Affinity
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A character named I-5YQ may be in your squad regardless of faction
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1
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BEL
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Ambush
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This character can move and then make all its attacks against 1 enemy who has not activated this round
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2
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UH
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Artifact Defender
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When an enemy replaces its attacks to remove 2 Force points from an ally whose name contains Holocron, it removes only 1 Force point instead
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1
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OtOR
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Book of Hondo
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Allies whose names contain Hondo or Nym gain Pirate for the rest of the skirmish
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1
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ATTA
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Booming Voice
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Allies' commander effects normally limited to 6 squares have unlimited range
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1
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CotF
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Camaraderie
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Allied Unique Pirates and Pirate commanders gain Relay Orders
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1
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BEL
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Camaraderie
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Allies named Darth Krayt, Darth Nihl and Darth Talon gain Ambush
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1
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BEL
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Cameraderie
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Wraith Squadron allies gain Commando
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1
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ITT
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Commando
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1
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RS
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Consolidate Force
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Whenever a Unique Sith ally is defeated, this character gains 1 Force point
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1
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BEL
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Coordinated Movement
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At the end of this character's turn, 1 Pirate ally may immediately move up to 2 squares
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1
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ITT
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Death Watch
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1
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Ven
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Defuse Bomb
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Enemies within 3 squares lose Self Destruct
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1
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WaS
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Double Attack
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On its turn, this character can make 1 extra attack instead of moving
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2
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RS
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Extra Attack
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On its turn, this character can make 1 cumulative extra attack instead of moving
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1
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UH
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Flight
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Ignores difficult terrain, enemy characters, low objects, and pits when moving
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1
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RS
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Galactic Alliance
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1
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WaS
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Impulsive Jedi Hunter
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If a Unique allied character is defeated, for the remainder of the skirmish this character has Jedi Hunter
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1
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JA
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Independent Outfit
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Also counts as a Fringe character for the purpose of commander effects
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1
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DT
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Information Broker
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If this character has line of sight to an enemy, you may activate 1 or 2 characters on the first phase of the round, as long as one of them is this character or an ally whose name contains Pavan or I-5YQ
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1
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BEL
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Infrared Vision
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Non-Unique enemies with Cloaked within 6 squares lose Cloaked
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1
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EA
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Loyalist's Code
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Immediately before the first initiative, all non-Pirate allies are defeated
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1
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BEL
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Melee Attack
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Can attack only adjacent enemies
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1
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RS
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Melee Duelist
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+4 Defense when attacked by an adjacent enemy
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1
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Ven
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One Sith
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1
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BEL
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Opportunist
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+4 Attack and +10 Damage against an enemy who has activated this round
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1
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UH
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Pilot
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1
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AE
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Pirate
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Counts as a character whose name contains Pirate
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1
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Brawl
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Presumed Dead
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The first time this character’s Hit Points are reduced to half or less, he may immediately return to his squad’s setup area with his original Hit Points
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1
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WaS
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Rapport
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Allied commanders and Unique Pirate allies cost 5 less in a squad with this character
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1
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BEL
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Rapport
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Characters named Darth Krayt, Darth Nihl and Darth Talon cost 15 less when in the same squad as this character
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1
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BEL
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Relay Orders
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Each allied commander can count distance from this character as well as from itself for the purpose of commander effects
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1
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IE
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Rival
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Cannot be in a squad with any Unique living character unless it is One Sith or has Melee Attack
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1
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ITT
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Rolling Evade
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When hit by an attack from a nonadjacent enemy, with a save of 11, this character takes no damage and may immediately move up to 2 squares without provoking attacks of opportunity
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1
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TFA
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Satchel Charge
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Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed
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1
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CotF
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Single-Shot Blaster
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This character cannot gain Twin Attack
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1
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Ven
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Stealth
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If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets
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3
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RS
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Synergy +2
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+2 Attack and +2 Defense while an allied character named Dred Priest is within 6 squares.
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1
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ITT
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Synergy +4
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Allies named Red Hand Syndicate Thug get +4 Defense while within 6 squares of this character
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1
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BEL
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Tenacious
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Enemies cannot use Opportunist, Deceptive, Devious, or Backlash against this character
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1
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UF
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Thorium Charge
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Replaces Attacks: Designate 1 door within 6 squares as open; it remains open for the rest of the skirmish and cannot be closed
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1
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AaO
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Unique
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|
5
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RS
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Wraith's Decoy
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Whenever a Unique Wraith Squadron ally within 6 squares is targeted, this character can switch places with that character. This character becomes the target instead.
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1
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ITT
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