Absorb Life Energy
|
When a living enemy is defeated by this character, remove 10 damage and this character gets +1 Attack and +1 Defense. These bonuses are cumulative.
|
1
|
RaR
|
Accurate Shot
|
Can attack an enemy with cover even if it's not the nearest enemy
|
2
|
RS
|
Acrobatic
|
Ignores enemy characters when moving
|
2
|
SnV
|
Advanced Shields 1
|
When this character takes damage, it reduces the damage dealt by 10 with a save of 6
|
1
|
BoT
|
Affinity
|
May be in a New Republic squad
|
1
|
LotF
|
Affinity
|
May be in a Republic squad
|
1
|
DT
|
Affinity
|
May be in a Sith squad
|
1
|
RaR
|
Affinity
|
May be in an Imperial or Separatist Squad
|
1
|
UF
|
Affinity
|
May be in an Imperial squad with a character whose name contains Tarkin
|
1
|
TR
|
Affinity
|
Your squad may include a character whose name contains Chopper regardless of faction
|
1
|
PtV
|
Allegiance
|
At the start of the skirmish, if all Unique allies are Partisan, this character gains Prideful
|
1
|
PtV
|
Allegiance
|
If all living Unique allies in your squad were New Republic pilots immediately before the first activation of the skirmish, non-Unique New Republic pilots without a Force rating gain Double Attack and Greater Mobile Attack
|
1
|
PtV
|
Allegiance
|
If all Unique characters in your squad had Fett's Gotra immediately before the first activation of the skirmish, this character gains Weapons Expert
|
1
|
PtV
|
Allegiance
|
If your squad contained an ally named Captain Rex, Veteran immediately before the first activation of the skirmish, this character gains Presumed Dead
|
1
|
PtV
|
Allegiance
|
If your squad contained only Jawa and non-living characters immediately before the first activation of the skirmish, Jawa allies gain Tribe Unity and Utinni
|
1
|
PtV
|
Ambush
|
This character can move and then make all its attacks against 1 enemy who has not activated this round
|
1
|
UH
|
Assassin
|
+4 Attack and +10 Damage against living enemies
|
1
|
RaR
|
Beskar'gam 6
|
When this character takes damage, it reduces the damage dealt by 10 with a save of 6
|
2
|
Epic2
|
Black Sun Vigo
|
|
1
|
SnV
|
Blaster Upgrade
|
Allies within 6 squares with nonmelee attacks that deal exactly 10 Damage gain Twin Attack
|
1
|
KotOR
|
Bloodthirsty
|
+10 Damage on melee attacks against enemies at half Hit Points or less
|
1
|
CW
|
Bodyguard
|
If an adjacent ally would take damage from an attack, this character can take the damage instead
|
1
|
RS
|
Breach
|
Replaces attacks: Designate 1 adjacent closed door as open; it remains open for the rest of the skirmish and cannot be closed. Other characters adjacent to that door take 30 damage; save 11 to reduce the damage to 10.
|
1
|
UA
|
Call For Support
|
If all living Unique allies are New Republic pilot allies, at the end of this character's turn you may move a New Republic pilot follower without a Force rating within 6 squares up to 6 squares
|
1
|
PtV
|
Camaraderie
|
A Medium ally whose name contains Captain Rex gains Trooper
|
1
|
PtV
|
Camaraderie
|
Allied characters named Rancor or whose names contain Fennec Shand, Black Krrsantan, or Din Djarin gain Fett's Gotra
|
1
|
PtV
|
Camaraderie
|
Allied Mandalorian Protectors gain Pilot
|
1
|
PtV
|
Camaraderie
|
Allies whose names contain D-O or Vader gain Dodge
|
1
|
PtV
|
Camaraderie
|
An ally named Darth Vader, Sith Apprentice gains Forward Commander
|
1
|
PtV
|
Camaraderie
|
Falleen and Fringe allies with Glitterstim, Musician, or Pheromones gain Black Sun Vigo
|
1
|
PtV
|
Camaraderie
|
Quarren allies gain Stable Footing, Charging Assault and Valiant
|
1
|
PtV
|
Careful Shot +6
|
On this character's turn, if it doesn't move, it gets +6 Attack
|
1
|
TFU
|
Charging Assault
|
Replaces turn: Can move up to double speed, then make an attack against an adjacent enemy
|
1
|
LTA
|
Charging Assault +10
|
Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy
|
1
|
UH
|
Close-Quarters Fighting
|
+4 Attack against adjacent enemies
|
2
|
LotF
|
Commando
|
|
1
|
RS
|
Crime Lord
|
Living allies get +2 Attack and +2 Defense if all Unique characters in your squad have Fett's Gotra
|
1
|
PtV
|
Cunning Attack
|
+4 Attack and +10 Damage against an enemy who has not activated this round
|
2
|
RS
|
Dark Armor
|
Whenever this character takes damage, it reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.
|
1
|
UH
|
Darth
|
|
1
|
PtV
|
Deadly Attack
|
Scores a critical hit on an attack roll of natural 19 or 20
|
1
|
CS
|
Demolition Charge
|
Replaces turn: 1 adjacent Huge or larger enemy with Mounted Weapon is defeated; save 6
|
1
|
TFU
|
Devotion
|
If this character would take damage from a nonadjacent attack, he may attempt a save of 11. On a success, a non-Unique living ally within 6 squares takes the damage instead.
|
2
|
PtV
|
Disciplined Leader
|
This character's commander effect cannot be suppressed
|
1
|
Ven
|
Distraction
|
Suppresses adjacent enemy commander effects
|
1
|
DotF
|
Djem So Style
|
Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.
|
1
|
KotOR
|
Dodge
|
When hit by a nonmelee attack, this character takes no damage with a save of 11
|
1
|
ATTA
|
Double Attack
|
On its turn, this character can make 1 extra attack instead of moving
|
13
|
RS
|
Double Claw Attack
|
On its turn, this character can make 1 extra attack instead of moving; both attacks must be against adjacent enemies
|
1
|
RS
|
Droid
|
Immune to critical hits; not subject to commander effects
|
2
|
RS
|
Droid Master
|
Non-Unique Droid characters within 6 squares gain Double Attack
|
1
|
CS
|
Evade
|
When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11
|
3
|
CS
|
Exclusive Loyalty
|
Not subject to commander effects of allies who are not Nightsisters
|
1
|
PtV
|
Exclusive Loyalty
|
Not subject to commander effects of allies who are not Partisans
|
1
|
PtV
|
Explosive Supplies
|
Replaces turn: Choose 1 adjacent ally to gain Satchel Charge
|
1
|
SnV
|
Extra Effort
|
At the start of this character's turn, it may immediately use an ability that replaces attacks without replacing attacks
|
1
|
TR
|
Fett's Gotra
|
|
1
|
PtV
|
Fireproof
|
Immune to Flamethrower
|
1
|
RaR
|
Fixed Odds
|
This character is not subject to Special Abilities that modify saves
|
1
|
OtOR
|
Flight
|
Ignores difficult terrain, enemy characters, low objects, and pits when moving
|
2
|
RS
|
Force-Attuned Armor
|
Whenever this character takes damage, it reduces the damage by 10 with a save of 11
|
1
|
JA
|
Forward Commander
|
+1 Attack and +1 Defense for each trooper ally within 6 squares
|
1
|
BitF
|
Galloping Attack
|
As this character moves, it can attack each adjacent enemy, +4 Attack; this turn, this character cannot attack any enemy twice and cannot move directly back into a space it has just left. This ability is usable only on this character's turn.
|
1
|
CS
|
Ghost Crew
|
|
1
|
REB
|
Greater Mobile Attack
|
Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement.
|
2
|
LotF
|
Grenades 20
|
Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11
|
1
|
UH
|
Grenades 30
|
Replaces attacks: range 6; 30 damage to target and to each character adjacent to that target; save 11
|
1
|
LotF
|
Heroic
|
When targeted by an attack from a non-Unique enemy, choose 1 of the enemy's special abilities to be negated this attack
|
1
|
PtV
|
Inquisitor
|
|
1
|
PtV
|
Inside Information
|
Replaces attacks: If this character has line of sight to an enemy at the start of his turn, 10 damage to any 1 enemy in an opponent's starting zone; save 16
|
1
|
FFA
|
Ion Gun +20
|
+20 Damage against nonliving enemies
|
1
|
RS
|
It's a Trap!
|
Enemies with Stealth within 6 squares lose Stealth
|
1
|
UH
|
Jar'Kai Style
|
If its first attack on its turn hits, it can make 1 extra attack
|
1
|
PtV
|
Knee Rockets
|
Usable once per skirmish, replaces attacks; range 6; 30 damage to target enemy and 2 adjacent enemies
|
1
|
PtV
|
Last Stand
|
Once per round, immediately before using Presumed Dead or if this character would be defeated, he may use a special ability that replaces attacks
|
1
|
PotDS
|
Leeching Attack
|
If this character deals damage with an attack, at the end of the turn it gains 1 Force point
|
1
|
PtV
|
Light Blaster Cannons
|
Replaces attacks: Make 2 attacks, at +10 Attack for 10 Damage. Cannot gain abilities while making these attacks.
|
1
|
BitF
|
Long-Range Vision
|
+4 Attack against targets farther than 6 squares away
|
1
|
TR
|
Mandalorian Protector
|
Counts as a character named Mandalorian Protector
|
1
|
SnV
|
Mando's Ally
|
|
1
|
BitF
|
Master
|
Once during this character's turn: 1 adjacent ally whose name contains Apprentice or Padawan may move up to its speed
|
3
|
PtV
|
Melee Attack
|
Can attack only adjacent enemies
|
10
|
RS
|
Melee Duelist
|
+4 Defense when attacked by an adjacent enemy
|
1
|
Ven
|
Mines 20
|
An enemy that moves adjacent to this character takes 20 damage; save 11
|
1
|
CW
|
Missiles 30
|
Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11
|
1
|
AE
|
Nightbrother
|
Counts as a character whose name contains Nightsister
|
1
|
Ven
|
Nightsister Zombie
|
This character does not count as a living character. Whenever this character defeats a living enemy with its attack you can immediately add a character named Nightsister Zombie to your squad. The new character sets up in a square that enemy formerly occupied. If this character has no allies with Chant of Resurrection it is immediately defeated.
|
1
|
PtV
|
One With The Force
|
Named Force powers cost 1 less Force point while this character has less than half Hit Points remaining.
|
1
|
Epic2
|
Opportunist +20
|
+4 Attack and +20 Damage against an enemy who has activated this round
|
1
|
LotF
|
Orbak
|
At the end of its turn, you may replace this character with a character named Resistance Trooper. The replacement character starts with damage equal to the damage currently on this character and is considered activated this round.
|
1
|
PtV
|
Order 66
|
|
2
|
CS
|
Parry
|
When hit by a melee attack, this character takes no damage with a save of 11
|
4
|
BH
|
Partisan
|
|
2
|
ATTA
|
Phase III Enhancement
|
Allies whose names contain Dark Trooper lose Heavy Weapon and gain Breach
|
1
|
PtV
|
Pheromones
|
Cancel an attack from a living enemy within 6 squares that targets this character; the attacker can avoid this effect with a save of 11
|
1
|
UH
|
Pilot
|
|
3
|
AE
|
Predictable Targets
|
Replaces attacks: Can attack a legal target and every legal target with the same name once
|
1
|
TFA
|
Proximity Mines 20
|
Replaces attacks: range 6; target enemy is mined until the end of its next turn. At the beginning of the mined character's next turn, the mined character and each character adjacent to that target take 20 damage; save 11 for 10 damage.
|
1
|
Ven
|
Quick Draw
|
This character can make an attack of opportunity against enemies with special abilities or Force powers that ignore characters while moving
|
1
|
TOR
|
Rancor Rider
|
An adjacent ally named Rancor gains Wall Climber and Mount for purposes of this character only
|
1
|
PtV
|
Rapport
|
Black Sun characters cost 2 less when in the same squad as this character
|
1
|
PtV
|
Rapport
|
Characters named Padawan Commander cost 2 less when in the same squad as this character
|
1
|
PtV
|
Rapport
|
Non-Unique Sith Eternal followers cost 1 less when in the same squad as this character
|
1
|
PtV
|
Rapport
|
Unique Mandalorian Protectors cost 1 less when in the same squad as this character
|
1
|
PtV
|
Rebel Hunter
|
+4 Attack and +10 Damage against Rebel enemies
|
1
|
REB
|
Relay Orders
|
Each allied commander can count distance from this character as well as from itself for the purpose of commander effects
|
2
|
IE
|
Resistance
|
|
2
|
TFA
|
Rival
|
Cannot be in a squad with any character whose name contains Mon Mothma or Dodonna
|
1
|
PtV
|
Rogue One
|
|
2
|
RG1
|
Ruthless
|
Critical hits from this character cannot be prevented or redirected
|
1
|
SnV
|
Savage Force Renewal
|
While this character has Savage, it gains Force Renewal 1
|
1
|
Ven
|
Shared Armament
|
At the start of this character's turn, choose a special ability that replaces attacks from a Commando ally within 6 squares. This character gains the chosen special ability this turn.
|
1
|
PtV
|
Shielded
|
Replaces attacks: This character and allied Commandos within 6 squares lose Evade and gain Shields 2
|
1
|
PtV
|
Sith Dagger
|
+4 Attack and +4 Defense against adjacent enemies with a lightsaber
|
1
|
PtV
|
Sith Eternal
|
|
3
|
ATTA
|
Sith Reflexes
|
Once per turn, when damaged by an attack from an enemy, this character may immediately use a replaces attacks Force Power
|
1
|
PtV
|
Sniper
|
Other characters do not provide cover against this character's attack
|
2
|
CS
|
Soresu Style Mastery
|
When hit by an attack, this character takes no damage with a save of 11
|
2
|
CWSS
|
SpecForce
|
|
2
|
MCA
|
Speed 8
|
Can move up to 8 squares and attack, or 16 squares without attacking
|
1
|
RotS
|
Squad Discipline
|
Ignores enemy abilities that suppress commander effects while 3 allies with the same name as this character are within 6 squares
|
1
|
AaO
|
Squad Firepower
|
+10 Damage while 3 allies with the same name as this character are within 6 squares
|
1
|
CW
|
Squad Maneuver
|
This character gains Evade while 3 allies with the same name as this character are within 6 squares
|
1
|
ATTA
|
Squad Member
|
Counts as having the same name as any ally for purposes of special abilities whose names contain Squad. Gains abilities whose names contain Squad from allies within 6 squares.
|
2
|
AaO
|
Stable Footing
|
Not slowed by difficult terrain or low objects
|
2
|
LotF
|
Stealth
|
If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets
|
6
|
RS
|
Strong Willed
|
Cannot be affected by Jedi Mind Trick
|
1
|
MotF
|
Swarm +1
|
+1 Attack against a target for each allied Ewok adjacent to that target
|
1
|
RS
|
Synergy +4
|
An ally whose name contains Rex or Wolffe gets +4 Attack while within 6 squares of this character
|
1
|
PtV
|
Synergy +4
|
Mandalorian pilot allies get +4 Attack while within 6 squares of another Mandalorian pilot ally
|
1
|
PtV
|
Tactical Assault
|
Replaces attacks: Attack each legal target once
|
2
|
PtV
|
Tandem Shot
|
If a Nightsister ally combined fire or made an attack this phase, until the end of the phase this character gains Plasma Bolt -4
|
1
|
PtV
|
The Phantom Menace
|
This character does not count as a legal target for enemies farther than 6 squares away
|
1
|
Epic
|
Tracking
|
At the start of this character's turn, this character or an ally within 4 squares may move up to 4 squares toward the highest-cost enemy
|
1
|
TR
|
Tribe Unity
|
This character may use the printed Attack and Defense ratings of itself or another Jawa ally within 6 squares, whichever are higher
|
1
|
PtV
|
Triple Attack
|
On its turn, this character can make 2 extra attacks instead of moving
|
1
|
RS
|
Trooper
|
Counts as a character named 501st Clone Trooper
|
1
|
DT
|
Trooper
|
Counts as a character named Sith Trooper
|
1
|
KotOR
|
Trooper
|
Counts as a character named 501st Clone Trooper or 501st Legion Stormtrooper
|
1
|
PtV
|
Turbulence
|
Adjacent squares also count as difficult terrain
|
1
|
PtV
|
Twi'lek
|
|
2
|
OtOR
|
Twin Attack
|
Whenever this character attacks, it makes 1 extra attack against the same target
|
5
|
BH
|
Twin Blaster 20
|
Replaces attacks: sight; Make 2 attacks against 1 enemy at +11 Attack and 20 Damage. These count as nonmelee attacks.
|
1
|
Epic
|
Unique
|
|
16
|
RS
|
Unstoppable
|
Cannot be activated, moved, or prevented from moving or changing position by enemies
|
1
|
PtV
|
Utinni
|
This character may use printed abilities of non-Unique Jawa allies within 6 squares
|
1
|
PtV
|
Vaapad-Style Fighting
|
Scores a critical hit on an attack roll of natural 18, 19, or 20
|
1
|
CS
|
Valiant
|
+10 Damage against an enemy that is within 6 squares of an allied character
|
3
|
PtV
|
Willing to Serve
|
Counts as a follower for purposes of allied commander effects
|
1
|
TOR
|