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I do not want the Emperor's prize damaged. We will test it on Bloo Milk.

Primary Operations Strikeforce (v26 sub)

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12 Characters
Showing 1 - 12 of 12 Characters
# * Name Rarity Cost HitPoints Defense Atk Dmg Special Abilities Force Powers CE Rating
POS 1 Old Republic Nomi Sunrider, Legacy of the Light Side 48 130 20 14 20 Unique, Melee Attack, Triple Attack, Camaraderie (Master Thon > Dominant Maneuver), Defender, Dominant Maneuver, Faith in the Force, Mettle, Rapport (Master Thon, -12) Force 3, Force Renewal 1, Master of the Force 2, Force Aura, Leaping Assault, Lightsaber Defense Has CE 9.50 (6)
POS 2 Sith Kell Douro, Assassin of the One Sith 23 70 18 4 10 Unique, One Sith, Allegiance (One Sith > Twin), Assassin, Jedi Hunter, Leeching Attack, Proboscises, Vibroblade Force 2, Force Cloak, Manipulate Fate 8.25 (4)
POS 3 Sith Mandalorians Maul and Savage, Master and Apprentice 100 200 22 15 30 Unique, Shadow Collective, Melee Attack, Quadruple Attack, Affinity (Mandalorians), Barrel Through, Camaraderie (The whole gang > Shadow Collective), Damage Reduction 10, Deadly Attack, Disciplined Warrior, Stable Footing, Teamwork, Unstoppable Force 2, Force Renewal 2, Master of the Force 2, Force Push 4, Force Repulse 2, Lightsaber Defense, Lightsaber Throw 4 Has CE 9.00 (5)
POS 4 Republic Ky Narec, Jedi Master 37 110 18 12 20 Unique, Melee Attack, Double Attack, Force Bond (Asajj > Leaping Assault), Master, Niman Style Mastery, Protective +10 (Asajj) Force 5, Force Bubble (1), Leaping Assault Has CE 6.80 (5)
POS 5 Republic Shaak Ti, Jedi Survivor 45 130 20 12 20 Unique, Melee Attack, Camaraderie (Maris Brood > Swarm +2), Disciplined (w/ Swarm +2), Jar'Kai Style, Makashi Style, Momentum, Rapport (Maris Brood, -15), Stealth, Swarm +2 (allies with Swarm) Force 2, Force Renewal 1, Master of the Force 2, Force Alter, Force Leap, Master Speed Has CE 9.00 (4)
POS 6 Rebel Han Solo, Honorable Scoundrel 37 90 18 10 20 Unique, Hero of Endor, Double Attack, Boring Conversation Anyway, Camaraderie (Hero of Endor allies > Evade), Evade, Never Tell Me the Odds, Opportunist Force 1 Has CE 9.50 (4)
POS 7 Rebel Luke Skywalker, Rebel Hero 43 110 21 13 20 Unique, Hero of Endor, Melee Attack, Double Attack, Greater Mobile Attack, Stealth, Camaraderie (Chewie, C-3PO, Han, Leia, Luke, R2 > Hero of Endor), Exclusive Loyalty (non-Hero of Endor), Hindering Presence, Solitary +2 Force 3, Master of the Force 2, Lightsaber Defense, Force Leap, Lightsaber Protection 1 Has CE 8.50 (6)
POS 8 Imperial Azlyn Rae 22 70 17 10 20 Unique, Imperial Knight, Pilot, Melee Attack, Double Attack, Allegiance (Unique Imperial Knights > Speed 8), Coordinated Command (Imperial Knights), Cortosis Gauntlet 18, Relay Orders, Synergy +2 (+2/+2 n/c Antares Draco/Ganner Krieg) Force 3, Door Shatter 1, Lightsaber Block 8.25 (4)
POS 9 Imperial Dedra Meero, ISB Supervisor 21 70 16 5 10 Unique, ISB, Camaraderie (n/c Death Trooper > Stormtrooper), Implicate, Rebel Hunter, Allegiance (Imperial > Implicate) Has CE 7.25 (4)
POS 10 New Republic Mara Jade, Galactic Hero 33 100 20 11 20 Unique, Pilot, Melee Attack, Triple Attack, Force Bond (Luke GH > Force Cloak), Intuition, Momentum Force 2, Force Renewal 1, Force Cloak, Force Push 2, Lightsaber Block 9.40 (5)
POS 11 New Republic Natasi Daala, Chief of State 30 80 14 5 20 Unique, Galactic Alliance, Affinity (Admiral Pellaeon), Camaraderie (Pellaeon > Galactic Alliance), Coordinated Command (New Republic), Relay Orders, Rival (Force users), Independent (commanders excl. Pellaeon) Has CE 8.67 (3)
POS 12 Yuuzhan Vong Supreme Overlord Yo'gand 47 130 20 13 10 Has CE 8.17 (6)
Showing 1 - 12 of 12 Characters
79 Special Abilities (29 New)
Showing 1 - 79 of 79 Special Abilities
Name Text Chars Set
Affinity A character named Admiral Gilad Pellaeon may be in your squad regardless of faction 1 POS
Affinity This character may be in a Mandalorian squad 1 DotF
Allegiance If all living allies in your squad were Imperial immediately before the first activation of the skirmish, allies whose names contain Security gain Implicate 1 POS
Allegiance If all Unique allies were One Sith immediately before the first activation of the skirmish, this character gains Twin Attack 1 POS
Allegiance If all Unique characters in your squad had Imperial Knight immediately before the first activation of the skirmish, Imperial Knight characters in your squad gain Speed 8 1 POS
Assassin +4 Attack and +10 Damage against living enemies 1 RaR
Barrel Through As this character moves, place each Medium or smaller adjacent enemy in a legal space up to 2 squares from that enemy's current position; This turn, this character cannot change any enemy's position twice. This ability is usable only on this character's turn. 1 UF
Boring Conversation Anyway Once per round, after this character fails a save, he may immediately move his speed without provoking attacks of opportunity 1 POS
Camaraderie Allies whose names contain Death Trooper gain Stormtrooper 1 POS
Camaraderie An ally named Admiral Gilad Pellaeon gains Galactic Alliance 1 POS
Camaraderie An ally named Maris Brood gains Swarm +2 1 POS
Camaraderie An ally named Master Thon gains Dominant Maneuver 1 POS
Camaraderie Black Sun, Crimson Dawn, Death Watch, Hutt Cartel, Nightsister, and Pyke Syndicate allies gain Shadow Collective 1 POS
Camaraderie Hero of Endor allies gain Evade 1 POS
Camaraderie Rebel allies who count as Chewbacca, C-3PO, Han, Leia, Luke or R2-D2 gain Hero of Endor 1 KEN
Camaraderie Unique Medium Yuuzhan Vong allies gain Greater Mobile Attack and Ritual Scarring 1 POS
Coordinated Command Allied New Republic commanders gain Relay Orders 1 EA
Coordinated Command Imperial Knight allies gain Relay Orders 1 POS
Cortosis Gauntlet 18 Whenever this character rolls 18 or better on a save when using Lightsaber Block against an enemy with a lightsaber, that enemy gets -20 Damage for the rest of the skirmish 1 LotF
Damage Reduction 10 Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability. 1 UH
Deadly Attack Scores a critical hit on an attack roll of natural 19 or 20 1 CS
Defender When an ally with a Force rating and Melee Attack within 2 squares is hit by an attack from a nonadjacent enemy, this character prevents the damage with a save of 11 1 LTA
Disciplined This character and allies with Swarm +2 within 6 squares are not affected by enemy abilities that suppress commander effects 1 POS
Disciplined Warrior Ignores Distraction 2 POS
Dominant Maneuver Ignores lower cost enemies while moving 1 THG
Double Attack On its turn, this character can make 1 extra attack instead of moving 4 RS
Evade When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11 1 CS
Exclusive Loyalty Not subject to commander effects of allies who are not Hero of Endor 1 POS
Faith in the Force This character and allies with a lightsaber within 2 squares cannot be prevented from spending Force points or be forced to spend extra Force points. Their Force powers cannot be cancelled or prevented from affecting characters. 1 UF
Force Bond An ally named Luke Skywalker, Galactic Hero gains Force Cloak 1 POS
Force Bond An ally whose name contains Asajj gains Leaping Assault 1 POS
Force Immunity Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities 1 UH
Galactic Alliance 1 WaS
Greater Mobile Attack Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement. 2 LotF
Hero of Endor 2 KEN
Hindering Presence Adjacent enemies get -2 on saves to avoid damage from this character's allies 1 POS
Imperial Knight 1 LotF
Implicate Replaces attacks: Choose 1 enemy within line of sight. The chosen character is considered to be Rebel until the end of the round for the purposes of Rebel Hunter. 1 POS
Independent Your squad may not contain more than one other commander not named Admiral Gilad Pellaeon 1 POS
Intuition Once per round, after initiative is determined, this character can immediately move up to its speed before any other character activates 1 BH
ISB 1 POS
Jar'Kai Style If its first attack on its turn hits, it can make 1 extra attack 1 PtV
Jedi Hunter +4 Attack and +10 Damage against enemies with Force ratings 1 CS
Leeching Attack If this character deals damage with an attack, at the end of the turn it gains 1 Force point 1 PtV
Makashi Style When hit by a melee attack, this character takes no damage with a save of 11. Shii-Cho Style cannot be used against this character. 1 RaR
Master Once during this character's turn: 1 adjacent ally whose name contains Apprentice or Padawan may move up to its speed 1 PtV
Melee Attack Can attack only adjacent enemies 8 RS
Mettle If this character spends 1 Force point to reroll, add +4 to the result 1 CotF
Momentum If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies 2 RS
Never Tell Me the Odds Suppresses enemy special abilities that modify initiative 1 AE
Niman Style Mastery +4 Attack and +4 Defense while this character has more than half Hit Points remaining 1 RaR
One Sith 1 BEL
Opportunist +4 Attack and +10 Damage against an enemy who has activated this round 1 UH
Pilot 2 AE
Proboscises Replaces turn: Make an attack at +10 Damage against an adjacent living enemy. If this attack hits, that enemy is considered activated this round; save 11. 1 BH
Protective +10 +10 Damage while a wounded ally whose name contains Asajj is within 6 squares 1 POS
Quadruple Attack On its turn, this character can make 3 extra attacks instead of moving 1 RotS
Quick Strike +10 Damage against adjacent enemies if this character has moved on its turn 1 RTP
Rapport A character named Maris Brood costs 15 less when in the same squad as this character 1 POS
Rapport A character named Master Thon costs 12 less when in the same squad as this character 1 POS
Rebel Hunter +4 Attack and +10 Damage against Rebel enemies 1 REB
Relay Orders Each allied commander can count distance from this character as well as from itself for the purpose of commander effects 2 IE
Ritual Scarring This character ignores special abilities from allies that alter its printed Attack or Damage rating 1 Epic
Rival Cannot be in a squad with a character with a Force rating 1 POS
Rival Cannot be in a squad with any character with Scarification or whose name contains Priest 1 POS
Shadow Collective 1 KEN
Solitary +2 +2 Defense if no allies are within 6 squares 1 MCA
Stable Footing Not slowed by difficult terrain or low objects 1 LotF
Stealth If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets 2 RS
Swarm +2 +2 Attack against a target for each allied character with Swarm adjacent to that target 1 Ven
Synergy +2 +2 Attack and +2 Defense for each ally whose name contains Antares Draco or Ganner Krieg within 6 squares 1 POS
Tactician +4 Add +4 to the initiative roll except on a roll of 1 1 DotF
Teamwork At the end of this character's turn, it may immediately make an attack or use an ability that replaces attacks 1 EA
Triple Attack On its turn, this character can make 2 extra attacks instead of moving 3 RS
Unique 12 RS
Unstoppable Cannot be activated, moved, or prevented from moving or changing position by enemies 1 PtV
Vibroblade Replaces attacks: +6 Attack for 20 Damage against an adjacent target; this counts as a melee attack 1 SnV
Vonduun Crab Armor 6 When this character takes damage, it can reduce the damage dealt by 10 with a save of 6 1 UH
Yo'gand's Core After setup, place 1 Dovin Basal Keeper in your squad anywhere on your half of the battle map. While within 6 squares of Yo'gand, it may replace its turn to be defeated and deal 60 damage to all characters within 3 squares; save 11. A successful save reduces the damage to 30. 1 POS
Showing 1 - 79 of 79 Special Abilities
23 Force Powers (2 New)
Showing 1 - 23 of 23 Force Powers
Name Text Chars Set
Door Shatter 1 Force 1, replaces attacks: range 6; Designate 1 door as open; it remains open for the rest of the skirmish and cannot be closed 1 Ven
Force 1 1 RS
Force 2 4 RS
Force 3 3 RS
Force 5 1 RS
Force Alter Force 1: range 6; any 1 enemy rerolls its last attack 1 CotF
Force Aura Not affected by abilities whose names contain Lightning or Repulse 1 POS
Force Bubble Force 1: When this character takes damage, reduce the damage dealt by 20 1 LotF
Force Cloak Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked 2 KotOR
Force Leap Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity 2 RS
Force Push 2 Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller 1 TFU
Force Push 4 Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller 1 TFU
Force Renewal 1 This character gets 1 Force point each time it activates 3 RS
Force Renewal 2 This character gets 2 Force points each time it activates 1 CotF
Force Repulse 2 Force 2, replaces attacks: 20 damage to all characters within 2 squares; push back Huge or smaller characters to 3 squares from this character 1 TFU
Leaping Assault Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn. 2 TOR
Lightsaber Block Force 1: When hit by a melee attack, this character takes no damage with a save of 11 2 CS
Lightsaber Defense Force 1: When hit by an attack, this character takes no damage with a save of 11 3 JA
Lightsaber Protection 1 Force 1: This turn, when this character would take over 20 damage, reduce the damage to 20. The reduced damage cannot be prevented or redirected. 1 UF
Lightsaber Throw 4 Force 4, replaces turn: Choose 1 enemy within line of sight, ignoring cover. Make 2 attacks against the chosen enemy and 1 attack against each character adjacent to that enemy. 1 POS
Manipulate Fate Force 1: range 6; any 1 character rerolls its last save 1 PotDS
Master of the Force 2 May spend Force points up to 2 times in a single turn 4 CotF
Master Speed Force 1: This character can move 6 extra squares on its turn as part of its move 1 CS
Showing 1 - 23 of 23 Force Powers


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