Affinity
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A character named Admiral Gilad Pellaeon may be in your squad regardless of faction
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1
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POS
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Affinity
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This character may be in a Mandalorian squad
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1
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DotF
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Allegiance
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If all living allies in your squad were Imperial immediately before the first activation of the skirmish, allies whose names contain Security gain Implicate
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1
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POS
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Allegiance
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If all Unique allies were One Sith immediately before the first activation of the skirmish, this character gains Twin Attack
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1
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POS
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Allegiance
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If all Unique characters in your squad had Imperial Knight immediately before the first activation of the skirmish, Imperial Knight characters in your squad gain Speed 8
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1
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POS
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Assassin
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+4 Attack and +10 Damage against living enemies
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1
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RaR
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Barrel Through
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As this character moves, place each Medium or smaller adjacent enemy in a legal space up to 2 squares from that enemy's current position; This turn, this character cannot change any enemy's position twice. This ability is usable only on this character's turn.
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1
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UF
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Boring Conversation Anyway
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Once per round, after this character fails a save, he may immediately move his speed without provoking attacks of opportunity
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1
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POS
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Camaraderie
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Allies whose names contain Death Trooper gain Stormtrooper
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1
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POS
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Camaraderie
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An ally named Admiral Gilad Pellaeon gains Galactic Alliance
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1
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POS
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Camaraderie
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An ally named Maris Brood gains Swarm +2
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1
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POS
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Camaraderie
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An ally named Master Thon gains Dominant Maneuver
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1
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POS
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Camaraderie
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Black Sun, Crimson Dawn, Death Watch, Hutt Cartel, Nightsister, and Pyke Syndicate allies gain Shadow Collective
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1
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POS
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Camaraderie
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Hero of Endor allies gain Evade
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1
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POS
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Camaraderie
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Rebel allies who count as Chewbacca, C-3PO, Han, Leia, Luke or R2-D2 gain Hero of Endor
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1
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KEN
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Camaraderie
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Unique Medium Yuuzhan Vong allies gain Greater Mobile Attack and Ritual Scarring
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1
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POS
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Coordinated Command
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Allied New Republic commanders gain Relay Orders
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1
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EA
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Coordinated Command
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Imperial Knight allies gain Relay Orders
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1
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POS
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Cortosis Gauntlet 18
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Whenever this character rolls 18 or better on a save when using Lightsaber Block against an enemy with a lightsaber, that enemy gets -20 Damage for the rest of the skirmish
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1
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LotF
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Damage Reduction 10
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Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.
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1
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UH
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Deadly Attack
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Scores a critical hit on an attack roll of natural 19 or 20
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1
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CS
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Defender
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When an ally with a Force rating and Melee Attack within 2 squares is hit by an attack from a nonadjacent enemy, this character prevents the damage with a save of 11
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1
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LTA
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Disciplined
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This character and allies with Swarm +2 within 6 squares are not affected by enemy abilities that suppress commander effects
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1
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POS
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Disciplined Warrior
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Ignores Distraction
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2
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POS
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Dominant Maneuver
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Ignores lower cost enemies while moving
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1
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THG
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Double Attack
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On its turn, this character can make 1 extra attack instead of moving
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4
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RS
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Evade
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When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11
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1
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CS
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Exclusive Loyalty
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Not subject to commander effects of allies who are not Hero of Endor
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1
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POS
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Faith in the Force
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This character and allies with a lightsaber within 2 squares cannot be prevented from spending Force points or be forced to spend extra Force points. Their Force powers cannot be cancelled or prevented from affecting characters.
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1
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UF
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Force Bond
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An ally named Luke Skywalker, Galactic Hero gains Force Cloak
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1
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POS
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Force Bond
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An ally whose name contains Asajj gains Leaping Assault
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1
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POS
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Force Immunity
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Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities
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1
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UH
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Galactic Alliance
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|
1
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WaS
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Greater Mobile Attack
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Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement.
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2
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LotF
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Hero of Endor
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2
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KEN
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Hindering Presence
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Adjacent enemies get -2 on saves to avoid damage from this character's allies
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1
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POS
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Imperial Knight
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|
1
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LotF
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Implicate
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Replaces attacks: Choose 1 enemy within line of sight. The chosen character is considered to be Rebel until the end of the round for the purposes of Rebel Hunter.
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1
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POS
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Independent
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Your squad may not contain more than one other commander not named Admiral Gilad Pellaeon
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1
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POS
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Intuition
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Once per round, after initiative is determined, this character can immediately move up to its speed before any other character activates
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1
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BH
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ISB
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1
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POS
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Jar'Kai Style
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If its first attack on its turn hits, it can make 1 extra attack
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1
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PtV
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Jedi Hunter
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+4 Attack and +10 Damage against enemies with Force ratings
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1
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CS
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Leeching Attack
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If this character deals damage with an attack, at the end of the turn it gains 1 Force point
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1
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PtV
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Makashi Style
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When hit by a melee attack, this character takes no damage with a save of 11. Shii-Cho Style cannot be used against this character.
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1
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RaR
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Master
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Once during this character's turn: 1 adjacent ally whose name contains Apprentice or Padawan may move up to its speed
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1
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PtV
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Melee Attack
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Can attack only adjacent enemies
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8
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RS
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Mettle
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If this character spends 1 Force point to reroll, add +4 to the result
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1
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CotF
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Momentum
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If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies
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2
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RS
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Never Tell Me the Odds
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Suppresses enemy special abilities that modify initiative
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1
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AE
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Niman Style Mastery
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+4 Attack and +4 Defense while this character has more than half Hit Points remaining
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1
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RaR
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One Sith
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|
1
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BEL
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Opportunist
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+4 Attack and +10 Damage against an enemy who has activated this round
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1
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UH
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Pilot
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|
2
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AE
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Proboscises
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Replaces turn: Make an attack at +10 Damage against an adjacent living enemy. If this attack hits, that enemy is considered activated this round; save 11.
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1
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BH
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Protective +10
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+10 Damage while a wounded ally whose name contains Asajj is within 6 squares
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1
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POS
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Quadruple Attack
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On its turn, this character can make 3 extra attacks instead of moving
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1
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RotS
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Quick Strike
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+10 Damage against adjacent enemies if this character has moved on its turn
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1
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RTP
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Rapport
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A character named Maris Brood costs 15 less when in the same squad as this character
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1
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POS
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Rapport
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A character named Master Thon costs 12 less when in the same squad as this character
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1
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POS
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Rebel Hunter
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+4 Attack and +10 Damage against Rebel enemies
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1
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REB
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Relay Orders
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Each allied commander can count distance from this character as well as from itself for the purpose of commander effects
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2
|
IE
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Ritual Scarring
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This character ignores special abilities from allies that alter its printed Attack or Damage rating
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1
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Epic
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Rival
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Cannot be in a squad with a character with a Force rating
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1
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POS
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Rival
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Cannot be in a squad with any character with Scarification or whose name contains Priest
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1
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POS
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Shadow Collective
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|
1
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KEN
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Solitary +2
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+2 Defense if no allies are within 6 squares
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1
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MCA
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Stable Footing
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Not slowed by difficult terrain or low objects
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1
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LotF
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Stealth
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If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets
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2
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RS
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Swarm +2
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+2 Attack against a target for each allied character with Swarm adjacent to that target
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1
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Ven
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Synergy +2
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+2 Attack and +2 Defense for each ally whose name contains Antares Draco or Ganner Krieg within 6 squares
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1
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POS
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Tactician +4
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Add +4 to the initiative roll except on a roll of 1
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1
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DotF
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Teamwork
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At the end of this character's turn, it may immediately make an attack or use an ability that replaces attacks
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1
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EA
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Triple Attack
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On its turn, this character can make 2 extra attacks instead of moving
|
3
|
RS
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Unique
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|
12
|
RS
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Unstoppable
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Cannot be activated, moved, or prevented from moving or changing position by enemies
|
1
|
PtV
|
Vibroblade
|
Replaces attacks: +6 Attack for 20 Damage against an adjacent target; this counts as a melee attack
|
1
|
SnV
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Vonduun Crab Armor 6
|
When this character takes damage, it can reduce the damage dealt by 10 with a save of 6
|
1
|
UH
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Yo'gand's Core
|
After setup, place 1 Dovin Basal Keeper in your squad anywhere on your half of the battle map. While within 6 squares of Yo'gand, it may replace its turn to be defeated and deal 60 damage to all characters within 3 squares; save 11. A successful save reduces the damage to 30.
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1
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POS
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