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How the constant sloshing doesn't drive you mad, I have no idea.

Long Time Ago (v11 main)

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45 Characters
Showing 1 - 45 of 45 Characters
# * Name Rarity Cost HitPoints Defense Atk Dmg Special Abilities Force Powers CE Rating
LTA 1 Old Republic Beast-Lord UC 38 110 20 10 20 Cunning Attack, Double Attack, Empathy, Survival Expert, Synergy +4 (nc Beast Rider, +4/+4) Has CE 7.83 (6)
LTA 2 Old Republic Covenant Defender C 21 80 18 10 20 Melee Attack, Double Attack, Defender, Difficult Target +6, Shien Style Force 3, Knight Speed 8.00 (6)
LTA 3 Old Republic Green Jedi Commander UC 30 130 20 12 20 Green Jedi, Melee Attack, Twin Attack, Greater Mobile Attack, Affinity (with Corran Horn), Draw Fire, Indiscriminate Reactions Force 4, Surprise Move Has CE 8.00 (6)
LTA 4 Old Republic Odan-Urr R 35 110 20 11 20 Unique, Melee Attack, Double Attack Force 2, Force Renewal 1, Master of the Force 2, Dark Assault 2, Lightsaber Defense, Odan-Urr's Battle Meditation 8.17 (6)
LTA 5 Old Republic Vima Sunrider R 33 100 20 11 20 Unique, Melee Attack, Twin Attack, Agile, Charging Assault, Loner, Sokan, Stable Footing, Synergy +2 (+2att/+2def, nc Thon / Odan-Urr) Force 2, Force Renewal 1, Knight Speed, Lightsaber Deflect 8.11 (9)
LTA 6 Sith Darth Cognus VR 50 120 20 13 20 Unique, Melee Attack, Twin Attack, Doctrine of Fear, Evade, Intuition, Parry, Stealth Force 2, Force Suppression, Sith Spell, Surprise Attack 8.25 (12)
LTA 7 Sith Krath Death Witch C 12 30 14 4 10 Melee Attack, Cloaked, Steal Force Force 1, Force Lightning 1 Has CE 9.00 (7)
LTA 8 Sith Naddist Cultist C 18 40 15 6 20 Close-Quarters Fighting, Cultist, Deceptive, Guile, Stealth Force 1, Force Thrust, Lightsaber Assault 7.40 (5)
LTA 9 Sith Queen Amanoa R 20 70 20 4 10 Unique, Melee Attack, Defender, Disciplined Leader Force 2, Force Renewal 1, Illusion, Sith Hatred Has CE 8.13 (8)
LTA 10 Sith Warb Null R 40 110 20 11 30 Unique, Melee Attack, Double Attack, Damage Reduction 10, Distraction, Rolling Attacks, Shii-Cho Style Mastery Force 3, Lightsaber Deflect 8.20 (10)
LTA 11 Sith Old Republic XT-6 Droid C 3 10 9 0 0 Droid, Melee Attack, Speed 4, Affinity (Old Republic), Low Caste, Service Droid 8.71 (7)
LTA 12 Republic Coleman Kcaj R 23 90 18 11 20 Unique, Melee Attack, Force Bond (old Rep Jedi > Door Shatter/Whirlwind Attack) Force 3, Door Shatter 1, Whirlwind Attack 8.57 (7)
LTA 13 Republic Commander Bly R 30 60 16 11 20 Unique, Order 66, Advantageous Cover, Clone Commander (Aayla Secura), Final Shot, Flight, Squad Member, Twin Attack Has CE 8.50 (4)
LTA 14 Republic Felucia Clone Trooper C 17 30 15 9 10 Order 66, Death Strike, Squad Cover, Star Corps Trooper, Twin Attack 8.00 (4)
LTA 15 Separatists Haor Chall Engineer C 12 10 12 3 10 Industrial Repair 20 Has CE 5.50 (6)
LTA 16 Separatists Octuptarra Combat Droid C 24 60 16 7 20 Droid, Speed 8, Triple Attack, Damage Reduction 10, Self-Destruct 20, Single-Shot Blaster, Splash 20, Wall Climber 8.17 (6)
LTA 17 Rebel Artoo-Detoo (R2-D2) VR 18 80 16 8 10 Unique, Droid, Melee Attack, Advanced Door Gimmick, Camaraderie (C-3PO > Adv. Door Gimmick), Override, Rival (non-Unique Droids, Smoke Screen, Such Devotion in a Droid Has CE 7.92 (13)
LTA 18 Rebel Han Solo, Captain of the Millennium Falcon R 48 90 18 10 20 Unique, Pilot, Double Attack, Accurate Shot, Advantageous Attack, Han Shot First, Quick Draw Has CE 9.11 (9)
LTA 19 Rebel Lando Calrissian, Infiltrator VR 21 70 18 10 20 Unique, Melee Attack, Double Attack, Greater Mobile Attack, Rapport (Leia Bounty Hunter or Captive, -3), Specialization (Unique Rebels > GMA), Stealth Has CE 9.00 (8)
LTA 20 Rebel See-Threepio (C-3PO) VR 12 30 16 0 0 Unique, Droid, Melee Attack, 3720 to 1, Diplomat, Distraction, Relay Orders, Shut Them All Down Has CE 8.85 (13)
LTA 21 Rebel Son of Skywalker R 45 110 20 12 20 Unique (named Luke), Melee Attack, Double Attack, Duel, Enraged Reactions, Hero's Decoy, Our Last Hope, Rapport (Light Spirits, -5) Force 2, Lightsaber Defense Has CE 8.17 (6)
LTA 22 Imperial Darth Vader of Lothal VR 45 140 22 14 20 Unique, Melee Attack, Double Attack, Twin Attack, Speed 8, Battle Ready (Imperial), Duel, Force-Attuned Armor, Ranged Defense Expert +2, Rival (non-Trooper commanders w/o Force), Shien Style Force 3, Force Renewal 1, Master of the Force 2, Surprise Attack, Surprise Move 7.94 (16)
LTA 23 Imperial New Republic Head of State Jagged Fel R 25 80 18 10 10 Unique, Affinity (New Republic), Camaraderie (nc Jaina Solo > Twin Attack), Rival (Daala), Tactician +4, Twin Attack Has CE 8.33 (3)
LTA 24 Imperial Mara Jade, Hand of Judgment R 30 70 19 10 20 Unique, Melee Attack, Twin Attack, Agile, Coordinated Movement (Imperial w/Independent Outfit), Imperial Hunter, Independent Outfit Force 0, Force Renewal 1, Lightsaber Assault, Lightsaber Reflect (all damage) Has CE 8.83 (6)
LTA 25 Imperial Stormtrooper TK-421 VR 10 70 16 4 10 Unique, Why Aren't You At Your Post? 4.60 (15)
LTA 26 New Republic 967 Commando C 12 30 16 7 20 Galactic Alliance, Camaraderie (Ben Skywalker/Shevu > Squad Member), Rapport (-1, nc Jacen Solo), Squad Assault, Squad Member, Stealth 6.80 (5)
LTA 27 New Republic Ben Skywalker, Jedi R 24 80 18 8 20 Unique, Melee Attack, Double Attack, Camaraderie (Captain Shevu > Cunning Attack), Cunning Attack, Distraction, Stealth, Synergy +2 (+2att/+2def, nc Luke) Force 2, Force Renewal 1, Force Pull 2, Lightsaber Defense, Surprise Move 8.75 (4)
LTA 28 New Republic Callista, Force Spirit VR 25 0 0 -1 -1 Unique, Speed 8, Light Spirit, Override Has CE 8.38 (8)
LTA 29 New Republic Colonel Jacen Solo R 45 130 21 13 20 Unique, Galactic Alliance, Melee Attack, Affinity (for Lumiya), Battle Ready (Galactic Alliance), Camaraderie (nc Lumiya/Tahiri > GMA), Counter-terrorism, Double Attack, Greater Mobile Attack, Predictive Reflexes, Rapport (nc Ben Skywalker/Shevu, -2) Force 2, Force Renewal 1, Force Cloak, Sith Rage 2 Has CE 8.60 (10)
LTA 30 New Republic Hapan Loyalist C 15 50 16 9 20 Defensive Stance +4, Double Attack, Synergy +2 (+2/+2, Unique Hapan), Hapan 8.33 (3)
LTA 31 New Republic Prince Isolder R 30 90 19 10 20 Unique, Hapan, Pilot, Double Attack, Advanced Shields 1, Bravado +10, Jolt, Solo Hunter Has CE 6.86 (7)
LTA 32 Fringe Bib Fortuna, Majordomo VR 20 50 13 4 10 Unique, Hutt Cartel, Melee Attack, Camaraderie (Followers > Hutt Cartel), Death Strike, Rapport (nc Jabba, -8), Rival (non-Fringe and Talon Karrde Inf. Broker), Specialization (Hutt Cartel w/>10 dmg > CQF+Death Strike), Twi'lek Has CE 8.71 (7)
LTA 33 Fringe Bright Tree Village Ewok C 11 40 16 6 10 Melee Attack, Bravado +10, Swarm +1 (Ewok) 8.43 (7)
LTA 34 Fringe Chiss Ascendancy Commander UC 30 80 17 9 20 Opportunist, Rapport (named Chiss Trooper, -2), Tactician +2 Has CE 8.80 (5)
LTA 35 Fringe Chiss Fleet Officer UC 26 80 17 8 20 Double Attack, Advantageous Attack, Defensive Stance +2, Tactician +4 Has CE 7.40 (5)
LTA 36 Fringe Cindel Towani VR 10 40 14 2 0 Unique, Ewok, Melee Attack, Camaraderie (nc Wicket/Towani > Evade), Coordinated Movement (Unique Ewok ally), Evade, Protective +10 (nc Towani) 5.14 (7)
LTA 37 Fringe Dianoga UC 14 50 14 10 20 Melee Attack, Clamp, Cloaked, Forward Positioning, Non-sentient, Stable Footing 6.60 (5)
LTA 38 Fringe Keeper of the Whills VR 15 0 0 -1 -1 Unique, Journal of the Whills 7.43 (7)
LTA 39 Fringe Mace Towani R 16 60 16 8 10 Unique, Ewok, Bravado +10, Protective +10 (nc Towani) Has CE 6.00 (7)
LTA 40 Fringe Revan, Returned VR 100 160 22 15 20 Unique, Melee Attack, Double Attack, Twin Attack, Force-Attuned Reflexes, Shien Style Force 2, Force Renewal 2, Master of the Force 2, Force Bubble 3, Leaping Assault, Lightsaber Throw 3, Sith Sorcery Has CE 8.00 (11)
LTA 41 Fringe Sanyassan Marauder C 8 20 16 4 10 Close-Quarters Fighting, Merciless 10, Pinpoint Attacks 5.60 (5)
LTA 42 Mandalorians Crusader Blademaster C 24 70 18 10 20 Melee Attack, Double Attack, Ambush, Death Strike, Defensive Stance +2, Parry, Synergy +2 (Taung W./Crusader Bldmast, +2/+2) 6.83 (6)
LTA 43 Mandalorians Mandalorian Knight UC 30 100 19 11 20 Melee Attack, Double Attack, Beskar'gam, Ranged Defense Expert +4 Force 2, Force Renewal 1, Knight Speed, Lightsaber Assault, Lightsaber Reflect (all damage) 8.10 (10)
LTA 44 Yuuzhan Vong Dovin Basal Keeper UC 22 90 19 2 20 Melee Attack, Dovin Basal, Force Immunity, Master Shaper Has CE 8.60 (5)
LTA 45 Yuuzhan Vong Grutchin C 20 60 16 8 20 Savage, Melee Attack, Flight, Absorb Minerals, Charging Assault, Demolish, Force Immunity, Self-Destruct 20, Splash 10, Vonduun Crab Armor 11 7.67 (3)
Showing 1 - 45 of 45 Characters
147 Special Abilities (55 New)
Showing 1 - 147 of 147 Special Abilities
Name Text Chars Set
3720 to 1 If any Unique Rebel character in your squad is missed by an attack, all Unique Rebel characters in your squad gain Cloaked for the rest of the round 1 LTA
Absorb Minerals +10 Damage against Droid enemies and enemies with Mounted Weapon 1 TFU
Accurate Shot Can attack an enemy with cover even if it's not the nearest enemy 1 RS
Advanced Door Gimmick At the end of its turn, this character can designate 1 door that he can see as open; it remains open and cannot be closed until the end of this character's next turn, or until he is defeated 1 Ven
Advanced Shields 1 When this character takes damage, it reduces the damage dealt by 10 with a save of 6 1 BoT
Advantageous Attack +10 Damage against an enemy who has not activated this round 2 CS
Advantageous Cover +8 Defense from cover instead of +4 1 RS
Affinity A character whose name contains Lumiya may be in your squad regardless of faction 1 LTA
Affinity May be in a New Republic squad 1 LotF
Affinity May be in a squad with a character whose name contains Corran Horn 1 SHA
Affinity May be in an Old Republic squad 1 JA
Agile This character can move 2 extra squares at the end of its turn 2 SnV
Ambush This character can move and then make all its attacks against 1 enemy who has not activated this round 1 UH
Battle Ready After setup, Galactic Alliance characters in your squad (including this character) may move up to double speed immediately before the first activation 1 LTA
Battle Ready After setup, Imperial characters in your squad (including this character) may move up to double speed immediately before the first activation 1 LTA
Beskar'gam When this character takes damage, it reduces the damage dealt by 10 with a save of 11 1 DotF
Bravado +10 +4 Attack and +10 Damage against an adjacent enemy with a higher point cost 3 DotF
Camaraderie Allies whose names contain Ben Skywalker or Shevu gain Squad Member 1 LTA
Camaraderie Allies whose names contain Lumiya or Tahiri gain Greater Mobile Attack 1 LTA
Camaraderie Allies whose names contain Wicket or Towani gain Evade 1 LTA
Camaraderie An ally named Captain Shevu gains Cunning Attack 1 LTA
Camaraderie An ally who counts as C-3PO gains Advanced Door Gimmick 1 LTA
Camaraderie An ally whose name contains Jaina Solo gains Twin Attack 1 LTA
Camaraderie Followers gain Hutt Cartel 1 LTA
Charging Assault Replaces turn: Can move up to double speed, then make an attack against an adjacent enemy 2 LTA
Clamp An enemy hit by this character's attack takes +10 Damage and cannot move this round; save 11 negates 1 MotF
Cloaked If this character has cover, it cannot be targeted by nonadjacent enemies 2 KotOR
Clone Commander After setup, if he has an ally whose name contains Aayla Secura, this character gains Disciplined Leader for the rest of the skirmish 1 LTA
Close-Quarters Fighting +4 Attack against adjacent enemies 2 LotF
Coordinated Movement At the end of this character's turn, 1 Imperial ally with Independent Outfit may immediately move up to 2 squares 1 LTA
Coordinated Movement At the end of this character's turn, 1 Unique Ewok ally may immediately move up to 2 squares 1 LTA
Counter-terrorism Living characters added to a squad via Reinforcements or Reserves cost 2 more 1 LTA
Cultist While a character with Dark Force Spirit is within 4 squares, this character gains Force Renewal 1 and Sith Rage 1 LTA
Cunning Attack +4 Attack and +10 Damage against an enemy who has not activated this round 2 RS
Damage Reduction 10 Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability. 2 UH
Death Strike +10 Damage against an enemy that is adjacent to an allied character 3 MotF
Deceptive +10 Damage against an enemy who has activated this round 1 TFU
Defender When an ally with a Force rating and Melee Attack within 2 squares is hit by an attack from a nonadjacent enemy, this character prevents the damage with a save of 11 2 LTA
Defensive Stance +2 +2 Defense while activated 2 EA
Defensive Stance +4 This character gets +4 Defense while activated 1 EA
Demolish Ignores Damage Reduction of adjacent targets 1 UH
Difficult Target +6 +6 Defense against nonadjacent enemies 1 LTA
Diplomat If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent 1 TFU
Disciplined Leader This character's commander effect cannot be suppressed 1 Ven
Distraction Suppresses adjacent enemy commander effects 3 DotF
Doctrine of Fear Enemy characters within 6 squares get -4 Attack 1 AE
Double Attack On its turn, this character can make 1 extra attack instead of moving 16 RS
Dovin Basal An enemy farther than 6 squares cannot target this character or allies within 2 squares with an attack, except when combining fire; save 16 negates. 1 LTA
Draw Fire If an enemy targets an ally within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11 1 RS
Droid Immune to critical hits; not subject to commander effects 4 RS
Duel When an enemy targets with a nonmelee attack outside of its turn, this character does not count as a legal target or the nearest enemy 2 LTA
Empathy Allies with Savage within 6 squares lose Savage 1 UH
Enraged Reactions Once per turn, when hit by an attack, this character may make an immediate attack against that attacker if it can 1 GH
Evade When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11 2 CS
Ewok 2 AE
Final Shot On this character's turn, if it doesn't move, it gets +30 Damage against enemies with 50 or fewer Hit Points remaining 1 DT
Flight Ignores difficult terrain, enemy characters, low objects, and pits when moving 2 RS
Force Bond Allies named Ki-Adi-Mundi, Kit Fisto, Agen Kolar, Plo Koon, Saesee Tiin, Shaak Ti or Stass Allie gain Door Shatter 1 and Whirlwind Attack 1 LTA
Force Immunity Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities 2 UH
Force-Attuned Armor Whenever this character takes damage, it reduces the damage by 10 with a save of 11 1 JA
Force-Attuned Reflexes This character can make an attack of opportunity against enemies with special abilities or Force powers that ignore characters while moving 1 Ven
Forward Positioning Set up anywhere on your half of the battle map 1 GH
Galactic Alliance 2 WaS
Greater Mobile Attack Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement. 3 LotF
Green Jedi 1 SHA
Guile +4 Attack against unactivated enemies 1 EA
Han Shot First On this character's turn, if no other characters are activated, he gets +6 Attack, +20 Damage, and enemies may not reroll or gain bonuses to saves 1 LTA
Hapan 2 LTA
Hero's Decoy Whenever a small or medium Unique ally within 6 squares is targeted, this character may switch positions with that character. This character becomes the target instead. 1 LTA
Hutt Cartel 1 LTA
Imperial Hunter +4 Attack and +10 Damage against Imperial enemies 1 LTA
Independent Outfit Also counts as a Fringe character for the purpose of commander effects 1 DT
Indiscriminate Reactions Whenever this character takes damage from a nonadjacent attack, attempt a save of 11. On a success, this character can make an immediate attack against an adjacent enemy, ignoring special abilities or commander effects that prevent targeting or attacking. 1 EA
Industrial Repair 20 Replaces attacks: touch; remove 20 damage from 1 character with Mounted Weapon 1 TFU
Intuition Once per round, after initiative is determined, this character can immediately move up to its speed before any other character activates 1 BH
Jolt An enemy hit by this character's attack is considered activated this round; save 11. Huge and larger characters ignore this effect. 1 TFU
Journal of the Whills Ignores characters and terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target, the nearest enemy, or adjacent. Not subject to commander effects. Does not provide cover. At the start of the skirmish, choose a Unique ally whose name contains Skywalker, Leia, or Vader. That character is considered to be within range of allies’ commander effects, and its own commander effects have unlimited range. Also choose Disciplined Leader or Willing to Serve. For the rest of the skirmish, the chosen character gains the chosen ability. When that character is defeated, this character chooses another Unique ally whose name contains Skywalker, Leia, or Vader. Any "at the start of the skirmish" instances are immediately resolved. This character is defeated when there are no more such characters to choose. 1 LTA
Light Spirit Ignores characters and terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target, the nearest enemy, or adjacent. Not subject to commander effects. Does not provide cover. At the start of the skirmish, choose a Unique allied character with a Force rating. That ally gains Force Renewal 1 and Mettle while within 4 squares of this character. This character is defeated if the chosen ally is defeated. An enemy within 6 squares can spend 1 Force point to defeat this character; save 11. This effect replaces that enemy's attacks. 1 AE
Loner +4 Attack if no allies are within 6 squares 1 CS
Low Caste Cannot be added to a squad via any character’s Reinforcements or Reserves abilities. This character's cost cannot be reduced. 1 AaO
Master Shaper Choose one Yuuzhan Vong ally, that character gets +4 Attack and +10 Damage and gains Demolish for the rest of the skirmish 1 DotF
Melee Attack Can attack only adjacent enemies 27 RS
Merciless 10 +10 Damage against enemies at half Hit Points or less 1 Ven
Non-sentient Not subject to commander effects. This character cannot gain Diplomat or Aggressive Negotiations. 1 INV
Opportunist +4 Attack and +10 Damage against an enemy who has activated this round 1 UH
Order 66 2 CS
Our Last Hope At the end of an enemy's turn, if all allies are activated this character may immediately move 2 squares. If all characters are activated, he may also make 2 immediate attacks at +4 Attack and +10 Damage. 1 LTA
Override At the end of its turn, this character can designate 1 door that it can see as open or closed; it remains open or closed until the end of this character's next turn, or until it is defeated 2 RS
Parry When hit by a melee attack, this character takes no damage with a save of 11 2 BH
Pilot 2 AE
Pinpoint Attacks Replaces turn: can move up to double speed, then choose up to three lower-cost targets within 6 squares, ignoring cover. Attack each target once. 1 WaS
Predictive Reflexes Once per turn, when hit by attack, this character may immediately move up to his speed or make an attack 1 LTA
Protective +10 +10 Damage while a wounded ally whose name contains Towani is within 6 squares 2 LTA
Quick Draw This character can make an attack of opportunity against enemies with special abilities or Force powers that ignore characters while moving 1 TOR
Ranged Defense Expert +2 Whenever this character is targeted by a nonadjacent enemy, he gets +2 to save rolls against that enemy's attack and special abilities that turn 1 LTA
Ranged Defense Expert +4 Whenever this character is targeted by a nonadjacent enemy, it gets +4 to save rolls against that enemy's attack and special abilities that turn 1 EA
Rapport A character named Leia, Bounty Hunter or Princess Leia, Captive costs 3 less when in the same squad as this character 1 LTA
Rapport A character whose name contains Jabba costs 8 less when in the same squad as this character 1 LTA
Rapport Characters named Chiss Trooper cost 2 less when in the same squad as this character 1 LTA
Rapport Characters whose names contain Ben Skywalker or Shevu cost 2 less when in the same squad as this character 1 LTA
Rapport Characters with Light Spirit cost 5 less when in the same squad as this character 1 LTA
Rapport Costs 1 less when in the same squad as a character whose name contains Jacen Solo 1 LTA
Relay Orders Each allied commander can count distance from this character as well as from itself for the purpose of commander effects 1 IE
Rival Cannot be in a squad with any character whose name contains Daala 1 LTA
Rival Cannot be in a squad with any non-Fringe characters or a character named Talon Karrde, Information Broker 1 LTA
Rolling Attacks On its turn, each time this character defeats an adjacent enemy by making an attack, it can immediately move 2 squares and then make 1 attack against another adjacent enemy at +4 Attack without provoking an attack of opportunity 1 WaS
Savage This character must end its move next to an enemy if it can and does not benefit from commander effects 1 RS
Self-Destruct 20 When this character is defeated, each adjacent character takes 20 damage 2 UH
Service Droid At the end of an ally's turn, you may remove this character from play (it is defeated) to activate an unactivated ally within 4 squares, without counting toward the number of activations this phase. Service Droid can be used only once per phase. 1 LTA
Shien Style When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes 10 damage; save 11 3 WaS
Shii-Cho Style Mastery +4 Attack, +4 Defense and +4 to saves when 3 or more enemies are within 6 squares 1 LTA
Shut Them All Down When an ally whose name contains R2-D2 ends his turn adjacent to this character, you may cancel all abilities designating doors as temporarily open or closed 1 LTA
Single-Shot Blaster This character cannot gain Twin Attack 1 Ven
Smoke Screen Replaces attacks: For the rest of the round, this character and allies within 2 squares are considered to have cover 1 SHA
Sokan This character ignores Rigged Detonators. When this character is in a square with low objects, enemies automatically fail saves against this character's attacks and abilities. 1 LTA
Solo Hunter +4 Attack and +10 Damage against enemies whose names contain Solo 1 RaR
Specialization Hutt Cartel allies with a printed Damage rating greater than 0 gain Death Strike and Close-Quarters Fighting. Ignore this ability if any ally counts as having the same name as another ally 1 LTA
Specialization Unique Rebel allies gain Greater Mobile Attack. Ignore this ability if any ally counts as having the same name as another ally. 1 LTA
Speed 4 Can move only 4 squares and attack, or 8 squares without attacking 1 UH
Speed 8 Can move up to 8 squares and attack, or 16 squares without attacking 3 RotS
Splash 10 If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11. 1 CotF
Splash 20 If this character's attack hits, all characters adjacent to the target take 20 damage; save 11. If the attack misses, the target and all adjacent characters take 20 damage; save 11. 1 TFU
Squad Assault +4 Attack while 3 allies with the same name as this character are within 6 squares 1 KotOR
Squad Cover +4 Defense while 3 allies with the same name as this character are within 6 squares 1 IE
Squad Member Counts as having the same name as any ally for purposes of special abilities whose names contain Squad. Gains abilities whose names contain Squad from allies within 6 squares. 2 AaO
Stable Footing Not slowed by difficult terrain or low objects 2 LotF
Star Corps Trooper Counts as a character named Star Corps Trooper 1 LTA
Steal Force Replaces attacks: touch; 1 adjacent character with a Force rating loses 1 Force point and this character gains 1 Force point 1 DT
Stealth If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets 5 RS
Such Devotion in a Droid If this character ends his turn adjacent to an ally who counts as Luke, Leia, Yoda, Obi-Wan, or C-3PO, another Medium or smaller ally who counts as one of those characters may immediately move up to 6 squares toward this character 1 LTA
Survival Expert +4 to this character’s save rolls 1 CotG
Swarm +1 +1 Attack against a target for each allied Ewok adjacent to that target 1 RS
Synergy +2 +2 Attack and +2 Defense while a Unique Hapan ally is within 6 squares 1 LTA
Synergy +2 +2 Attack and +2 Defense while an ally whose name contains Luke is within 6 squares 1 LTA
Synergy +2 +2 Attack and +2 Defense while an ally whose name contains Thon or Odan-Urr is within 6 squares 1 LTA
Synergy +2 Allies named Taung Warrior or Crusader Blademaster get +2 Attack and +2 Defense while within 6 squares of this character 1 LTA
Synergy +4 Allies whose names contain Beast Rider get +4 Attack and +4 Defense while within 6 squares of this character 1 LTA
Tactician +2 Add +2 to the initiative roll except on a roll of 1 1 SnV
Tactician +4 Add +4 to the initiative roll except on a roll of 1 2 DotF
Triple Attack On its turn, this character can make 2 extra attacks instead of moving 1 RS
Twi'lek 1 OtOR
Twin Attack Whenever this character attacks, it makes 1 extra attack against the same target 9 BH
Unique 24 RS
Unique Counts as a character named Luke 1 LTA
Vonduun Crab Armor 11 When this character takes damage, it can reduce the damage dealt by 10 with a save of 11 1 UH
Wall Climber This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall 1 UH
Why Aren't You At Your Post? When this character would be defeated by an enemy, replace this character with a character named Luke Skywalker in Stormtrooper Armor instead. The new character is considered activated and joins the opponent's squad until the end of the skirmish. 1 LTA
Showing 1 - 147 of 147 Special Abilities
32 Force Powers (3 New)
Showing 1 - 32 of 32 Force Powers
Name Text Chars Set
Dark Assault 2 Force 2: If this character doesn't move this turn, it gets +4 Attack and +10 Damage on all its attacks this turn 1 Epic
Door Shatter 1 Force 1, replaces attacks: range 6; Designate 1 door as open; it remains open for the rest of the skirmish and cannot be closed 1 Ven
Force 0 1 LTA
Force 1 2 RS
Force 2 9 RS
Force 3 4 RS
Force 4 1 RS
Force Bubble 3 Force 3: When this character takes damage, reduce the damage dealt by 40 1 LTA
Force Cloak Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked 1 KotOR
Force Lightning 1 Force 1, replaces attacks: range 6; 20 damage 1 LotF
Force Pull 2 Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy. 1 Ven
Force Renewal 1 This character gets 1 Force point each time it activates 8 RS
Force Renewal 2 This character gets 2 Force points each time it activates 1 CotF
Force Suppression Force 2, replaces attacks; For the rest of the skirmish, this character gains the following Force ability: Enemy characters within 6 squares must spend one extra Force point each time they spend Force points 1 Ven
Force Thrust Force 1, replaces attacks: 6 squares; 20 damage; save 11 for 10 damage 1 RotS
Illusion Force 1: When hit by an attack, this character takes no damage unless the attacker makes a save of 11 1 LotF
Knight Speed Force 1: This character can move 4 extra squares on its turn as part of its move 3 UH
Leaping Assault Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn. 1 TOR
Lightsaber Assault Force 1, replaces attacks: Make 2 attacks 3 RotS
Lightsaber Defense Force 1: When hit by an attack, this character takes no damage with a save of 11 3 JA
Lightsaber Deflect Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11 2 CS
Lightsaber Reflect Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes damage equal to the prevented damage; save 11 2 IE
Lightsaber Throw 3 Force 3, replaces turn: Choose 1 enemy within line of sight, ignoring cover. Make an attack against the chosen enemy and against each character adjacent to that enemy. 1 JA
Master of the Force 2 May spend Force points up to 2 times in a single turn 3 CotF
Odan-Urr's Battle Meditation Force 2, replaces attacks: Allies and enemies with a Force power whose name contains Meditation immediately spend 1 Force point. For the rest of this round, this character gains the following Force ability: If all characters are activated at the end of an enemy's turn, an Old Republic ally takes an immediate turn. 1 LTA
Sith Hatred Force 1, usable only on this character's turn: 10 damage to all enemies within 2 squares 1 CotF
Sith Rage 2 Force 2: +20 Damage on all attacks this turn 1 BoT
Sith Sorcery Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11 1 CotF
Sith Spell Force 1, usable only on this character's turn: Adjacent enemies are considered activated this round; save 11 1 AaO
Surprise Attack Force 2: Once per round, after initiative is determined, this character can make an immediate attack 2 SnV
Surprise Move Force 1; Once per round, after initiative is determined, this character can immediately move up to its Speed before any other character activates 3 CS
Whirlwind Attack Force 1, replaces turn: Attack each adjacent enemy twice 1 RotS
Showing 1 - 32 of 32 Force Powers


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