A Family in Balance
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Your squad must only contain exactly two other characters of any faction; both must be Medium followers with Force ratings. An ally who spends Force points only once on a turn may spend this character's Force points instead of its own. This character is defeated if it activates with no ally with a Damage value greater than 0.
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1
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NST
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Accurate Shot
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Can attack an enemy with cover even if it's not the nearest enemy
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1
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RS
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Camaraderie
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An ally named Chewbacca with Bowcaster gains Accurate Shot
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1
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NST
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Central Placement
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Set up on your half of the battle map within four squares of the center
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1
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NST
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Combat Medic
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When this character is within 6 squares of an enemy character, add +10 to the amount of damage removed from target character when this character uses an ability that removes damage from an ally
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1
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TOR
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Cosmic Balance
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Whenever a character deals (to an enemy) damage that is more than twice its printed Damage rating, a different enemy removes 10 damage
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1
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NST
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Diplomat
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If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent
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1
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TFU
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Double Attack
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On its turn, this character can make 1 extra attack instead of moving
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1
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RS
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Flight
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Ignores difficult terrain, enemy characters, low objects, and pits when moving
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1
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RS
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Gambler's Luck
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Once per turn, this character can reroll an attack, adding +4 to the result. If the attack misses, this character takes 10 damage.
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1
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DotF
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Hapan
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1
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LTA
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Heal 20
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Replaces attacks: touch; remove 20 damage from a living character
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1
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MotF
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Independent Outfit
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Also counts as a Fringe character for the purpose of commander effects
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1
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DT
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Long Shot 20
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+4 Attack and +20 Damage when this character is at half Hit Points or less
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1
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MotF
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Lucky Break
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This turn, if this character has more than 10 Hit Points when targeted by an enemy, his Hit Points cannot be reduced below 10
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1
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NST
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Melee Attack
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Can attack only adjacent enemies
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3
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RS
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Opportunist
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+4 Attack and +10 Damage against an enemy who has activated this round
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1
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UH
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Pilot
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2
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AE
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Rapport
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Costs 5 less when in the same squad as a Unique Resistance commander
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1
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NST
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Resistance
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1
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TFA
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Self-Reliant
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This character cannot gain Force Points or spend Force points from another character
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1
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CotG
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Shrouded
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Cannot be targeted by enemy abilities within 6 squares. Cannot gain abilities that reduce or prevent damage.
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1
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MCA
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Stationary Apparition
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Cannot move or be moved. Ignores characters and terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target, the nearest enemy, or adjacent. Not subject to commander effects. Does not provide cover.
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1
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NST
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That's Not How The Force Works
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Characters without a Force rating cannot gain or spend Force points
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1
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NST
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Throne of Balance
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May be used only while unactivated: When a character within line of sight declares an attack, consider this character activated. This turn, all characters (including this character) use only printed Attack, Defense, and Damage ratings.
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1
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NST
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Unique
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6
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RS
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Vision in the Cave of Evil
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At the start of the skirmish, choose a Unique ally with Hit Points and a Force rating. That ally must attempt a save of 6 when it activates within 3 squares of this character. On a failure, it takes 10 damage. On a success, it gains 1 Force point from this character, and it may spend Force points one additional time this turn. This character loses a Force point whenever an enemy activates within 3 squares of it. This character is defeated when it has no Force points remaining or if the chosen ally is defeated.
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1
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NST
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