Twin Attack | 8.87 (238) | |||
CW 8 | Clone Trooper on Gelagrub | R | 24 | 80 | 16 | 10 | 30 | Order 66 | 7.18 (71) | |||
CW 9 | Commander Gree | R | 20 | 60 | 14 | 11 | 30 | Unique, Order 66 | 8.13 (92) | |||
CW 10 | Elite Clone Trooper Commander | UC | 15 | 30 | 18 | 10 | 10 | Order 66 | 7.33 (73) | |||
CW 11 | Elite Clone Trooper Grenadier | C | 13 | 20 | 14 | 8 | 20 | Order 66, EMP Grenades, Grenades 10 | 5.85 (59) | |||
CW 12 | Galactic Marine | UC | 13 | 20 | 14 | 8 | 20 | Order 66, Elite Clone Trooper, Squad Assault | 7.14 (95) | |||
CW 13 | General Aayla Secura | R | 50 | 100 | 22 | 12 | 20 | Unique, Melee Attack, Double Attack, Cunning Attack, Twi'lek | Force 4, Force Cloak, Lightsaber Deflect | 8.02 (123) | ||
CW 14 | Heavy Clone Trooper | C | 13 | 20 | 14 | 9 | 30 | Order 66, Heavy Weapon | 4.60 (81) | |||
CW 15 | Mon Calamari Knight | UC | 14 | 40 | 20 | 6 | 20 | Melee Attack | 5.62 (58) | |||
CW 16 | Odd Ball | R | 17 | 40 | 14 | 10 | 10 | Unique, Order 66, Pilot, Grenades 20, Penetration 20 | 5.99 (74) | |||
CW 17 | Padme Amidala, Senator | VR | 23 | 70 | 17 | 9 | 10 | Unique, Mobile Attack, Twin Attack | 7.89 (98) | |||
CW 18 | Star Corps Trooper | UC | 15 | 30 | 15 | 9 | 20 | Order 66, Advantageous Cover, Quick Reactions, Squad Firepower, Stable Footing | 8.19 (103) | |||
CW 19 | Wookiee Scoundrel | C | 11 | 30 | 14 | 6 | 20 | Cunning Attack, Stealth | 7.33 (79) | |||
CW 20 | Yoda on Kybuck | VR | 51 | 160 | 20 | 14 | 20 | Unique, Speed 10, Melee Attack, Double Attack, Galloping Attack | Force 5, Lightsaber Block, Master Speed | 8.49 (164) | ||
CW 21 | Battle Droid | C | 4 | 10 | 9 | 0 | 10 | Droid | -- | |||
CW 22 | Battle Droid | C | 4 | 10 | 9 | 0 | 10 | Droid | -- | |||
CW 23 | Battle Droid Sniper | UC | 10 | 10 | 9 | 5 | 20 | Droid, Accurate Shot, Heavy Weapon, Sniper | 5.60 (67) | |||
CW 24 | Chameleon Droid | R | 26 | 60 | 16 | 6 | 20 | Droid, Wall Climber, Invisibility, Mines 20 | 8.40 (125) | |||
CW 25 | Durge, Jedi Hunter | VR | 51 | 110 | 19 | 9 | 20 | Unique, Triple Attack, Bounty Hunter +4, Jedi Hunter, Lightsaber Resistance, Regeneration 20, Resilient | 8.60 (187) | |||
CW 26 | General Grievous, Droid Army Commander | VR | 57 | 100 | 19 | 8 | 20 | Unique, Cyborg, Melee Attack, Triple Attack, Jedi Hunter, Blaster 20 | 9.13 (347) | |||
CW 27 | Heavy Super Battle Droid | C | 14 | 30 | 14 | 3 | 30 | Droid, Synchronized Fire (Droids) | 6.63 (72) | |||
CW 28 | IG-100 MagnaGuard | UC | 16 | 60 | 18 | 8 | 20 | Droid, Melee Attack, Lightsaber Resistance, Electrostaff +10 | 7.23 (103) | |||
CW 29 | Neimoidian Warrior | C | 16 | 40 | 15 | 9 | 20 | Accurate Shot | 6.73 (59) | |||
CW 30 | Quarren Isolationist | UC | 9 | 30 | 14 | 6 | 20 | Melee Attack, Melee Reach 2 | 4.26 (54) | |||
CW 31 | Rocket Battle Droid | UC | 6 | 10 | 12 | 2 | 10 | Droid, Flight | 5.97 (78) | |||
CW 32 | Super Battle Droid | C | 10 | 20 | 12 | 2 | 20 | Droid, Charging Fire, Synchronized Fire (Droids) | -- | |||
CW 33 | Techno Union Warrior | C | 13 | 10 | 16 | 6 | 20 | Flux Density +10, Synchronized Fire (Droids) | 5.75 (56) | |||
CW 34 | Aqualish Warrior | C | 12 | 40 | 15 | 6 | 20 | Melee Attack, Melee Reach 2, Bloodthirsty | 5.48 (50) | |||
CW 35 | Gha Nachkt | R | 12 | 30 | 13 | 3 | 10 | Unique, Trandoshan, Rapport (Non-Unique Droids -1), Regeneration 10, Repair 10 | 7.64 (97) | |||
CW 36 | Human Soldier of Fortune | C | 14 | 40 | 17 | 8 | 20 | Deadeye, Mercenary | 6.81 (58) | |||
CW 37 | IG-86 Assassin Droid | UC | 17 | 60 | 18 | 9 | 20 | Droid, Opportunist | 8.47 (104) | |||
CW 38 | Nelvaanian Warrior | UC | 9 | 20 | 18 | 5 | 10 | Melee Attack, Melee Reach 2, Mighty Swing | 5.35 (55) | |||
CW 39 | Trandoshan Scavenger | UC | 11 | 30 | 16 | 7 | 20 | Melee Attack, Mighty Swing, Regeneration 10 | 4.56 (52) | |||
CW 40 | Utapaun Warrior | C | 14 | 50 | 20 | 7 | 10 | Melee Attack, Mighty Swing | 6.18 (66) |
Name | Text | Chars | Set |
---|---|---|---|
Accurate Shot | Can attack an enemy with cover even if it's not the nearest enemy | 3 | RS |
Advantageous Cover | +8 Defense from cover instead of +4 | 1 | RS |
Blaster 20 | Replaces attacks: sight; +12 Attack for 20 Damage | 1 | CW |
Bloodthirsty | +10 Damage on melee attacks against enemies at half Hit Points or less | 1 | CW |
Bounty Hunter +4 | +4 Attack against Unique enemies | 1 | RS |
Charging Fire | Replaces turn: Can move up to double speed, then attack | 1 | CS |
Cunning Attack | +4 Attack and +10 Damage against an enemy who has not activated this round | 2 | RS |
Cyborg | Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects | 1 | CS |
Deadeye | On this character's turn, if it doesn't move, it gets +10 Damage | 2 | CS |
Djem So Style | Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker. | 1 | KotOR |
Double Attack | On its turn, this character can make 1 extra attack instead of moving | 5 | RS |
Droid | Immune to critical hits; not subject to commander effects | 9 | RS |
Electrostaff +10 | +10 Damage against adjacent nonliving enemies. An adjacent living enemy hit by this character's attack is considered activated this round; save 11. | 1 | CW |
Elite Clone Trooper | Counts as a character named Elite Clone Trooper | 1 | CW |
EMP Grenades | A nonliving character that is subject to this character's Grenades ability is considered activated this round; save 11. Huge and larger characters ignore this effect. | 1 | CW |
Flight | Ignores difficult terrain, enemy characters, low objects, and pits when moving | 2 | RS |
Flurry Attack | Whenever this character scores a critical hit, it can make 1 immediate extra attack | 1 | CS |
Flux Density +10 | +10 Damage if one or more Droid characters combine fire with this character | 1 | CW |
Galloping Attack | As this character moves, it can attack each adjacent enemy, +4 Attack; this turn, this character cannot attack any enemy twice and cannot move directly back into a space it has just left. This ability is usable only on this character's turn. | 1 | CS |
Greater Mobile Attack | Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement. | 1 | LotF |
Grenades 10 | Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11 | 1 | RS |
Grenades 20 | Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11 | 1 | UH |
Heavy Weapon | Can't attack and move in the same turn | 2 | RS |
Impulsive Sweep | If a Unique allied character is defeated, this character can immediately attack each adjacent enemy once | 1 | CS |
Invisibility | Cannot be targeted by nonadjacent enemies | 1 | CW |
Jedi Hunter | +4 Attack and +10 Damage against enemies with Force ratings | 2 | CS |
Lightsaber Resistance | +2 Defense when attacked by an adjacent enemy with a Force rating | 2 | RotS |
Melee Attack | Can attack only adjacent enemies | 13 | RS |
Melee Reach 2 | When attacking, this character treats enemies up to 2 squares away as adjacent | 3 | UH |
Mercenary | This character can move only if it cannot make an attack from its starting space | 1 | CS |
Mighty Swing | On its turn, if this character doesn't move, it gets +10 Damage against adjacent enemies | 3 | RS |
Mines 20 | An enemy that moves adjacent to this character takes 20 damage; save 11 | 1 | CW |
Mobile Attack | Can move both before and after attacking | 1 | RS |
Opportunist | +4 Attack and +10 Damage against an enemy who has activated this round | 1 | UH |
Order 66 | 10 | CS | |
Penetration 10 | Enemies' Damage Reduction is reduced by 10 against this character's attacks | 1 | BH |
Penetration 20 | Enemies' Damage Reduction is reduced by 20 against this character's attacks | 1 | BH |
Pilot | 2 | AE | |
Quick Reactions | +6 Attack when making attacks of opportunity | 1 | CS |
Rapport | Non-Unique Droids cost 1 less when in a squad with this character | 1 | CW |
Regeneration 10 | If this character doesn't move on its turn, remove 10 damage from it at the end of that turn | 2 | CS |
Regeneration 20 | If this character doesn't move on its turn, remove 20 damage from it at the end of that turn | 1 | CW |
Repair 10 | Replaces attacks: touch; remove 10 damage from 1 Droid character | 1 | RS |
Resilient | Immune to critical hits | 1 | CW |
Sniper | Other characters do not provide cover against this character's attack | 2 | CS |
Speed 10 | Can move up to 10 squares and attack, or 20 squares without attacking | 1 | BH |
Squad Assault | +4 Attack while 3 allies with the same name as this character are within 6 squares | 1 | KotOR |
Squad Firepower | +10 Damage while 3 allies with the same name as this character are within 6 squares | 1 | CW |
Stable Footing | Not slowed by difficult terrain or low objects | 1 | LotF |
Stealth | If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets | 1 | RS |
Strafe Attack | As this character moves, it can attack each enemy whose space it enters; this character can use Twin Attack when making a Strafe Attack, but it cannot make a Strafe Attack against any enemy twice and cannot move directly back into a space it has just left. This ability is usable only on this character's turn. | 1 | CW |
Synchronized Fire | Droid characters who combine fire with this character grant +6 Attack instead of +4 | 3 | CS |
Synergy | +4 Attack and +4 Defense while an allied character whose name contains Luminara Unduli is within 6 squares | 1 | CW |
Synergy | +4 Attack while an allied character whose name contains Anakin is within 6 squares | 1 | CW |
Trandoshan | 1 | CW | |
Triple Attack | On its turn, this character can make 2 extra attacks instead of moving | 2 | RS |
Twi'lek | 1 | OtOR | |
Twin Attack | Whenever this character attacks, it makes 1 extra attack against the same target | 4 | BH |
Unique | 14 | RS | |
Wall Climber | This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall | 1 | UH |
Name | Text | Chars | Set |
---|---|---|---|
Force 2 | 2 | RS | |
Force 3 | 1 | RS | |
Force 4 | 2 | RS | |
Force 5 | 1 | RS | |
Force Cloak | Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked | 1 | KotOR |
Force Grip 1 | Force 1, replaces attacks: sight; 10 damage | 1 | RS |
Force Heal 20 | Force 2, replaces attacks: touch; remove 20 damage from a living character | 1 | RS |
Force Renewal 1 | This character gets 1 Force point each time it activates | 2 | RS |
Lightsaber Block | Force 1: When hit by a melee attack, this character takes no damage with a save of 11 | 2 | CS |
Lightsaber Deflect | Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11 | 4 | CS |
Master Speed | Force 1: This character can move 6 extra squares on its turn as part of its move | 1 | CS |